Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
FSBanditBan
Amaterasu
Level 140
God Stats
6W - 12L
1,260 SR
Queue Stats
360W - 361L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
RKJOE
Cthulhu
Level 128
God Stats
6W - 3L
1,644 SR
Queue Stats
481W - 465L
1,595 Elo+
Party 1
Tiamat
Tiamat
Serch008 SLV
Tiamat
Level 157
God Stats
3W - 2L
1,246 SR
Queue Stats
196W - 190L
1,527 Elo+
Solo
Pele
Pele
zergplays
Pele
Level 100
God Stats
5W - 1L
1,839 SR
Queue Stats
200W - 201L
1,575 Elo+
Solo
Team Averages
Level 136
1,498 SR
1,561 Elo+

VS

Team Averages
Level 136
1,517 SR
1,552 Elo+
Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MlGUEL707
Chernobog
Level 129
God Stats
3W - 7L
1,406 SR
Queue Stats
351W - 363L
1,647 Elo+
Solo
Jing Wei
Jing Wei
SJ40869
Jing Wei
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,575 Elo+
Solo
Agni
Agni
toxilix
Agni
Level 128
God Stats
0W - 2L
1,681 SR
Queue Stats
38W - 38L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
10 / 2 / 10
10,722
894
8,143
12,745
8,233
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
FSBanditBan
Amaterasu
16
4 / 3 / 13
9,697
808
7,290
21,638
21,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
RKJOE
Cthulhu
16
1 / 3 / 17
9,638
803
9,142
11,706
11,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
16
2 / 3 / 13
9,255
771
9,597
10,668
8,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
18
9 / 2 / 11
10,682
890
14,437
10,782
5,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 6 / 6
8,837
736
10,519
11,995
4,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
 
Morgan Le Fay
13
3 / 5 / 7
8,511
709
9,714
10,114
3,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MlGUEL707
Chernobog
14
0 / 6 / 8
7,767
647
8,101
8,822
3,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
SJ40869
Jing Wei
16
3 / 5 / 6
8,433
703
10,689
9,966
3,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
toxilix
Agni
15
3 / 4 / 5
8,335
695
7,892
10,052
3,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
26
Kills
13
13
Deaths
26
64
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
10
7.5
L
Freya
 
Freya
4
6
6
1.17
L
Morgan Le Fay
 
Morgan Le Fay
3
5
7
1.3
W
Amaterasu
FSBanditBan
Amaterasu
4
3
13
3.5
L
Chernobog
MlGUEL707
Chernobog
0
6
8
0.67
W
Cthulhu
RKJOE
Cthulhu
1
3
17
3.17
L
Jing Wei
SJ40869
Jing Wei
3
5
6
1.2
W
Tiamat
2
3
13
2.83
L
Agni
toxilix
Agni
3
4
5
1.38
W
Pele
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,609
Damage
46,915
67,539
Taken
50,949
55,678
Mitigated
18,165
28,097
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,143
918
735
995
12,745
8,233
2,358
4,663
8,082
0
14,662
L
Freya
 
Freya
10,519
4,144
229
2,128
11,995
4,351
0
5,203
6,478
15,586
0
L
Morgan Le Fay
 
Morgan Le Fay
9,714
899
0
2,247
10,114
3,443
0
3,189
6,788
13,317
0
W
Amaterasu
FSBanditBan
Amaterasu
7,290
1,893
1,064
6,999
21,638
21,730
579
11,101
10,537
0
8,727
L
Chernobog
MlGUEL707
Chernobog
8,101
2,859
96
609
8,822
3,157
96
4,033
4,748
0
16,889
W
Cthulhu
RKJOE
Cthulhu
9,142
148
3,272
1,914
11,706
11,912
210
4,681
7,025
20,800
0
L
Jing Wei
SJ40869
Jing Wei
10,689
5,550
1,456
1,818
9,966
3,511
330
3,185
6,741
0
26,695
W
Tiamat
9,597
393
2,076
3,807
10,668
8,023
268
4,054
6,614
27,174
0
L
Agni
toxilix
Agni
7,892
560
147
2,286
10,052
3,703
0
3,129
6,655
20,319
0
W
Pele
14,437
1,287
4,031
3,204
10,782
5,780
1,657
3,626
7,156
0
34,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,994
Gold Earned
41,883
126
Minions Killed
108
0
Camps Cleared
0
1,177,313
Distance Traveled
957,313
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,722
894
19
2
0
237,420
0
L
Freya
8,837
736
16
1
0
189,030
1
L
Morgan Le Fay
8,511
709
9
1
0
182,554
1
W
Amaterasu
9,697
808
9
1
0
232,577
0
L
Chernobog
7,767
647
18
2
0
184,072
2
W
Cthulhu
9,638
803
41
3
0
189,490
0
L
Jing Wei
8,433
703
38
3
0
197,727
1
W
Tiamat
9,255
771
29
2
0
243,164
2
L
Agni
8,335
695
27
2
0
203,930
2
W
Pele
10,682
890
28
2
0
274,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role