Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Badger35
Artemis
Level 91
God Stats
1W - 1L
1,363 SR
Queue Stats
30W - 36L
1,475 Elo+
Party 3
Hun Batz
Hun Batz
TheNerdSlayer
Hun Batz
Level 129
God Stats
2W - 0L
1,750 SR
Queue Stats
29W - 27L
1,525 Elo+
Party 3
Awilix
Awilix
smokingamer420
Awilix
Level 157
God Stats
5W - 5L
1,400 SR
Queue Stats
295W - 342L
1,481 Elo+
Party 2
Team Averages
Level 134
1,503 SR
1,496 Elo+

VS

Team Averages
Level 74
1,540 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BifrostBandit
Neith
Level 102
God Stats
1W - 3L
1,409 SR
Queue Stats
284W - 205L
1,590 Elo+
Party 1
Merlin
Merlin
C-Boyzz_
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 155L
1,478 Elo+
Solo
Eset
Eset
Chiefmanypipes
Eset
Level 16
God Stats
3W - 1L
1,720 SR
Queue Stats
164W - 137L
1,506 Elo+
Party 1
He Bo
He Bo
Willsst
He Bo
Level 114
God Stats
17W - 12L
1,571 SR
Queue Stats
846W - 860L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 1 / 18
10,037
836
8,052
7,719
3,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
 
Bellona
16
7 / 3 / 15
9,838
820
10,945
15,121
16,878
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Badger35
Artemis
17
7 / 2 / 17
10,544
879
13,722
8,624
4,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
TheNerdSlayer
Hun Batz
13
2 / 5 / 12
8,516
710
4,541
7,655
7,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 4 / 12
9,924
827
3,732
11,348
5,182
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 6 / 5
8,547
712
8,722
9,310
3,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
5 / 3 / 6
9,246
771
9,141
7,757
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
C-Boyzz_
Merlin
16
2 / 4 / 5
8,910
743
8,528
10,114
5,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 6
9,147
762
3,023
8,269
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Willsst
He Bo
15
4 / 6 / 5
9,544
795
5,610
8,212
2,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
25
Kills
15
15
Deaths
25
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
18
11
W
Bellona
 
Bellona
7
3
15
4.83
L
Sol
 
Sol
2
6
5
0.75
W
Artemis
Badger35
Artemis
7
2
17
7.75
L
5
3
6
2.67
L
Merlin
C-Boyzz_
Merlin
2
4
5
1.13
L
2
6
6
0.83
W
Hun Batz
TheNerdSlayer
Hun Batz
2
5
12
1.6
L
He Bo
Willsst
He Bo
4
6
5
1.08
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,992
Damage
35,024
50,467
Taken
43,662
37,342
Mitigated
17,715
18,689
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,052
219
1,275
2,370
7,719
3,421
930
5,267
2,452
33,665
0
W
Bellona
 
Bellona
10,945
1,402
2,198
3,880
15,121
16,878
868
5,558
9,563
0
18,096
L
Sol
 
Sol
8,722
2,731
0
1,795
9,310
3,062
93
1,320
7,990
15,608
0
W
Artemis
Badger35
Artemis
13,722
5,328
465
2,238
8,624
4,083
2,786
5,863
2,761
0
27,811
L
9,141
3,747
541
2,457
7,757
3,251
616
1,923
5,834
0
14,126
L
Merlin
C-Boyzz_
Merlin
8,528
555
898
2,699
10,114
5,712
0
1,711
8,403
33,953
0
L
3,023
362
104
277
8,269
2,926
100
1,643
6,626
8,404
0
W
Hun Batz
TheNerdSlayer
Hun Batz
4,541
566
686
611
7,655
7,778
519
4,058
3,597
0
7,371
L
He Bo
Willsst
He Bo
5,610
635
449
974
8,212
2,764
420
1,455
6,757
10,980
0
W
3,732
1,098
1,882
3,084
11,348
5,182
1,406
5,137
6,211
0
17,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,859
Gold Earned
45,394
126
Minions Killed
109
0
Camps Cleared
0
1,017,962
Distance Traveled
1,006,655
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,037
836
52
4
0
223,523
0
W
Bellona
9,838
820
11
1
0
214,687
0
L
Sol
8,547
712
15
1
0
217,589
1
W
Artemis
10,544
879
38
3
0
185,216
0
L
Neith
9,246
771
14
1
0
189,595
1
L
Merlin
8,910
743
46
4
0
198,406
0
L
Eset
9,147
762
18
2
0
204,271
0
W
Hun Batz
8,516
710
8
1
0
185,201
0
L
He Bo
9,544
795
16
1
0
196,794
3
W
Awilix
9,924
827
17
1
0
209,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role