Player Matchup

Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Amennidel
Amaterasu
Level 6
God Stats
1W - 3L
1,286 SR
Queue Stats
39W - 41L
1,702 Elo+
Solo
Ares
Ares
Chartiw
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,751 Elo+
Party 2
Cernunnos
Cernunnos
aquiline_epoch7
Cernunnos
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 37L
1,686 Elo+
Solo
Bellona
Bellona
linogamer612
Bellona
Level 12
God Stats
2W - 4L
1,843 SR
Queue Stats
15W - 18L
1,677 Elo+
Party 2
Team Averages
Level 35
1,526 SR
1,663 Elo+

VS

Team Averages
Level 20
1,512 SR
1,632 Elo+
Sol
Sol
Cronofair
Sol
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 39L
1,819 Elo+
Solo
Ullr
Ullr
Legaciezz
Ullr
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
135W - 117L
1,601 Elo+
Party 1
Ratatoskr
Ratatoskr
Lulapalooza328
Ratatoskr
Level 26
God Stats
2W - 4L
1,465 SR
Queue Stats
88W - 89L
1,528 Elo+
Solo
Tiamat
Tiamat
McLoVinCaPaLoT
Tiamat
Level 28
God Stats
2W - 0L
1,256 SR
Queue Stats
56W - 47L
1,617 Elo+
Solo
Khepri
Khepri
ZeroDaPharoah
Khepri
Level 17
God Stats
6W - 2L
1,838 SR
Queue Stats
108W - 101L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 2 / 3
9,243
578
9,864
11,903
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Amennidel
Amaterasu
14
4 / 3 / 3
8,666
542
5,771
13,375
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Chartiw
Ares
11
0 / 4 / 2
7,133
446
2,350
10,325
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
aquiline_epoch7
Cernunnos
15
3 / 3 / 1
8,883
555
9,666
11,656
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
linogamer612
Bellona
13
1 / 2 / 1
7,573
473
3,874
7,834
6,030
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,124
570
11,947
13,678
5,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
16
3 / 1 / 5
10,263
641
10,506
7,857
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Lulapalooza328
Ratatoskr
14
5 / 3 / 2
9,116
570
4,768
12,019
4,896
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 2 / 3
9,770
611
8,784
11,761
8,632
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 7
7,379
461
3,378
8,122
8,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
14
14
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
3
1.25
L
Amaterasu
Amennidel
Amaterasu
4
3
3
1.83
L
Ares
Chartiw
Ares
0
4
2
0.25
W
5
2
2
3
W
Ullr
3
1
5
5.5
W
Ratatoskr
Lulapalooza328
Ratatoskr
5
3
2
2
W
1
2
3
1.25
W
0
2
7
1.75
L
Cernunnos
aquiline_epoch7
Cernunnos
3
3
1
1.17
L
Bellona
linogamer612
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
39,383
55,093
Taken
53,437
28,546
Mitigated
30,558
15,219
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,864
940
156
3,980
11,903
3,972
325
7,259
4,644
71,281
0
L
Amaterasu
Amennidel
Amaterasu
5,771
2,541
171
5,361
13,375
6,840
395
3,758
9,617
0
44,581
L
Ares
Chartiw
Ares
2,350
170
0
1,132
10,325
7,360
275
6,959
3,366
8,582
0
W
11,947
3,652
0
5,837
13,678
5,523
2,771
1,853
11,797
69,931
0
W
Ullr
10,506
4,894
0
771
7,857
3,168
2,936
692
7,157
0
68,839
W
Ratatoskr
Lulapalooza328
Ratatoskr
4,768
1,415
0
1,753
12,019
4,896
0
1,378
10,511
0
53,008
W
8,784
896
0
4,446
11,761
8,632
67
5,935
5,388
72,649
0
W
3,378
172
0
0
8,122
8,339
674
1,781
6,301
15,877
0
L
Cernunnos
aquiline_epoch7
Cernunnos
9,666
4,860
0
3,293
11,656
4,344
869
5,941
5,715
0
70,141
L
Bellona
linogamer612
Bellona
3,874
548
0
1,126
7,834
6,030
77
192
7,642
69
26,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
45,652
418
Minions Killed
525
0
Camps Cleared
0
1,455,188
Distance Traveled
1,561,383
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,243
578
144
9
0
292,773
7
L
Amaterasu
8,666
542
72
5
0
313,985
0
L
Ares
7,133
446
9
1
0
281,251
3
W
Sol
9,124
570
132
8
0
287,403
4
W
Ullr
10,263
641
134
8
0
294,427
2
W
Ratatoskr
9,116
570
84
5
0
348,177
0
W
Tiamat
9,770
611
149
9
0
313,202
4
W
Khepri
7,379
461
26
2
0
318,174
5
L
Cernunnos
8,883
555
131
8
0
267,844
1
L
Bellona
7,573
473
62
4
0
299,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role