Player Matchup

Anhur
Anhur
Moosi_toosi
Anhur
Level 15
God Stats
8W - 13L
1,301 SR
Queue Stats
23W - 31L
1,295 Elo+
Party 1
Ao Kuang
Ao Kuang
imcashingout12
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,331 Elo+
Party 1
Ymir
Ymir
jyman400
Ymir
Level 87
God Stats
9W - 11L
1,466 SR
Queue Stats
59W - 88L
1,298 Elo+
Party 1
Team Averages
Level 70
1,422 SR
1,308 Elo+

VS

Team Averages
Level 17
1,384 SR
1,289 Elo+
Nemesis
Nemesis
Candacedoll
Nemesis
Level 6
God Stats
5W - 7L
1,531 SR
Queue Stats
67W - 51L
1,359 Elo+
Solo
Jing Wei
Jing Wei
DeprxssedFN
Jing Wei
Level 29
God Stats
6W - 9L
1,335 SR
Queue Stats
36W - 42L
1,312 Elo+
Solo
Izanami
Izanami
owashua
Izanami
Level 16
God Stats
48W - 52L
1,288 SR
Queue Stats
157W - 183L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 15
11,158
697
5,577
10,867
4,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
17
12 / 3 / 9
12,809
801
13,402
12,751
5,033
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
11 / 2 / 13
12,662
791
17,502
17,575
14,710
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Candacedoll
Nemesis
13
1 / 10 / 4
9,905
619
4,954
14,508
5,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
DeprxssedFN
Jing Wei
15
5 / 7 / 2
11,510
719
15,190
17,895
6,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
owashua
Izanami
13
1 / 12 / 6
9,813
613
5,788
15,049
5,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
28
Kills
7
8
Deaths
29
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Candacedoll
Nemesis
1
10
4
0.3
L
Jing Wei
DeprxssedFN
Jing Wei
5
7
2
0.86
W
5
3
15
4.17
W
Ao Kuang
12
3
9
5.5
W
Ymir
11
2
13
8.75
L
Izanami
owashua
Izanami
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,481
Damage
25,932
41,193
Taken
47,452
23,773
Mitigated
18,360
6,947
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Candacedoll
Nemesis
4,954
2,003
0
283
14,508
5,898
331
9,184
5,324
0
19,463
L
Jing Wei
DeprxssedFN
Jing Wei
15,190
8,419
64
3,653
17,895
6,797
381
11,662
6,233
0
42,584
W
5,577
1,198
288
226
10,867
4,030
1,127
0
10,867
0
30,072
W
Ao Kuang
13,402
4,128
0
5,337
12,751
5,033
1,269
0
12,751
37,732
0
W
Ymir
17,502
2,509
0
1,096
17,575
14,710
583
0
17,575
44,598
0
L
Izanami
owashua
Izanami
5,788
3,030
0
671
15,049
5,665
494
10,058
4,991
0
25,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
31,228
133
Minions Killed
138
0
Camps Cleared
0
748,356
Distance Traveled
673,248
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,905
619
28
2
0
229,451
1
L
Jing Wei
11,510
719
69
4
0
255,810
0
W
Anhur
11,158
697
40
3
0
253,183
0
W
Ao Kuang
12,809
801
46
3
0
229,298
0
W
Ymir
12,662
791
47
3
0
265,875
2
L
Izanami
9,813
613
41
3
0
187,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role