Player Matchup

Ymir
Ymir
AceofSpades117
Ymir
Level 26
God Stats
6W - 8L
1,524 SR
Queue Stats
101W - 73L
1,535 Elo+
Party 2
Artemis
Artemis
CapsulateTuna53
Artemis
Level 18
God Stats
5W - 4L
1,509 SR
Queue Stats
117W - 101L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Lichmortus
Baron Samedi
Level 28
God Stats
1W - 4L
1,146 SR
Queue Stats
5W - 8L
1,253 Elo+
Solo
Loki
Loki
StreetEnemy
Loki
Level 119
God Stats
54W - 48L
1,603 SR
Queue Stats
359W - 311L
1,631 Elo+
Party 2
Ullr
Ullr
madridmaniac
Ullr
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 48L
1,635 Elo+
Party 2
Team Averages
Level 41
1,456 SR
1,499 Elo+

VS

Team Averages
Level 24
1,534 SR
1,379 Elo+
Cernunnos
Cernunnos
McGeek02
Cernunnos
Level 27
God Stats
9W - 7L
1,646 SR
Queue Stats
186W - 142L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrJudas14
Morgan Le Fay
Level 23
God Stats
0W - 2L
1,714 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1
Bakasura
Bakasura
OceanMeth
Bakasura
Level 17
God Stats
0W - 4L
1,296 SR
Queue Stats
39W - 47L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
Rius4Tgg
Nu Wa
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 29L
1,225 Elo+
Party 1
Nemesis
Nemesis
not hugable
Nemesis
Level 26
God Stats
22W - 19L
1,517 SR
Queue Stats
59W - 53L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 22
14,290
1,191
18,309
19,535
9,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 4 / 26
13,614
1,135
19,316
16,873
5,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Lichmortus
Baron Samedi
20
10 / 2 / 29
14,155
1,180
18,566
11,460
5,410
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
19 / 4 / 23
16,351
1,363
44,818
18,453
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 25
12,184
1,015
6,857
14,225
4,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
McGeek02
Cernunnos
19
7 / 5 / 6
12,985
1,082
23,594
18,729
7,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
MrJudas14
Morgan Le Fay
19
5 / 10 / 7
12,706
1,059
14,927
22,540
9,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
OceanMeth
Bakasura
18
1 / 19 / 4
11,481
957
8,793
34,952
15,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Rius4Tgg
Nu Wa
19
3 / 9 / 10
12,368
1,031
12,992
17,993
14,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
not hugable
Nemesis
19
2 / 10 / 10
12,482
1,040
13,186
20,596
8,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
55
53
Kills
18
18
Deaths
53
125
Assists
37
Player
Kills
Deaths
Assists
KDA
W
11
5
22
4.4
W
9
4
26
5.5
W
Baron Samedi
Lichmortus
Baron Samedi
10
2
29
12.25
L
Cernunnos
McGeek02
Cernunnos
7
5
6
2
L
Morgan Le Fay
MrJudas14
Morgan Le Fay
5
10
7
0.85
L
Bakasura
OceanMeth
Bakasura
1
19
4
0.16
L
Nu Wa
Rius4Tgg
Nu Wa
3
9
10
0.89
W
19
4
23
7.63
W
4
3
25
5.5
L
Nemesis
not hugable
Nemesis
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,866
Damage
73,492
80,546
Taken
114,810
32,665
Mitigated
55,201
13,998
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,309
1,484
0
0
19,535
9,026
0
8,405
10,953
38,019
0
W
19,316
12,277
0
3,853
16,873
5,566
0
5,669
10,918
0
47,766
W
Baron Samedi
Lichmortus
Baron Samedi
18,566
5,154
3,213
3,926
11,460
5,410
0
2,876
8,455
51,815
0
L
Cernunnos
McGeek02
Cernunnos
23,594
10,907
0
1,390
18,729
7,512
0
7,151
11,578
0
49,241
L
Morgan Le Fay
MrJudas14
Morgan Le Fay
14,927
2,711
94
1,980
22,540
9,757
0
6,302
16,238
47,158
0
L
Bakasura
OceanMeth
Bakasura
8,793
6,178
0
2,422
34,952
15,254
0
13,193
21,759
0
21,360
L
Nu Wa
Rius4Tgg
Nu Wa
12,992
4,515
0
0
17,993
14,493
0
4,740
13,253
23,772
0
W
44,818
24,292
0
917
18,453
7,845
0
6,422
11,787
0
62,791
W
6,857
6,383
0
2,089
14,225
4,818
0
4,547
9,378
0
19,372
L
Nemesis
not hugable
Nemesis
13,186
5,797
0
1,706
20,596
8,185
0
5,489
15,107
0
27,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,594
Gold Earned
62,022
241
Minions Killed
222
9
Camps Cleared
4
1,085,885
Distance Traveled
1,084,890
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,290
1,191
51
4
3
225,352
1
W
Artemis
13,614
1,135
67
6
1
207,771
0
W
Baron Samedi
14,155
1,180
76
6
0
204,129
0
L
Cernunnos
12,985
1,082
57
5
2
214,444
0
L
Morgan Le Fay
12,706
1,059
75
6
0
194,888
0
L
Bakasura
11,481
957
39
3
1
227,489
0
L
Nu Wa
12,368
1,031
14
1
0
193,904
0
W
Loki
16,351
1,363
24
2
3
263,544
0
W
Ullr
12,184
1,015
23
2
2
185,089
0
L
Nemesis
12,482
1,040
37
3
1
254,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role