Player Matchup

Cu Chulainn
Cu Chulainn
Fuzzy175
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,463 Elo+
Solo
Hercules
Hercules
Lyernadz23
Hercules
Level 17
God Stats
4W - 4L
1,687 SR
Queue Stats
18W - 25L
1,495 Elo+
Solo
Ah Puch
Ah Puch
SalTheCat
Ah Puch
Level 28
God Stats
1W - 3L
1,523 SR
Queue Stats
94W - 86L
1,539 Elo+
Party 1
Fenrir
Fenrir
SalTheDog
Fenrir
Level 27
God Stats
2W - 6L
1,315 SR
Queue Stats
68W - 66L
1,530 Elo+
Party 1
Chronos
Chronos
SparkTz05
Chronos
Level 27
God Stats
71W - 63L
1,550 SR
Queue Stats
71W - 63L
1,510 Elo+
Solo
Team Averages
Level 25
1,515 SR
1,508 Elo+

VS

Team Averages
Level 19
1,602 SR
1,545 Elo+
Poseidon
Poseidon
DamitDragon
Poseidon
Level 18
God Stats
1W - 2L
1,343 SR
Queue Stats
189W - 152L
1,566 Elo+
Solo
Ymir
Ymir
FREEZINGxFURY
Ymir
Level 18
God Stats
1W - 1L
1,243 SR
Queue Stats
56W - 54L
1,497 Elo+
Party 2
Izanami
Izanami
Unicody
Izanami
Level 22
God Stats
15W - 4L
1,714 SR
Queue Stats
34W - 29L
1,557 Elo+
Solo
Set
Set
ballsausedrinker
Set
Level 23
God Stats
10W - 3L
1,827 SR
Queue Stats
95W - 101L
1,532 Elo+
Party 2
Bakasura
Bakasura
rage7317
Bakasura
Level 14
God Stats
8W - 3L
1,881 SR
Queue Stats
103W - 86L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fuzzy175
Cu Chulainn
11
0 / 4 / 1
6,223
415
4,545
8,250
3,964
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Lyernadz23
Hercules
9
1 / 4 / 4
5,732
382
4,056
10,312
6,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
SalTheCat
Ah Puch
11
7 / 6 / 2
7,593
506
15,236
13,336
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
SalTheDog
Fenrir
11
2 / 6 / 4
6,989
466
2,249
11,891
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
SparkTz05
Chronos
13
5 / 2 / 2
7,562
504
7,511
9,173
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DamitDragon
Poseidon
12
5 / 6 / 5
8,175
545
5,985
9,663
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 4 / 7
8,447
563
8,855
12,476
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Unicody
Izanami
10
0 / 2 / 4
6,897
460
3,796
6,351
1,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 4 / 10
7,601
507
9,068
11,012
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
rage7317
Bakasura
17
7 / 0 / 5
9,821
655
7,431
10,846
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
15
Kills
22
22
Deaths
16
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DamitDragon
Poseidon
5
6
5
1.25
W
7
4
7
2.63
L
Cu Chulainn
Fuzzy175
Cu Chulainn
0
4
1
0.13
L
Hercules
Lyernadz23
Hercules
1
4
4
0.75
L
Ah Puch
SalTheCat
Ah Puch
7
6
2
1.33
L
Fenrir
SalTheDog
Fenrir
2
6
4
0.67
L
Chronos
SparkTz05
Chronos
5
2
2
3
W
Izanami
Unicody
Izanami
0
2
4
1
W
3
4
10
2
W
Bakasura
rage7317
Bakasura
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,597
Damage
35,135
52,962
Taken
50,348
22,750
Mitigated
21,493
13,324
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DamitDragon
Poseidon
5,985
422
0
2,183
9,663
2,687
202
6,200
3,463
26,144
0
W
8,855
2,109
0
2,451
12,476
4,299
0
6,689
5,787
39,130
0
L
Cu Chulainn
Fuzzy175
Cu Chulainn
4,545
1,219
0
130
8,250
3,964
0
2,324
5,273
0
29,026
L
Hercules
Lyernadz23
Hercules
4,056
661
0
2,636
10,312
6,815
0
2,510
7,118
0
12,310
L
Ah Puch
SalTheCat
Ah Puch
15,236
1,437
0
4,537
13,336
3,737
463
4,577
8,213
46,653
0
L
Fenrir
SalTheDog
Fenrir
2,249
603
0
3,656
11,891
3,769
0
3,981
7,323
0
32,020
L
Chronos
SparkTz05
Chronos
7,511
1,896
0
2,365
9,173
4,465
0
898
7,635
49,552
0
W
Izanami
Unicody
Izanami
3,796
2,257
0
1,633
6,351
1,766
984
3,241
3,110
0
35,212
W
9,068
2,597
0
3,850
11,012
7,201
234
5,746
5,266
0
21,589
W
Bakasura
rage7317
Bakasura
7,431
4,764
0
6,499
10,846
5,540
594
871
9,975
0
58,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
40,941
299
Minions Killed
334
0
Camps Cleared
0
1,310,667
Distance Traveled
1,470,647
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,175
545
55
4
0
281,099
2
W
Ymir
8,447
563
58
4
0
284,424
4
L
Cu Chulainn
6,223
415
59
4
0
261,174
3
L
Hercules
5,732
382
14
1
0
278,305
4
L
Ah Puch
7,593
506
79
5
0
237,614
2
L
Fenrir
6,989
466
66
4
0
254,833
2
L
Chronos
7,562
504
81
5
0
278,741
3
W
Izanami
6,897
460
73
5
0
280,284
6
W
Set
7,601
507
23
2
0
282,302
2
W
Bakasura
9,821
655
125
8
0
342,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role