Player Matchup

Heimdallr
Heimdallr
Blackout BaaL
Heimdallr
Level 119
God Stats
11W - 11L
1,478 SR
Queue Stats
103W - 76L
1,583 Elo+
Party 1
Cabrakan
Cabrakan
Itz Me Coketoh
Cabrakan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 75L
1,496 Elo+
Party 1
Olorun
Olorun
Miercoles69
Olorun
Level 155
God Stats
3W - 3L
1,545 SR
Queue Stats
164W - 135L
1,590 Elo+
Party 1
Team Averages
Level 123
1,508 SR
1,557 Elo+

VS

Team Averages
Level 82
1,691 SR
1,555 Elo+
Ra
Ra
SlayedByTy
Ra
Level 129
God Stats
2W - 1L
1,836 SR
Queue Stats
118W - 96L
1,664 Elo+
Party 2
Chaac
Chaac
Voksik
Chaac
Level 69
God Stats
24W - 10L
1,694 SR
Queue Stats
31W - 18L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
iamswamib
Danzaburou
Level 48
God Stats
9W - 19L
1,543 SR
Queue Stats
20W - 32L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackout BaaL
Heimdallr
16
3 / 2 / 3
11,455
636
15,100
13,385
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
14
0 / 3 / 3
9,893
550
1,937
18,419
19,641
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
19
3 / 0 / 3
12,898
717
8,206
14,303
7,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 2
11,321
629
15,740
13,815
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Voksik
Chaac
16
2 / 4 / 2
10,470
582
13,816
14,791
13,097
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
iamswamib
Danzaburou
4
0 / 0 / 1
7,172
398
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
5
5
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Blackout BaaL
Heimdallr
3
2
3
2.25
W
Cabrakan
0
3
3
0.5
W
Olorun
3
0
3
4.5
L
3
2
2
2
L
Chaac
Voksik
Chaac
2
4
2
0.75
L
Danzaburou
iamswamib
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
29,556
46,107
Taken
28,606
33,032
Mitigated
17,905
19,284
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Blackout BaaL
Heimdallr
15,100
9,613
0
4,146
13,385
5,965
1,176
5,371
8,014
0
59,043
W
Cabrakan
1,937
289
381
4,198
18,419
19,641
85
5,478
12,941
9,656
0
W
Olorun
8,206
4,005
1,719
8,840
14,303
7,426
2,002
4,891
9,412
87,720
11,200
L
15,740
896
852
3,796
13,815
4,808
0
4,715
9,100
72,090
0
L
Chaac
Voksik
Chaac
13,816
1,172
386
3,346
14,791
13,097
0
4,619
10,172
0
41,694
L
Danzaburou
iamswamib
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
28,963
248
Minions Killed
185
0
Camps Cleared
0
954,059
Distance Traveled
745,490
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,455
636
84
5
0
309,903
0
W
Cabrakan
9,893
550
15
1
0
325,773
3
W
Olorun
12,898
717
149
8
0
318,383
5
L
Ra
11,321
629
144
8
0
383,669
3
L
Chaac
10,470
582
41
2
0
361,821
0
L
Danzaburou
7,172
398
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role