Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Junkyman
Scylla
Level 109
God Stats
1W - 0L
1,602 SR
Queue Stats
18W - 19L
1,606 Elo+
Solo
Nemesis
Nemesis
chenly210
Nemesis
Level 160
God Stats
1W - 1L
1,340 SR
Queue Stats
8W - 12L
1,508 Elo+
Party 1
Skadi
Skadi
thisguylifted
Skadi
Level 89
God Stats
1W - 1L
1,256 SR
Queue Stats
14W - 11L
1,305 Elo+
Solo
Team Averages
Level 122
1,424 SR
1,480 Elo+

VS

Team Averages
Level 129
1,603 SR
1,600 Elo+
Horus
Horus
Brian1464
Horus
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 54L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
Cherrios20
Nu Wa
Level 107
God Stats
10W - 8L
1,592 SR
Queue Stats
55W - 77L
1,417 Elo+
Solo
Ra
Ra
Diegolasmx
Ra
Level 111
God Stats
2W - 2L
1,634 SR
Queue Stats
52W - 46L
1,651 Elo+
Party 2
Heimdallr
Heimdallr
Sabortian
Heimdallr
Level 152
God Stats
16W - 10L
1,685 SR
Queue Stats
83W - 57L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 0 / 12
8,828
883
5,270
8,371
4,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Junkyman
Scylla
15
2 / 1 / 7
8,702
870
5,940
5,344
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
chenly210
Nemesis
16
12 / 0 / 3
9,971
997
14,122
13,530
9,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 3 / 4
8,999
900
8,522
7,866
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brian1464
Horus
11
0 / 4 / 2
6,982
698
4,724
11,368
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
12
0 / 7 / 1
7,147
715
6,855
8,908
2,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 0
8,444
844
8,197
6,778
1,855
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Sabortian
Heimdallr
12
0 / 4 / 1
7,494
749
3,454
12,620
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
4
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
12
6
L
Horus
Brian1464
Horus
0
4
2
0.25
L
Nu Wa
0
7
1
0.07
L
4
3
0
1.33
W
Scylla
Junkyman
Scylla
2
1
7
5.5
L
Heimdallr
Sabortian
Heimdallr
0
4
1
0.13
W
Nemesis
chenly210
Nemesis
12
0
3
13.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,854
Damage
23,230
35,111
Taken
39,674
18,389
Mitigated
22,013
17,598
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,270
1,095
5,249
6,430
8,371
4,454
969
4,938
3,348
38,843
0
L
Horus
Brian1464
Horus
4,724
1,949
417
3,309
11,368
10,224
0
3,951
7,417
0
11,017
L
Nu Wa
6,855
1,792
132
1,063
8,908
2,372
852
3,504
5,404
23,603
0
L
8,197
845
1,011
946
6,778
1,855
0
655
6,123
37,878
0
W
Scylla
Junkyman
Scylla
5,940
1,039
0
488
5,344
1,933
1,743
2,202
3,099
35,335
0
L
Heimdallr
Sabortian
Heimdallr
3,454
625
0
0
12,620
7,562
471
3,360
9,146
0
15,040
W
Nemesis
chenly210
Nemesis
14,122
6,304
0
3,956
13,530
9,381
547
5,269
8,093
0
29,620
W
8,522
3,962
0
1,475
7,866
2,621
737
3,064
4,542
0
28,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
30,067
228
Minions Killed
141
12
Camps Cleared
5
895,022
Distance Traveled
671,215
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,828
883
87
9
1
228,783
2
L
Horus
6,982
698
15
2
1
172,398
1
L
Nu Wa
7,147
715
29
3
1
138,896
0
L
Ra
8,444
844
67
7
2
189,762
1
W
Scylla
8,702
870
61
6
5
216,788
2
L
Heimdallr
7,494
749
30
3
1
170,159
1
W
Nemesis
9,971
997
26
3
2
261,746
1
W
Skadi
8,999
900
54
5
4
187,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role