Player Matchup

Bacchus
Bacchus
B0OGER
Bacchus
Level 64
God Stats
2W - 1L
1,919 SR
Queue Stats
22W - 27L
1,468 Elo+
Party 2
Apollo
Apollo
Catbug925
Apollo
Level 34
God Stats
2W - 1L
1,446 SR
Queue Stats
6W - 10L
1,405 Elo+
Solo
Anubis
Anubis
MadGibbs
Anubis
Level 121
God Stats
3W - 1L
1,599 SR
Queue Stats
17W - 32L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
SurvivingBob
Gilgamesh
Level 28
God Stats
3W - 7L
1,533 SR
Queue Stats
12W - 14L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
madarauchiha20
Ne Zha
Level 56
God Stats
2W - 0L
1,730 SR
Queue Stats
24W - 42L
1,431 Elo+
Party 2
Team Averages
Level 61
1,645 SR
1,441 Elo+

VS

Team Averages
Level 46
1,631 SR
1,563 Elo+
Janus
Janus
ALarp
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,686 Elo+
Party 1
Chronos
Chronos
Byangelxs2
Chronos
Level 49
God Stats
10W - 8L
1,944 SR
Queue Stats
183W - 186L
1,609 Elo+
Solo
Ymir
Ymir
PepeSilvia1
Ymir
Level 8
God Stats
3W - 2L
1,725 SR
Queue Stats
3W - 2L
1,686 Elo+
Party 1
Thanatos
Thanatos
SFK1231
Thanatos
Level 25
God Stats
7W - 6L
1,473 SR
Queue Stats
27W - 27L
1,442 Elo+
Party 1
Neith
Neith
alexanderroyal
Neith
Level 59
God Stats
5W - 9L
1,513 SR
Queue Stats
35W - 43L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B0OGER
Bacchus
13
6 / 2 / 13
9,562
562
5,089
12,242
15,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Catbug925
Apollo
15
11 / 2 / 10
10,098
594
15,773
11,727
4,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
MadGibbs
Anubis
16
8 / 4 / 5
10,031
590
13,464
13,228
7,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SurvivingBob
Gilgamesh
14
5 / 2 / 5
8,605
506
8,163
12,892
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 5 / 3
8,570
504
6,374
11,830
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ALarp
Janus
10
3 / 9 / 3
7,448
438
6,594
11,373
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Byangelxs2
Chronos
14
3 / 3 / 3
8,872
522
15,897
16,040
6,943
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 8 / 6
8,075
475
5,065
13,477
8,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SFK1231
Thanatos
12
4 / 7 / 4
8,438
496
6,853
14,604
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 8 / 8
7,644
450
4,860
10,703
2,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
34
Kills
15
15
Deaths
35
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
ALarp
Janus
3
9
3
0.5
W
Bacchus
B0OGER
Bacchus
6
2
13
6.25
L
Chronos
Byangelxs2
Chronos
3
3
3
1.5
W
Apollo
Catbug925
Apollo
11
2
10
8
W
Anubis
MadGibbs
Anubis
8
4
5
2.63
L
4
8
6
0.88
L
Thanatos
SFK1231
Thanatos
4
7
4
0.86
W
Gilgamesh
SurvivingBob
Gilgamesh
5
2
5
3.75
L
1
8
8
0.63
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,863
Damage
39,269
61,919
Taken
66,197
40,363
Mitigated
24,767
18,956
Healing
20,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ALarp
Janus
6,594
723
0
1,966
11,373
2,371
166
4,900
6,384
31,681
0
W
Bacchus
B0OGER
Bacchus
5,089
946
0
1,319
12,242
15,204
733
3,915
8,327
22,644
0
L
Chronos
Byangelxs2
Chronos
15,897
3,461
0
5,917
16,040
6,943
899
3,160
12,435
59,493
0
W
Apollo
Catbug925
Apollo
15,773
10,038
0
4,568
11,727
4,336
4,064
6,360
5,367
0
47,797
W
Anubis
MadGibbs
Anubis
13,464
944
0
6,446
13,228
7,466
1,564
6,021
7,207
70,680
0
L
5,065
1,562
0
1,375
13,477
8,524
0
3,328
10,022
11,870
0
L
Thanatos
SFK1231
Thanatos
6,853
1,828
0
9,042
14,604
4,459
0
2,311
12,202
0
41,076
W
Gilgamesh
SurvivingBob
Gilgamesh
8,163
2,048
0
3,738
12,892
8,459
1,426
7,113
5,779
0
28,876
L
4,860
2,126
81
1,929
10,703
2,470
60
4,854
5,801
0
37,045
W
6,374
2,145
0
2,885
11,830
4,898
0
4,147
7,683
0
47,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,866
Gold Earned
40,477
341
Minions Killed
287
0
Camps Cleared
0
1,456,323
Distance Traveled
1,429,709
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,448
438
50
3
0
292,783
5
W
Bacchus
9,562
562
17
1
0
282,236
3
L
Chronos
8,872
522
105
6
0
286,578
8
W
Apollo
10,098
594
87
5
0
285,317
0
W
Anubis
10,031
590
111
7
0
271,957
1
L
Ymir
8,075
475
11
1
0
297,444
4
L
Thanatos
8,438
496
64
4
0
283,339
0
W
Gilgamesh
8,605
506
46
3
0
320,151
1
L
Neith
7,644
450
57
3
0
269,565
0
W
Ne Zha
8,570
504
80
5
0
296,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role