Player Matchup

Danzaburou
Danzaburou
BopBi
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,506 Elo+
Solo
Bellona
Bellona
ItzNayro
Bellona
Level 16
God Stats
48W - 40L
1,761 SR
Queue Stats
49W - 43L
1,729 Elo+
Solo
Tyr
Tyr
Josera22
Tyr
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
113W - 131L
1,554 Elo+
Solo
Merlin
Merlin
Worar1an
Merlin
Level 25
God Stats
0W - 5L
1,386 SR
Queue Stats
11W - 25L
1,228 Elo+
Solo
Kali
Kali
bagod1337
Kali
Level 23
God Stats
0W - 6L
1,296 SR
Queue Stats
5W - 15L
1,225 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,448 Elo+

VS

Team Averages
Level 23
1,625 SR
1,477 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JoeEgho
Agni
Level 28
God Stats
6W - 1L
1,846 SR
Queue Stats
73W - 60L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Kamidzu113
Cthulhu
Level 13
God Stats
2W - 0L
1,718 SR
Queue Stats
3W - 2L
1,377 Elo+
Solo
Jing Wei
Jing Wei
ZeroDamnChill
Jing Wei
Level 27
God Stats
20W - 19L
1,560 SR
Queue Stats
51W - 59L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BopBi
Danzaburou
13
1 / 9 / 3
9,164
382
4,173
15,932
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
ItzNayro
Bellona
14
5 / 2 / 5
10,210
425
4,583
14,729
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 9 / 4
10,276
428
9,717
25,494
18,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Worar1an
Merlin
16
5 / 9 / 2
10,871
453
7,140
16,063
7,962
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kali
13
6 / 17 / 3
9,747
406
10,449
25,749
9,950
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
15 / 0 / 9
13,845
577
27,776
15,630
13,097
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
 
Nemesis
17
7 / 4 / 12
12,278
512
8,398
13,163
6,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
JoeEgho
Agni
17
16 / 6 / 8
12,614
526
26,453
13,401
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Kamidzu113
Cthulhu
14
3 / 7 / 14
10,845
452
7,178
20,055
19,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
ZeroDamnChill
Jing Wei
18
5 / 4 / 14
12,218
509
10,227
17,613
7,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
21
Kills
46
46
Deaths
21
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
15
0
9
19.5
W
Nemesis
 
Nemesis
7
4
12
3.25
L
Danzaburou
BopBi
Danzaburou
1
9
3
0.28
L
Bellona
ItzNayro
Bellona
5
2
5
3.75
W
Agni
JoeEgho
Agni
16
6
8
3.33
L
4
9
4
0.67
W
Cthulhu
Kamidzu113
Cthulhu
3
7
14
1.43
L
Merlin
Worar1an
Merlin
5
9
2
0.67
W
Jing Wei
ZeroDamnChill
Jing Wei
5
4
14
3
L
Kali
6
17
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,062
Damage
80,032
97,967
Taken
79,862
50,009
Mitigated
50,926
12,321
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
27,776
4,178
0
5,276
15,630
13,097
815
782
14,848
100,288
0
W
Nemesis
 
Nemesis
8,398
3,175
0
1,624
13,163
6,713
1,540
1,861
11,302
0
75,585
L
Danzaburou
BopBi
Danzaburou
4,173
1,701
0
2,685
15,932
5,431
0
12,315
3,617
0
29,081
L
Bellona
ItzNayro
Bellona
4,583
2,274
0
769
14,729
7,670
0
7,752
6,977
0
46,485
W
Agni
JoeEgho
Agni
26,453
1,859
304
2,587
13,401
4,805
237
2,467
10,934
72,156
0
L
9,717
907
0
3,853
25,494
18,996
0
17,890
7,604
0
54,289
W
Cthulhu
Kamidzu113
Cthulhu
7,178
630
1,317
3,896
20,055
19,154
625
2,440
17,615
30,917
0
L
Merlin
Worar1an
Merlin
7,140
945
148
567
16,063
7,962
0
10,277
5,786
41,496
0
W
Jing Wei
ZeroDamnChill
Jing Wei
10,227
7,658
0
7,355
17,613
7,157
2,830
1,703
15,910
0
92,438
L
Kali
10,449
3,808
0
4,299
25,749
9,950
0
13,173
12,576
0
38,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
61,800
339
Minions Killed
481
0
Camps Cleared
0
1,653,009
Distance Traveled
2,193,077
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,845
577
148
6
0
460,488
3
W
Nemesis
12,278
512
89
4
0
457,420
0
L
Danzaburou
9,164
382
53
2
0
298,003
2
L
Bellona
10,210
425
89
4
0
255,610
3
W
Agni
12,614
526
90
4
0
416,884
1
L
Tyr
10,276
428
96
4
0
463,094
4
W
Cthulhu
10,845
452
43
2
0
414,893
2
L
Merlin
10,871
453
60
3
0
304,161
2
W
Jing Wei
12,218
509
111
5
0
443,392
3
L
Kali
9,747
406
41
2
0
332,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role