Player Matchup

Thanatos
Thanatos
DarkEdwardWings
Thanatos
Level 8
God Stats
6W - 13L
1,301 SR
Queue Stats
25W - 31L
1,323 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nattramm
Morgan Le Fay
Level 7
God Stats
10W - 11L
1,337 SR
Queue Stats
49W - 62L
1,252 Elo+
Party 1
Set
Set
PlumBlossom
Set
Level 14
God Stats
3W - 2L
1,494 SR
Queue Stats
55W - 73L
1,268 Elo+
Party 1
Artio
Artio
kante20
Artio
Level 6
God Stats
0W - 2L
1,232 SR
Queue Stats
1W - 11L
924 Elo+
Party 1
Cthulhu
Cthulhu
pigust7
Cthulhu
Level 25
God Stats
74W - 61L
1,524 SR
Queue Stats
108W - 103L
1,477 Elo+
Solo
Team Averages
Level 12
1,377 SR
1,249 Elo+

VS

Team Averages
Level 13
1,543 SR
1,341 Elo+
Ares
Ares
DnySam
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
952 Elo+
Solo
Kukulkan
Kukulkan
Hagoone
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,308 Elo+
Solo
Artemis
Artemis
Kenwongin
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Hercules
Hercules
MarcusG04
Hercules
Level 26
God Stats
10W - 12L
1,726 SR
Queue Stats
438W - 398L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
alphabeast52
Gilgamesh
Level 25
God Stats
2W - 1L
1,491 SR
Queue Stats
50W - 46L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
7 / 10 / 6
10,814
451
13,159
22,401
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Nattramm
Morgan Le Fay
18
6 / 6 / 2
11,697
487
14,222
15,954
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 7 / 4
11,799
492
16,713
25,061
10,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
kante20
Artio
10
0 / 8 / 1
7,767
324
998
19,324
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
pigust7
Cthulhu
12
0 / 8 / 6
8,980
374
4,394
25,535
22,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DnySam
Ares
15
2 / 8 / 9
10,859
452
5,454
18,275
10,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Hagoone
Kukulkan
18
9 / 5 / 9
12,910
538
22,149
13,561
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Kenwongin
Artemis
14
4 / 7 / 3
10,301
429
8,255
11,577
3,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MarcusG04
Hercules
20
5 / 0 / 6
13,087
545
11,752
19,108
18,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
alphabeast52
Gilgamesh
20
17 / 0 / 5
16,005
667
28,901
19,380
16,045
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
20
Kills
37
39
Deaths
20
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
7
10
6
1
W
Ares
DnySam
Ares
2
8
9
0.81
W
Kukulkan
Hagoone
Kukulkan
9
5
9
2.7
W
Artemis
Kenwongin
Artemis
4
7
3
0.79
W
Hercules
MarcusG04
Hercules
5
0
6
8
L
Morgan Le Fay
Nattramm
Morgan Le Fay
6
6
2
1.17
L
7
7
4
1.29
W
Gilgamesh
alphabeast52
Gilgamesh
17
0
5
19.5
L
Artio
kante20
Artio
0
8
1
0.06
L
Cthulhu
pigust7
Cthulhu
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,486
Damage
76,511
108,275
Taken
81,901
56,593
Mitigated
53,865
27,322
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
13,159
2,190
0
13,088
22,401
8,538
0
3,929
18,309
0
53,588
W
Ares
DnySam
Ares
5,454
810
0
198
18,275
10,439
0
2,613
15,619
20,256
0
W
Kukulkan
Hagoone
Kukulkan
22,149
3,926
0
1,677
13,561
5,028
3,954
3,772
9,647
77,817
0
W
Artemis
Kenwongin
Artemis
8,255
5,183
530
2,721
11,577
3,386
1,602
2,110
9,423
0
38,926
W
Hercules
MarcusG04
Hercules
11,752
2,818
0
10,592
19,108
18,967
0
7,388
11,295
0
81,980
L
Morgan Le Fay
Nattramm
Morgan Le Fay
14,222
2,142
0
2,080
15,954
7,602
80
5,128
10,371
65,043
0
L
16,713
7,565
0
2,828
25,061
10,294
162
3,636
21,370
0
83,196
W
Gilgamesh
alphabeast52
Gilgamesh
28,901
12,712
0
4,105
19,380
16,045
4,742
3,051
16,303
0
162,482
L
Artio
kante20
Artio
998
101
0
3,889
19,324
7,221
240
5,632
13,637
23,530
0
L
Cthulhu
pigust7
Cthulhu
4,394
505
0
5,437
25,535
22,938
0
9,278
16,059
28,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
63,162
433
Minions Killed
599
0
Camps Cleared
0
1,897,834
Distance Traveled
2,051,177
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,814
451
85
4
0
373,981
2
W
Ares
10,859
452
24
1
0
404,918
1
W
Kukulkan
12,910
538
126
5
0
369,341
2
W
Artemis
10,301
429
65
3
0
320,394
2
W
Hercules
13,087
545
165
7
0
435,229
0
L
Morgan Le Fay
11,697
487
145
6
0
401,946
4
L
Set
11,799
492
138
6
0
453,323
0
W
Gilgamesh
16,005
667
219
9
0
521,295
1
L
Artio
7,767
324
37
2
0
331,153
0
L
Cthulhu
8,980
374
28
1
0
337,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role