Player Matchup

Fenrir
Fenrir
JXernxCB
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 94L
1,627 Elo+
Solo
Neith
Neith
MaddoxLav
Neith
Level 26
God Stats
2W - 2L
1,750 SR
Queue Stats
57W - 31L
1,760 Elo+
Party 1
Thoth
Thoth
WashedUpWeak3n
Thoth
Level 15
God Stats
7W - 1L
1,863 SR
Queue Stats
22W - 19L
1,588 Elo+
Solo
Bacchus
Bacchus
Wildstache
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,645 Elo+
Party 1
Agni
Agni
alan93
Agni
Level 27
God Stats
17W - 13L
1,725 SR
Queue Stats
168W - 134L
1,627 Elo+
Solo
Team Averages
Level 16
1,668 SR
1,649 Elo+

VS

Team Averages
Level 34
1,577 SR
1,727 Elo+
Freya
Freya
LeoNoCaprio
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
695W - 338L
1,830 Elo+
Party 2
Sol
Sol
LilBoyPPisYummy
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,848 Elo+
Party 2
Janus
Janus
LordMolee
Janus
Level 14
God Stats
0W - 1L
1,453 SR
Queue Stats
4W - 6L
1,494 Elo+
Solo
Arachne
Arachne
drizzlingcuuchiE
Arachne
Level 18
God Stats
10W - 2L
1,932 SR
Queue Stats
71W - 23L
1,836 Elo+
Party 2
Danzaburou
Danzaburou
lijahsteele24
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JXernxCB
Fenrir
11
4 / 2 / 0
6,925
693
2,327
7,623
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
MaddoxLav
Neith
10
1 / 4 / 2
6,141
614
2,911
6,397
1,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 2 / 1
7,199
720
6,022
4,052
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Wildstache
Bacchus
7
2 / 3 / 1
5,275
528
3,922
7,857
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
alan93
Agni
11
1 / 3 / 1
6,490
649
2,712
4,803
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
7,004
700
4,180
6,504
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 2 / 3
7,028
703
7,748
7,481
2,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
LordMolee
Janus
7
0 / 7 / 0
4,443
444
364
6,744
1,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 2 / 3
6,262
626
4,229
5,939
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
lijahsteele24
Danzaburou
1
0 / 1 / 0
3,563
356
271
569
110
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
13
Kills
14
14
Deaths
13
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JXernxCB
Fenrir
4
2
0
2
L
6
1
1
6.5
L
4
2
3
2.75
L
Janus
LordMolee
Janus
0
7
0
0
W
Neith
MaddoxLav
Neith
1
4
2
0.5
W
5
2
1
2.75
W
Bacchus
Wildstache
Bacchus
2
3
1
0.83
W
Agni
alan93
Agni
1
3
1
0.5
L
4
2
3
2.75
L
Danzaburou
lijahsteele24
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,894
Damage
16,792
30,732
Taken
27,237
11,437
Mitigated
8,508
6,998
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JXernxCB
Fenrir
2,327
288
0
3,524
7,623
2,721
0
1,794
5,829
0
33,145
L
4,180
1,630
0
1,909
6,504
2,112
0
2,606
3,898
28,606
4,124
L
7,748
3,195
0
5,085
7,481
2,565
1,016
3,314
4,167
47,058
0
L
Janus
LordMolee
Janus
364
63
0
1,038
6,744
1,577
0
4,804
1,940
12,825
0
W
Neith
MaddoxLav
Neith
2,911
1,446
0
1,235
6,397
1,830
216
3,023
3,374
0
36,487
W
6,022
254
0
687
4,052
1,223
2,127
1,611
2,441
36,748
0
W
Bacchus
Wildstache
Bacchus
3,922
1,105
0
630
7,857
4,397
150
4,929
2,928
8,817
0
W
Agni
alan93
Agni
2,712
400
0
922
4,803
1,266
0
504
4,299
39,303
0
L
4,229
2,888
0
2,000
5,939
2,144
0
1,850
4,089
0
28,078
L
Danzaburou
lijahsteele24
Danzaburou
271
271
0
0
569
110
0
82
487
0
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
28,300
326
Minions Killed
240
0
Camps Cleared
0
997,234
Distance Traveled
859,016
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,925
693
73
7
0
223,104
2
L
Freya
7,004
700
69
7
0
207,374
2
L
Sol
7,028
703
97
10
0
186,410
0
L
Janus
4,443
444
24
2
0
200,307
1
W
Neith
6,141
614
79
8
0
167,170
4
W
Thoth
7,199
720
84
8
0
185,249
2
W
Bacchus
5,275
528
8
1
0
206,116
2
W
Agni
6,490
649
82
8
0
215,595
3
L
Arachne
6,262
626
50
5
0
241,146
2
L
Danzaburou
3,563
356
0
0
0
23,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role