Player Matchup

Kukulkan
Kukulkan
FaylonSong
Kukulkan
Level 115
God Stats
5W - 1L
1,777 SR
Queue Stats
95W - 37L
1,784 Elo+
Party 1
Da Ji
Da Ji
KibblesGT
Da Ji
Level 49
God Stats
21W - 26L
1,523 SR
Queue Stats
275W - 233L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
MaThEuS F107568
Baron Samedi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 68
1,600 SR
1,619 Elo+

VS

Team Averages
Level 103
1,388 SR
1,541 Elo+
Zeus
Zeus
EliteSoccer6
Zeus
Level 143
God Stats
1W - 5L
1,469 SR
Queue Stats
51W - 60L
1,637 Elo+
Party 2
Rama
Rama
MelancholyMijo
Rama
Level 80
God Stats
7W - 16L
1,194 SR
Queue Stats
267W - 312L
1,360 Elo+
Solo
Yemoja
Yemoja
Tipsysergei
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaylonSong
Kukulkan
19
8 / 0 / 5
13,242
779
24,679
11,747
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
KibblesGT
Da Ji
16
6 / 2 / 5
11,652
685
6,136
9,288
4,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MaThEuS F107568
Baron Samedi
12
0 / 9 / 7
10,058
592
3,348
10,579
7,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 1
11,131
655
14,888
10,881
4,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 8 / 5
9,308
548
2,848
13,922
4,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
1 / 4 / 8
10,173
598
4,138
13,377
14,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
11
11
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
9
2
1
4.75
W
Kukulkan
FaylonSong
Kukulkan
8
0
5
10.5
W
Da Ji
KibblesGT
Da Ji
6
2
5
4.25
W
Baron Samedi
MaThEuS F107568
Baron Samedi
0
9
7
0.39
L
1
8
5
0.44
L
Yemoja
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
21,874
31,614
Taken
38,180
17,319
Mitigated
23,704
7,235
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,888
58
0
2,338
10,881
4,284
0
8,020
2,569
52,677
0
W
Kukulkan
FaylonSong
Kukulkan
24,679
1,633
0
3,479
11,747
5,142
2,441
5,493
6,254
87,504
0
W
Da Ji
KibblesGT
Da Ji
6,136
1,445
0
1,136
9,288
4,867
575
5,347
3,941
0
34,945
W
Baron Samedi
MaThEuS F107568
Baron Samedi
3,348
0
1,176
1,444
10,579
7,310
0
8,186
2,393
18,686
0
L
2,848
1,838
339
2,523
13,922
4,702
0
9,362
4,178
0
23,985
L
Yemoja
4,138
938
1,142
734
13,377
14,718
0
9,551
3,406
19,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
30,612
218
Minions Killed
160
0
Camps Cleared
0
902,509
Distance Traveled
819,618
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,131
655
94
6
0
283,740
7
W
Kukulkan
13,242
779
157
9
0
335,682
0
W
Da Ji
11,652
685
38
2
0
304,843
1
W
Baron Samedi
10,058
592
23
1
0
261,984
2
L
Rama
9,308
548
56
3
0
255,953
0
L
Yemoja
10,173
598
10
1
0
279,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role