Player Matchup

Ah Muzen Cab
Ah Muzen Cab
OGlun
Ah Muzen Cab
Level 37
God Stats
5W - 12L
1,185 SR
Queue Stats
20W - 35L
1,073 Elo+
Solo
Jing Wei
Jing Wei
SDCHorsey
Jing Wei
Level 24
God Stats
5W - 7L
1,360 SR
Queue Stats
14W - 22L
1,291 Elo+
Party 1
Chang'e
Chang'e
jakku01
Chang'e
Level 49
God Stats
1W - 2L
1,473 SR
Queue Stats
64W - 95L
1,304 Elo+
Party 1
Team Averages
Level 37
1,339 SR
1,223 Elo+

VS

Team Averages
Level 54
1,490 SR
1,233 Elo+
Hades
Hades
BEERNPOOCE91
Hades
Level 124
God Stats
4W - 3L
1,853 SR
Queue Stats
79W - 81L
1,338 Elo+
Solo
Pele
Pele
Sambu03
Pele
Level 12
God Stats
1W - 3L
1,284 SR
Queue Stats
5W - 7L
1,167 Elo+
Solo
Terra
Terra
skrude1
Terra
Level 26
God Stats
16W - 25L
1,332 SR
Queue Stats
34W - 62L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OGlun
Ah Muzen Cab
19
7 / 5 / 8
15,684
784
25,217
19,727
7,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
SDCHorsey
Jing Wei
17
3 / 9 / 10
13,338
667
14,750
21,383
7,440
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
jakku01
Chang'e
19
7 / 6 / 9
14,664
733
22,040
20,667
7,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 13
13,528
676
15,865
31,822
33,775
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Sambu03
Pele
20
13 / 6 / 4
14,882
744
22,023
23,910
12,568
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
skrude1
Terra
17
1 / 6 / 14
12,376
619
9,094
27,150
35,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
17
Kills
19
20
Deaths
18
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
6
13
1.92
W
Ah Muzen Cab
OGlun
Ah Muzen Cab
7
5
8
2.2
W
Jing Wei
SDCHorsey
Jing Wei
3
9
10
0.89
L
Pele
Sambu03
Pele
13
6
4
2.5
W
Chang'e
jakku01
Chang'e
7
6
9
1.92
L
Terra
skrude1
Terra
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,007
Damage
46,982
61,777
Taken
82,882
22,519
Mitigated
81,365
22,784
Healing
21,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,865
1,236
812
10,082
31,822
33,775
430
7,010
24,812
49,550
0
W
Ah Muzen Cab
OGlun
Ah Muzen Cab
25,217
12,407
0
5,618
19,727
7,721
1,177
7,231
12,496
0
87,811
W
Jing Wei
SDCHorsey
Jing Wei
14,750
11,974
0
3,027
21,383
7,440
2,064
8,553
12,830
0
41,912
L
Pele
Sambu03
Pele
22,023
6,783
0
3,518
23,910
12,568
615
6,994
16,916
0
82,809
W
Chang'e
jakku01
Chang'e
22,040
3,511
5,185
8,954
20,667
7,358
23
9,175
11,492
59,093
0
L
Terra
skrude1
Terra
9,094
1,077
2,912
3,721
27,150
35,022
330
8,036
19,114
24,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
40,786
233
Minions Killed
190
0
Camps Cleared
0
922,536
Distance Traveled
1,043,032
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,528
676
73
4
0
312,447
0
W
Ah Muzen Cab
15,684
784
111
6
0
332,572
1
W
Jing Wei
13,338
667
56
3
0
283,884
0
L
Pele
14,882
744
100
5
0
383,465
0
W
Chang'e
14,664
733
66
3
0
306,080
0
L
Terra
12,376
619
17
1
0
347,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role