Player Matchup

Cthulhu
Cthulhu
THCgod_
Cthulhu
Level 7
God Stats
1W - 2L
1,468 SR
Queue Stats
3W - 10L
1,393 Elo+
Party 1
Mercury
Mercury
edwin_beast12
Mercury
Level 31
God Stats
2W - 5L
1,361 SR
Queue Stats
11W - 15L
1,530 Elo+
Party 1
Raijin
Raijin
forcablegraph_0
Raijin
Level 48
God Stats
0W - 1L
1,293 SR
Queue Stats
38W - 56L
1,431 Elo+
Party 1
Chaac
Chaac
iNikeboy-
Chaac
Level 45
God Stats
4W - 3L
1,642 SR
Queue Stats
28W - 32L
1,472 Elo+
Party 1
Nemesis
Nemesis
xAkgrin
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,517 Elo+
Party 1
Team Averages
Level 32
1,453 SR
1,469 Elo+

VS

Team Averages
Level 96
1,515 SR
1,538 Elo+
Tiamat
Tiamat
AbrasiveSoup220
Tiamat
Level 69
God Stats
205W - 176L
1,513 SR
Queue Stats
1,053W - 1,020L
1,540 Elo+
Solo
Ah Puch
Ah Puch
KINGSKOBLAR
Ah Puch
Level 159
God Stats
224W - 172L
1,564 SR
Queue Stats
614W - 641L
1,470 Elo+
Solo
Bellona
Bellona
ThePa55iveLion
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Xarog23
Jing Wei
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 50L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
joseturbo21
Cu Chulainn
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
THCgod_
Cthulhu
16
2 / 5 / 4
10,056
914
4,373
13,570
9,319
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
16
2 / 5 / 5
10,012
910
7,984
16,117
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 2 / 2
10,022
911
5,311
8,306
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
iNikeboy-
Chaac
16
4 / 4 / 4
10,701
973
12,605
15,132
6,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
xAkgrin
Nemesis
17
1 / 4 / 7
9,907
901
5,095
13,870
6,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

106

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 11
12,137
1,103
15,320
4,795
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
KINGSKOBLAR
Ah Puch
18
1 / 2 / 9
11,485
1,044
16,318
6,194
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 6 / 8
9,627
875
4,124
12,061
9,427
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Xarog23
Jing Wei
18
9 / 0 / 10
12,750
1,159
20,101
6,687
2,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
joseturbo21
Cu Chulainn
18
4 / 1 / 13
11,246
1,022
5,859
8,398
10,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
9
Kills
20
20
Deaths
9
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
W
Ah Puch
KINGSKOBLAR
Ah Puch
1
2
9
2.75
L
Cthulhu
THCgod_
Cthulhu
2
5
4
0.8
W
0
6
8
0.67
W
Jing Wei
Xarog23
Jing Wei
9
0
10
14
L
Mercury
2
5
5
0.9
L
0
2
2
0.5
L
Chaac
iNikeboy-
Chaac
4
4
4
1.5
W
Cu Chulainn
joseturbo21
Cu Chulainn
4
1
13
10.5
L
Nemesis
xAkgrin
Nemesis
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,368
Damage
61,722
66,995
Taken
38,135
33,057
Mitigated
29,106
6,288
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,320
876
652
1,732
4,795
3,782
0
1,910
2,858
31,732
0
W
Ah Puch
KINGSKOBLAR
Ah Puch
16,318
316
0
310
6,194
2,465
0
1,164
4,942
65,263
0
L
Cthulhu
THCgod_
Cthulhu
4,373
645
0
299
13,570
9,319
0
4,132
9,438
13,051
0
W
4,124
1,879
0
353
12,061
9,427
0
3,564
8,058
0
12,794
W
Jing Wei
Xarog23
Jing Wei
20,101
15,835
0
1,129
6,687
2,859
0
714
5,748
0
35,356
L
Mercury
7,984
2,968
17
959
16,117
7,909
0
8,797
7,320
0
12,420
L
5,311
793
0
668
8,306
2,999
0
4,534
3,772
39,846
0
L
Chaac
iNikeboy-
Chaac
12,605
2,302
0
3,299
15,132
6,764
0
7,099
8,033
0
33,210
W
Cu Chulainn
joseturbo21
Cu Chulainn
5,859
1,216
0
46
8,398
10,573
0
2,332
5,835
0
8,862
L
Nemesis
xAkgrin
Nemesis
5,095
1,951
0
1,046
13,870
6,066
0
7,076
6,794
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,698
Gold Earned
57,245
208
Minions Killed
235
5
Camps Cleared
9
1,054,008
Distance Traveled
1,116,936
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,137
1,103
47
4
1
249,866
0
W
Ah Puch
11,485
1,044
140
13
1
232,323
0
L
Cthulhu
10,056
914
18
2
1
203,563
2
W
Bellona
9,627
875
16
1
2
193,580
0
W
Jing Wei
12,750
1,159
31
3
5
218,576
1
L
Mercury
10,012
910
12
1
1
242,135
0
L
Raijin
10,022
911
100
9
2
138,784
0
L
Chaac
10,701
973
51
5
1
250,003
0
W
Cu Chulainn
11,246
1,022
1
0
0
222,591
0
L
Nemesis
9,907
901
27
2
0
219,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role