Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ajax1869
Baron Samedi
Level 88
God Stats
2W - 2L
1,666 SR
Queue Stats
225W - 211L
1,537 Elo+
Solo
Horus
Horus
CFEyeCare
Horus
Level 88
God Stats
6W - 5L
1,588 SR
Queue Stats
200W - 186L
1,580 Elo+
Party 1
Yemoja
Yemoja
SerratedSocksTV
Yemoja
Level 110
God Stats
11W - 11L
1,560 SR
Queue Stats
682W - 641L
1,590 Elo+
Solo
Mercury
Mercury
ZoraTheMaster
Mercury
Level 67
God Stats
11W - 13L
1,552 SR
Queue Stats
100W - 96L
1,564 Elo+
Party 1
Team Averages
Level 100
1,573 SR
1,554 Elo+

VS

Team Averages
Level 136
1,567 SR
1,549 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FeralCorgi
Sylvanus
Level 128
God Stats
5W - 8L
1,501 SR
Queue Stats
92W - 100L
1,488 Elo+
Party 2
Fafnir
Fafnir
PaperRaptor
Fafnir
Level 158
God Stats
13W - 7L
1,725 SR
Queue Stats
478W - 443L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
XXXGhost03
Gilgamesh
Level 148
God Stats
12W - 10L
1,588 SR
Queue Stats
293W - 305L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
makmak787
Morgan Le Fay
Level 117
God Stats
12W - 13L
1,520 SR
Queue Stats
151W - 147L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
3 / 2 / 0
4,836
691
3,210
5,003
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ajax1869
Baron Samedi
6
0 / 3 / 0
3,517
502
430
3,126
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
CFEyeCare
Horus
5
0 / 2 / 3
4,067
581
1,962
5,577
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,792
542
2,235
4,377
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
5
0 / 1 / 1
3,707
530
564
3,120
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
3 / 1 / 0
4,826
689
2,889
3,468
614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
FeralCorgi
Sylvanus
9
1 / 0 / 1
5,006
715
2,771
3,606
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
6
1 / 1 / 2
4,181
597
1,821
4,733
1,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
XXXGhost03
Gilgamesh
7
2 / 1 / 1
4,557
651
1,937
4,944
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
makmak787
Morgan Le Fay
9
2 / 0 / 4
5,292
756
4,525
1,463
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
9
9
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
0
1.5
W
Cupid
 
Cupid
3
1
0
3
L
Baron Samedi
Ajax1869
Baron Samedi
0
3
0
0
L
Horus
CFEyeCare
Horus
0
2
3
0.75
W
Sylvanus
FeralCorgi
Sylvanus
1
0
1
1.5
W
Fafnir
1
1
2
2
L
0
1
0
0
W
Gilgamesh
XXXGhost03
Gilgamesh
2
1
1
2.5
L
Mercury
0
1
1
0.5
W
Morgan Le Fay
makmak787
Morgan Le Fay
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,401
Damage
13,943
21,203
Taken
18,214
7,034
Mitigated
6,966
7,657
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,210
1,264
0
2,210
5,003
1,535
0
1,471
3,494
0
23,251
W
Cupid
 
Cupid
2,889
1,888
0
952
3,468
614
55
0
3,468
0
18,987
L
Baron Samedi
Ajax1869
Baron Samedi
430
0
0
919
3,126
862
0
1,986
962
10,937
0
L
Horus
CFEyeCare
Horus
1,962
746
100
1,709
5,577
2,387
0
2,218
3,265
0
6,671
W
Sylvanus
FeralCorgi
Sylvanus
2,771
1,041
318
2,341
3,606
1,777
213
1,506
1,774
19,543
6,412
W
Fafnir
1,821
685
0
1,440
4,733
1,722
0
0
4,733
7,884
0
L
2,235
228
3
2,366
4,377
1,644
0
1,902
2,475
14,024
0
W
Gilgamesh
XXXGhost03
Gilgamesh
1,937
847
0
2,062
4,944
2,437
0
329
4,541
0
17,050
L
Mercury
564
152
0
350
3,120
606
0
800
2,286
0
13,394
W
Morgan Le Fay
makmak787
Morgan Le Fay
4,525
335
0
273
1,463
416
715
368
1,033
28,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,919
Gold Earned
23,862
146
Minions Killed
204
0
Camps Cleared
0
601,165
Distance Traveled
696,415
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,836
691
59
8
0
119,088
2
W
Cupid
4,826
689
43
6
0
129,280
0
L
Baron Samedi
3,517
502
19
3
0
90,257
1
L
Horus
4,067
581
7
1
0
131,857
3
W
Sylvanus
5,006
715
57
8
0
123,653
2
W
Fafnir
4,181
597
12
2
0
130,766
1
L
Yemoja
3,792
542
30
4
0
124,949
3
W
Gilgamesh
4,557
651
38
5
0
158,317
0
L
Mercury
3,707
530
31
4
0
135,014
2
W
Morgan Le Fay
5,292
756
54
8
0
154,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role