Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BiggChunnguss
Fenrir
Level 18
God Stats
1W - 1L
1,296 SR
Queue Stats
30W - 20L
1,727 Elo+
Party 1
Loki
Loki
GibbyBoi99
Loki
Level 12
God Stats
3W - 0L
1,716 SR
Queue Stats
25W - 17L
1,677 Elo+
Party 1
Chang'e
Chang'e
fixtheduck
Chang'e
Level 18
God Stats
9W - 4L
1,704 SR
Queue Stats
205W - 101L
1,760 Elo+
Party 1
Danzaburou
Danzaburou
x420x69xXDx
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 102L
1,678 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,668 Elo+

VS

Team Averages
Level 20
1,624 SR
1,715 Elo+
Cabrakan
Cabrakan
ChoraMinina
Cabrakan
Level 14
God Stats
3W - 5L
1,491 SR
Queue Stats
75W - 95L
1,749 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoToBrazil
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,345 SR
Queue Stats
39W - 22L
1,709 Elo+
Solo
Da Ji
Da Ji
MadButterHead
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 75L
1,721 Elo+
Solo
Cu Chulainn
Cu Chulainn
Terdy
Cu Chulainn
Level 16
God Stats
1W - 1L
1,850 SR
Queue Stats
31W - 29L
1,655 Elo+
Solo
Ra
Ra
beforeistray
Ra
Level 26
God Stats
5W - 2L
1,934 SR
Queue Stats
197W - 161L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 1 / 8
9,306
665
9,311
10,983
9,452
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 2 / 2
8,739
624
9,153
12,628
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 0 / 4
7,914
565
4,043
5,643
3,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
fixtheduck
Chang'e
15
4 / 0 / 4
8,626
616
6,433
7,017
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
x420x69xXDx
Danzaburou
15
3 / 0 / 3
9,526
680
7,189
9,583
3,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChoraMinina
Cabrakan
6
0 / 6 / 1
4,978
356
2,982
9,290
5,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
GoToBrazil
Ah Muzen Cab
12
0 / 4 / 0
6,358
454
4,515
9,745
2,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 1
7,246
518
4,727
10,381
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Terdy
Cu Chulainn
11
1 / 5 / 0
6,553
468
6,112
12,580
8,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 0
7,360
526
5,077
6,563
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
23
Kills
3
3
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
8
6
W
9
2
2
5
L
Cabrakan
ChoraMinina
Cabrakan
0
6
1
0.08
W
5
0
4
7
L
Ah Muzen Cab
GoToBrazil
Ah Muzen Cab
0
4
0
0
L
1
5
1
0.3
L
Cu Chulainn
Terdy
Cu Chulainn
1
5
0
0.2
L
1
3
0
0.33
W
Chang'e
fixtheduck
Chang'e
4
0
4
6
W
Danzaburou
x420x69xXDx
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
23,413
45,854
Taken
48,559
24,065
Mitigated
23,344
20,379
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,311
3,997
0
2,895
10,983
9,452
361
838
9,712
7,666
52,657
W
9,153
2,605
0
5,832
12,628
5,114
56
2,051
10,492
0
47,196
L
Cabrakan
ChoraMinina
Cabrakan
2,982
498
0
1,932
9,290
5,656
0
1,920
7,248
8,352
0
W
4,043
825
120
596
5,643
3,626
269
2,047
3,550
0
32,338
L
Ah Muzen Cab
GoToBrazil
Ah Muzen Cab
4,515
2,227
0
3,234
9,745
2,451
0
579
9,107
0
43,898
L
4,727
1,221
0
1,029
10,381
4,598
0
1,410
8,971
0
42,924
L
Cu Chulainn
Terdy
Cu Chulainn
6,112
1,796
0
2,722
12,580
8,727
0
801
11,721
3,122
34,854
L
5,077
657
840
1,543
6,563
1,912
0
2,767
3,690
52,754
0
W
Chang'e
fixtheduck
Chang'e
6,433
521
1,951
4,215
7,017
2,165
0
2,698
4,278
58,772
0
W
Danzaburou
x420x69xXDx
Danzaburou
7,189
3,573
0
4,770
9,583
3,708
634
1,062
8,521
0
76,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
32,495
532
Minions Killed
363
0
Camps Cleared
0
1,421,665
Distance Traveled
1,259,097
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,306
665
129
9
0
291,736
1
W
Fenrir
8,739
624
82
6
0
279,144
1
L
Cabrakan
4,978
356
16
1
0
228,215
5
W
Loki
7,914
565
52
4
0
278,954
6
L
Ah Muzen Cab
6,358
454
80
6
0
280,301
2
L
Da Ji
7,246
518
73
5
0
256,042
3
L
Cu Chulainn
6,553
468
74
5
0
241,161
2
L
Ra
7,360
526
120
9
0
253,378
5
W
Chang'e
8,626
616
106
8
0
299,400
6
W
Danzaburou
9,526
680
163
12
0
272,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role