Player Matchup

Danzaburou
Danzaburou
LordGrevious911
Danzaburou
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,363 Elo+
Party 2
Da Ji
Da Ji
Senzubun
Da Ji
Level 29
God Stats
14W - 19L
1,670 SR
Queue Stats
608W - 601L
1,417 Elo+
Solo
The Morrigan
The Morrigan
havochi
The Morrigan
Level 12
God Stats
3W - 1L
1,775 SR
Queue Stats
24W - 24L
1,326 Elo+
Party 2
Olorun
Olorun
oNDuuuuu
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,161 Elo+
Solo
Zeus
Zeus
quennnslayness
Zeus
Level 26
God Stats
34W - 40L
1,387 SR
Queue Stats
136W - 124L
1,413 Elo+
Solo
Team Averages
Level 16
1,567 SR
1,336 Elo+

VS

Team Averages
Level 22
1,464 SR
1,249 Elo+
Chernobog
Chernobog
JayVastation
Chernobog
Level 30
God Stats
0W - 5L
1,287 SR
Queue Stats
22W - 55L
1,217 Elo+
Party 1
Skadi
Skadi
Kyudaine
Skadi
Level 18
God Stats
35W - 41L
1,672 SR
Queue Stats
196W - 214L
1,423 Elo+
Solo
Set
Set
WPRYAN
Set
Level 7
God Stats
2W - 7L
1,135 SR
Queue Stats
9W - 15L
1,282 Elo+
Solo
Merlin
Merlin
iXuel
Merlin
Level 27
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 8L
1,092 Elo+
Party 1
Hel
Hel
nlcKittyKatty
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 76L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordGrevious911
Danzaburou
19
9 / 0 / 19
13,098
1,191
14,145
9,987
4,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Senzubun
Da Ji
18
13 / 2 / 13
12,985
1,180
18,591
11,532
9,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
havochi
The Morrigan
18
4 / 2 / 21
11,239
1,022
8,882
8,045
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
oNDuuuuu
Olorun
18
2 / 2 / 20
10,956
996
10,407
9,051
3,669
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
8 / 2 / 21
12,067
1,097
16,214
8,948
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

266

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JayVastation
Chernobog
16
1 / 5 / 3
10,195
927
5,481
12,235
4,383
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Kyudaine
Skadi
17
6 / 3 / 1
11,941
1,086
12,845
12,226
4,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Set
WPRYAN
Set
17
0 / 13 / 5
10,126
921
9,313
21,131
8,247
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Merlin
iXuel
Merlin
17
0 / 5 / 5
10,059
914
10,300
12,310
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 10 / 3
10,132
921
5,619
15,551
6,164
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
25
36
Kills
8
8
Deaths
36
94
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
JayVastation
Chernobog
1
5
3
0.5
L
Skadi
Kyudaine
Skadi
6
3
1
2.17
W
Danzaburou
LordGrevious911
Danzaburou
9
0
19
18.5
W
Da Ji
Senzubun
Da Ji
13
2
13
9.75
L
Set
WPRYAN
Set
0
13
5
0.19
W
The Morrigan
havochi
The Morrigan
4
2
21
7.25
L
Merlin
iXuel
Merlin
0
5
5
0.5
L
1
10
3
0.25
W
Olorun
oNDuuuuu
Olorun
2
2
20
6
W
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,239
Damage
43,558
47,563
Taken
73,453
24,343
Mitigated
28,555
10,194
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
JayVastation
Chernobog
5,481
4,076
588
168
12,235
4,383
0
5,663
6,572
0
16,493
L
Skadi
Kyudaine
Skadi
12,845
4,307
0
639
12,226
4,869
0
5,811
6,415
0
49,422
W
Danzaburou
LordGrevious911
Danzaburou
14,145
5,690
0
2,792
9,987
4,142
0
3,461
6,526
0
33,352
W
Da Ji
Senzubun
Da Ji
18,591
3,844
0
1,674
11,532
9,738
0
2,600
8,932
0
27,779
L
Set
WPRYAN
Set
9,313
3,893
0
165
21,131
8,247
0
12,099
9,032
0
15,882
W
The Morrigan
havochi
The Morrigan
8,882
1,493
0
1,000
8,045
3,307
0
2,246
5,799
17,930
1,631
L
Merlin
iXuel
Merlin
10,300
757
120
825
12,310
4,892
0
4,848
7,462
28,692
0
L
5,619
1,782
169
753
15,551
6,164
0
6,043
9,508
22,917
0
W
Olorun
oNDuuuuu
Olorun
10,407
2,992
1,438
1,952
9,051
3,669
0
3,599
5,452
28,801
0
W
16,214
1,778
0
1,338
8,948
3,487
0
4,013
4,935
36,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,345
Gold Earned
52,453
191
Minions Killed
181
6
Camps Cleared
5
968,224
Distance Traveled
891,293
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,195
927
21
2
1
163,625
0
L
Skadi
11,941
1,086
58
5
3
219,857
1
W
Danzaburou
13,098
1,191
51
5
0
219,795
0
W
Da Ji
12,985
1,180
16
1
5
222,463
1
L
Set
10,126
921
14
1
1
176,926
1
W
The Morrigan
11,239
1,022
22
2
0
184,769
0
L
Merlin
10,059
914
33
3
0
197,166
0
L
Hel
10,132
921
55
5
0
133,719
0
W
Olorun
10,956
996
47
4
0
153,856
1
W
Zeus
12,067
1,097
55
5
1
187,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role