Player Matchup

Set
Set
CorndogSamurai
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,384 Elo+
Party 1
Sol
Sol
Justalilpush
Sol
Level 27
God Stats
11W - 16L
1,428 SR
Queue Stats
218W - 212L
1,498 Elo+
Party 1
Bellona
Bellona
Praetoria IV
Bellona
Level 27
God Stats
17W - 12L
1,413 SR
Queue Stats
112W - 114L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
TurbooTom
Cthulhu
Level 23
God Stats
3W - 3L
1,398 SR
Queue Stats
35W - 38L
1,444 Elo+
Party 1
Neith
Neith
Young Sinatra53
Neith
Level 29
God Stats
11W - 8L
1,498 SR
Queue Stats
14W - 13L
1,422 Elo+
Party 1
Team Averages
Level 30
1,448 SR
1,448 Elo+

VS

Team Averages
Level 26
1,547 SR
1,453 Elo+
Danzaburou
Danzaburou
Automatic818
Danzaburou
Level 28
God Stats
107W - 93L
1,555 SR
Queue Stats
135W - 130L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
FourthChris4589
Kukulkan
Level 17
God Stats
57W - 57L
1,478 SR
Queue Stats
155W - 174L
1,468 Elo+
Party 2
Hel
Hel
NBA 5iveStar
Hel
Level 27
God Stats
1W - 0L
1,538 SR
Queue Stats
12W - 10L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
madmaxsmacks
Gilgamesh
Level 34
God Stats
29W - 25L
1,600 SR
Queue Stats
201W - 217L
1,456 Elo+
Party 2
King Arthur
King Arthur
mr0d1045
King Arthur
Level 26
God Stats
137W - 137L
1,565 SR
Queue Stats
165W - 172L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 2
9,576
456
10,678
18,844
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 10 / 3
10,229
487
15,395
20,290
7,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Praetoria IV
Bellona
13
2 / 8 / 3
9,166
436
14,382
24,225
14,114
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TurbooTom
Cthulhu
12
0 / 8 / 7
8,288
395
9,790
25,475
20,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 10 / 1
8,692
414
12,578
16,542
6,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Automatic818
Danzaburou
16
10 / 4 / 8
11,444
545
20,410
17,744
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
19
8 / 1 / 11
12,329
587
24,075
12,287
4,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 16
10,602
505
11,195
13,924
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
madmaxsmacks
Gilgamesh
17
14 / 2 / 13
11,935
568
12,949
18,776
9,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
mr0d1045
King Arthur
17
9 / 4 / 17
10,994
524
17,567
29,208
20,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
13
Kills
44
44
Deaths
13
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Automatic818
Danzaburou
10
4
8
3.5
L
6
8
2
0.88
W
Kukulkan
8
1
11
13.5
L
4
10
3
0.55
W
3
2
16
5.5
L
Bellona
Praetoria IV
Bellona
2
8
3
0.44
L
Cthulhu
TurbooTom
Cthulhu
0
8
7
0.44
L
1
10
1
0.15
W
Gilgamesh
madmaxsmacks
Gilgamesh
14
2
13
10.25
W
King Arthur
mr0d1045
King Arthur
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,823
Damage
86,196
105,376
Taken
91,939
57,158
Mitigated
46,145
20,841
Healing
40,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Automatic818
Danzaburou
20,410
8,541
0
4,579
17,744
6,392
4,692
8,180
9,564
0
69,321
L
10,678
3,427
0
4,741
18,844
7,748
0
5,372
13,243
0
34,138
W
Kukulkan
24,075
2,127
0
2,943
12,287
4,814
1,944
2,857
9,430
93,906
0
L
15,395
4,510
0
3,838
20,290
7,997
408
6,161
13,966
49,447
0
W
11,195
585
6,591
8,616
13,924
5,164
1,486
1,115
12,809
40,905
0
L
Bellona
Praetoria IV
Bellona
14,382
6,202
0
5,026
24,225
14,114
540
10,492
13,543
0
44,987
L
Cthulhu
TurbooTom
Cthulhu
9,790
671
667
4,092
25,475
20,909
0
5,881
18,831
25,281
0
L
12,578
4,810
0
2,477
16,542
6,390
125
7,364
8,976
0
58,735
W
Gilgamesh
madmaxsmacks
Gilgamesh
12,949
4,010
0
3,389
18,776
9,232
2,417
2,883
15,893
0
57,840
W
King Arthur
mr0d1045
King Arthur
17,567
2,514
0
14,128
29,208
20,543
778
10,150
19,058
245
46,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,951
Gold Earned
57,304
335
Minions Killed
457
0
Camps Cleared
0
1,694,311
Distance Traveled
2,057,911
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,444
545
106
5
0
376,820
0
L
Set
9,576
456
55
3
0
354,800
1
W
Kukulkan
12,329
587
165
8
0
391,161
0
L
Sol
10,229
487
80
4
0
338,836
1
W
Hel
10,602
505
58
3
0
420,075
0
L
Bellona
9,166
436
61
3
0
362,734
0
L
Cthulhu
8,288
395
28
1
0
321,828
0
L
Neith
8,692
414
111
5
0
316,113
2
W
Gilgamesh
11,935
568
74
4
0
446,317
2
W
King Arthur
10,994
524
54
3
0
423,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role