Player Matchup

Danzaburou
Danzaburou
RB6660
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Janus
Janus
RoyalxCanary
Janus
Level 149
God Stats
0W - 2L
1,631 SR
Queue Stats
76W - 89L
1,518 Elo+
Party 2
Ra
Ra
WidePlayer98398
Ra
Level 84
God Stats
1W - 2L
1,395 SR
Queue Stats
56W - 63L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
evilpan
Erlang Shen
Level 117
God Stats
1W - 2L
1,530 SR
Queue Stats
53W - 70L
1,485 Elo+
Party 2
Team Averages
Level 100
1,514 SR
1,513 Elo+

VS

Team Averages
Level 88
1,840 SR
1,843 Elo+
Ra
Ra
Almightykbp
Ra
Level 16
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 0L
1,819 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Biglazy831
Tsukuyomi
Level 28
God Stats
4W - 1L
1,832 SR
Queue Stats
27W - 6L
1,769 Elo+
Party 1
Bacchus
Bacchus
Duhbaby
Bacchus
Level 149
God Stats
4W - 0L
1,944 SR
Queue Stats
118W - 34L
1,922 Elo+
Party 1
Izanami
Izanami
Lessgooo
Izanami
Level 159
God Stats
6W - 0L
1,880 SR
Queue Stats
127W - 49L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RB6660
Danzaburou
12
0 / 9 / 2
7,884
606
2,820
13,660
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 8 / 4
8,881
683
8,804
13,944
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 7 / 2
8,672
667
4,313
13,405
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
evilpan
Erlang Shen
16
7 / 6 / 1
9,895
761
11,236
16,320
11,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,538
811
5,173
6,360
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Biglazy831
Tsukuyomi
13
0 / 4 / 2
8,975
690
2,546
8,765
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Duhbaby
Bacchus
17
13 / 2 / 10
11,974
921
14,390
14,660
11,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lessgooo
Izanami
19
12 / 2 / 12
13,103
1,008
30,298
13,189
5,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
30
30
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Tsukuyomi
Biglazy831
Tsukuyomi
0
4
2
0.25
W
Bacchus
Duhbaby
Bacchus
13
2
10
9
W
Izanami
Lessgooo
Izanami
12
2
12
9
L
Danzaburou
RB6660
Danzaburou
0
9
2
0.11
L
1
8
4
0.38
L
1
7
2
0.29
L
Erlang Shen
evilpan
Erlang Shen
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,173
Damage
52,407
57,329
Taken
42,974
28,166
Mitigated
24,637
4,454
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,173
616
932
2,284
6,360
2,696
577
3,317
2,971
25,816
0
W
Tsukuyomi
Biglazy831
Tsukuyomi
2,546
281
0
1,325
8,765
5,074
0
775
7,948
0
14,750
W
Bacchus
Duhbaby
Bacchus
14,390
2,478
246
4,220
14,660
11,546
598
4,175
10,126
27,589
0
W
Izanami
Lessgooo
Izanami
30,298
18,668
0
750
13,189
5,321
7,371
4,849
8,258
5,496
71,931
L
Danzaburou
RB6660
Danzaburou
2,820
399
114
921
13,660
5,574
0
6,114
7,416
0
8,808
L
8,804
226
0
34
13,944
4,500
140
5,084
8,782
28,798
0
L
4,313
248
293
775
13,405
7,073
402
7,464
5,941
24,734
0
L
Erlang Shen
evilpan
Erlang Shen
11,236
5,396
0
2,317
16,320
11,019
786
4,626
11,382
0
25,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
44,590
149
Minions Killed
228
7
Camps Cleared
15
772,650
Distance Traveled
1,005,041
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,538
811
54
4
2
241,970
0
W
Tsukuyomi
8,975
690
31
2
1
231,526
0
W
Bacchus
11,974
921
21
2
5
305,131
2
W
Izanami
13,103
1,008
122
9
7
226,414
1
L
Danzaburou
7,884
606
14
1
0
162,548
0
L
Janus
8,881
683
52
4
2
208,666
0
L
Ra
8,672
667
50
4
2
195,156
2
L
Erlang Shen
9,895
761
33
3
3
206,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role