Player Matchup

Jormungandr
Jormungandr
CorruptedSugar
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,534 Elo+
Party 2
Vamana
Vamana
SubBelowZero95
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,613 Elo+
Party 2
Heimdallr
Heimdallr
TheTenaciousLee
Heimdallr
Level 126
God Stats
0W - 1L
1,416 SR
Queue Stats
39W - 35L
1,606 Elo+
Party 2
Artio
Artio
TokuSavantsu
Artio
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,592 Elo+
Party 2
Raijin
Raijin
daveduhzitdirty
Raijin
Level 127
God Stats
4W - 3L
1,651 SR
Queue Stats
178W - 174L
1,538 Elo+
Solo
Team Averages
Level 93
1,513 SR
1,577 Elo+

VS

Team Averages
Level 85
1,457 SR
1,508 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
MajesticM3XICAN
Sobek
Level 124
God Stats
3W - 1L
1,390 SR
Queue Stats
181W - 172L
1,564 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RaptorJesus679
Tsukuyomi
Level 68
God Stats
3W - 3L
1,432 SR
Queue Stats
92W - 89L
1,502 Elo+
Party 3
Mulan
Mulan
splitx24
Mulan
Level 79
God Stats
5W - 1L
1,537 SR
Queue Stats
122W - 118L
1,490 Elo+
Party 1
Ullr
Ullr
xikd
Ullr
Level 68
God Stats
5W - 5L
1,427 SR
Queue Stats
764W - 796L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CorruptedSugar
Jormungandr
15
1 / 3 / 7
7,995
666
12,598
13,642
16,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 7 / 6
8,653
721
7,746
15,175
16,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
TheTenaciousLee
Heimdallr
14
3 / 7 / 6
8,459
705
10,067
11,749
6,020
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 7
8,485
707
4,660
13,674
17,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 6 / 7
8,837
736
11,010
9,095
3,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 3 / 20
8,923
744
8,080
13,504
14,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
9 / 2 / 16
10,840
903
17,000
19,054
11,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
RaptorJesus679
Tsukuyomi
16
6 / 3 / 16
9,963
830
14,142
9,498
3,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
splitx24
Mulan
16
4 / 2 / 17
9,536
795
6,489
11,833
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
xikd
Ullr
17
5 / 2 / 15
9,961
830
12,355
9,937
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
11
Kills
26
26
Deaths
12
33
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
3
20
4
L
Jormungandr
CorruptedSugar
Jormungandr
1
3
7
1.5
W
9
2
16
8.5
W
Tsukuyomi
RaptorJesus679
Tsukuyomi
6
3
16
4.67
L
3
7
6
0.86
L
Heimdallr
TheTenaciousLee
Heimdallr
3
7
6
0.86
L
2
3
7
1.83
L
2
6
7
0.92
W
Mulan
splitx24
Mulan
4
2
17
6.25
W
Ullr
xikd
Ullr
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,081
Damage
58,066
63,335
Taken
63,826
60,551
Mitigated
47,440
10,421
Healing
30,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,080
602
0
1,594
13,504
14,642
714
5,484
7,700
0
11,861
L
Jormungandr
CorruptedSugar
Jormungandr
12,598
3,312
0
1,186
13,642
16,602
0
2,870
10,591
24,606
0
W
17,000
804
3,202
7,940
19,054
11,468
792
8,441
10,427
33,207
0
W
Tsukuyomi
RaptorJesus679
Tsukuyomi
14,142
2,946
3,596
2,006
9,498
3,918
1,834
3,491
5,798
0
24,856
L
7,746
3,347
0
2,617
15,175
16,754
38
4,486
10,317
0
12,813
L
Heimdallr
TheTenaciousLee
Heimdallr
10,067
6,488
460
329
11,749
6,020
135
3,086
8,519
0
16,884
L
4,660
719
1,546
2,108
13,674
17,271
56
2,812
10,769
8,224
0
L
11,010
1,462
1,363
812
9,095
3,904
0
3,746
5,170
26,533
0
W
Mulan
splitx24
Mulan
6,489
578
2,250
3,337
11,833
13,401
764
4,110
7,490
0
9,960
W
Ullr
xikd
Ullr
12,355
8,059
2,357
4,044
9,937
4,011
1,988
5,463
4,143
0
35,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
49,223
98
Minions Killed
112
0
Camps Cleared
0
926,953
Distance Traveled
1,178,853
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,923
744
4
0
0
262,230
1
L
Jormungandr
7,995
666
19
2
0
174,823
0
W
Sobek
10,840
903
29
2
0
234,367
0
W
Tsukuyomi
9,963
830
15
1
0
259,093
0
L
Vamana
8,653
721
14
1
0
215,499
0
L
Heimdallr
8,459
705
22
2
0
165,908
0
L
Artio
8,485
707
8
1
0
204,523
0
L
Raijin
8,837
736
35
3
0
166,200
0
W
Mulan
9,536
795
5
0
0
219,690
0
W
Ullr
9,961
830
59
5
0
203,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role