Player Matchup

Hachiman
Hachiman
AKUMADRAGON187
Hachiman
Level 19
God Stats
4W - 12L
1,254 SR
Queue Stats
20W - 38L
1,224 Elo+
Party 3
Guan Yu
Guan Yu
DAVID_PROGG_YT
Guan Yu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 133L
1,233 Elo+
Party 1
Fenrir
Fenrir
DT Kade
Fenrir
Level 28
God Stats
9W - 9L
1,628 SR
Queue Stats
96W - 113L
1,386 Elo+
Party 3
Baron Samedi
Baron Samedi
SuperPunpun
Baron Samedi
Level 27
God Stats
15W - 9L
1,597 SR
Queue Stats
53W - 34L
1,343 Elo+
Solo
Olorun
Olorun
fliber_Andres21
Olorun
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 202L
1,328 Elo+
Party 1
Team Averages
Level 22
1,496 SR
1,303 Elo+

VS

Team Averages
Level 11
1,484 SR
1,306 Elo+
Odin
Odin
Dark Sayain9
Odin
Level 7
God Stats
3W - 9L
1,259 SR
Queue Stats
10W - 19L
1,184 Elo+
Party 2
Thor
Thor
DarkEnviious
Thor
Level 14
God Stats
2W - 4L
1,398 SR
Queue Stats
18W - 25L
1,309 Elo+
Party 2
Sol
Sol
MaleficKey1963
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Strange565
Apollo
Level 27
God Stats
16W - 9L
1,766 SR
Queue Stats
61W - 73L
1,336 Elo+
Solo
Ra
Ra
bigmarshmallow9
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
12 / 2 / 4
9,070
648
7,834
8,754
2,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 5
5,863
419
2,796
6,655
3,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
DT Kade
Fenrir
11
6 / 3 / 4
7,139
510
4,367
6,436
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SuperPunpun
Baron Samedi
14
7 / 0 / 3
8,284
592
10,885
5,809
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 0 / 2
7,200
514
9,248
5,767
1,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,763
412
861
10,203
7,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 4 / 1
6,187
442
2,030
9,110
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 8 / 2
5,198
371
2,365
7,300
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
Strange565
Apollo
12
3 / 4 / 0
6,611
472
7,246
10,224
3,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 12 / 1
6,239
446
3,631
10,393
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
33
Kills
4
7
Deaths
35
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
12
2
4
7
W
1
2
5
1.75
W
Fenrir
DT Kade
Fenrir
6
3
4
2.67
L
0
7
0
0
L
1
4
1
0.38
L
0
8
2
0.13
L
Apollo
Strange565
Apollo
3
4
0
0.75
W
Baron Samedi
SuperPunpun
Baron Samedi
7
0
3
8.5
L
0
12
1
0.04
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,130
Damage
16,133
33,421
Taken
47,230
13,646
Mitigated
19,808
12,944
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,834
5,696
0
2,861
8,754
2,626
2,106
3,727
4,799
0
39,510
W
2,796
739
790
860
6,655
3,537
134
1,430
5,225
0
9,690
W
Fenrir
DT Kade
Fenrir
4,367
1,075
0
2,091
6,436
3,085
33
0
6,436
0
28,420
L
861
125
0
820
10,203
7,063
390
6,927
3,276
0
21,175
L
2,030
453
0
1,016
9,110
3,865
323
2,876
6,234
0
24,024
L
2,365
820
0
896
7,300
2,353
0
2,416
4,884
4,976
0
L
Apollo
Strange565
Apollo
7,246
5,238
0
4,605
10,224
3,221
0
6,832
3,392
0
35,787
W
Baron Samedi
SuperPunpun
Baron Samedi
10,885
911
267
3,099
5,809
2,465
395
121
5,688
46,783
0
L
3,631
1,087
0
172
10,393
3,306
719
1,082
9,311
32,230
0
W
9,248
2,844
1,260
1,716
5,767
1,933
1,077
490
5,277
43,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
29,998
293
Minions Killed
228
0
Camps Cleared
0
1,175,402
Distance Traveled
1,124,576
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,070
648
82
6
0
218,680
0
W
Guan Yu
5,863
419
21
2
0
203,596
2
W
Fenrir
7,139
510
46
3
0
270,341
0
L
Odin
5,763
412
43
3
0
228,417
1
L
Thor
6,187
442
42
3
0
263,909
3
L
Sol
5,198
371
4
0
0
192,689
2
L
Apollo
6,611
472
65
5
0
219,428
0
W
Baron Samedi
8,284
592
77
6
0
247,783
1
L
Ra
6,239
446
74
5
0
220,133
0
W
Olorun
7,200
514
67
5
0
235,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role