Player Matchup

Pele
Pele
Diamond IV
AlmightyWalrus1
Pele
Diamond IV
Level 100
God Stats
8W - 14L
1,271 SR
Queue Stats
248W - 232L
2,090 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Cyclone00
Sun Wukong
Platinum I
Level 147
God Stats
18W - 13L
1,631 SR
Queue Stats
218W - 203L
2,117 MMR
Solo
Thoth
Thoth
Masters
FugueState
Thoth
Masters
Level 158
God Stats
59W - 64L
1,616 SR
Queue Stats
657W - 645L
2,179 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond IV
Rundal
Gilgamesh
Diamond IV
Level 139
God Stats
3W - 4L
1,540 SR
Queue Stats
245W - 233L
2,087 MMR
Party 2
Artemis
Artemis
Diamond IV
ernesale
Artemis
Diamond IV
Level 159
God Stats
11W - 6L
1,703 SR
Queue Stats
224W - 205L
2,090 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,552 SR
2,113 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,653 SR
2,010 MMR
Osiris
Osiris
Platinum I
 
Osiris
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Raijin
Raijin
Diamond IV
MerrySlaps
Raijin
Diamond IV
Level 48
God Stats
6W - 4L
1,681 SR
Queue Stats
79W - 66L
2,143 MMR
Party 3
Apollo
Apollo
Platinum I
P00sock
Apollo
Platinum I
Level 46
God Stats
7W - 3L
1,715 SR
Queue Stats
49W - 38L
2,136 MMR
Party 1
Da Ji
Da Ji
Masters
YoungBertha
Da Ji
Masters
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
2,209 MMR
Solo
Sobek
Sobek
Platinum III
hiltopper
Sobek
Platinum III
Level 145
God Stats
20W - 17L
1,867 SR
Queue Stats
118W - 95L
2,064 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
8,622
479
4,469
16,601
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Cyclone00
Sun Wukong
16
3 / 3 / 2
9,603
534
10,327
17,005
11,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
15
2 / 7 / 2
9,025
501
10,082
11,830
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rundal
Gilgamesh
14
4 / 7 / 3
9,334
519
9,946
24,566
17,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
ernesale
Artemis
16
2 / 5 / 3
9,732
541
10,935
13,902
4,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetTiamatLokiSol

VS

Bans
AthenaMorgan Le FayChernobogGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 3 / 3
9,794
544
6,933
12,749
13,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
MerrySlaps
Raijin
20
10 / 2 / 5
12,416
690
19,666
14,190
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
P00sock
Apollo
18
7 / 4 / 2
11,454
636
12,679
13,504
4,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 2 / 9
12,161
676
17,813
15,090
10,846
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
hiltopper
Sobek
15
3 / 2 / 11
10,011
556
6,047
18,391
26,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
13
Kills
31
31
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
3
1.5
L
2
9
4
0.44
L
Sun Wukong
Cyclone00
Sun Wukong
3
3
2
1.33
L
Thoth
2
7
2
0.43
W
Raijin
MerrySlaps
Raijin
10
2
5
6.25
W
Apollo
P00sock
Apollo
7
4
2
2
L
Gilgamesh
Rundal
Gilgamesh
4
7
3
0.79
W
8
2
9
6.25
L
Artemis
ernesale
Artemis
2
5
3
0.7
W
Sobek
hiltopper
Sobek
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,759
Damage
63,138
83,904
Taken
73,924
41,964
Mitigated
61,651
20,054
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,933
1,219
0
3,497
12,749
13,618
1,023
102
12,533
10,258
44,499
L
4,469
1,210
0
3,879
16,601
5,358
0
7,221
9,332
0
53,673
L
Sun Wukong
Cyclone00
Sun Wukong
10,327
1,820
0
6,778
17,005
11,565
78
4,359
12,035
0
63,320
L
Thoth
10,082
342
0
830
11,830
3,311
0
5,117
6,713
59,946
0
W
Raijin
MerrySlaps
Raijin
19,666
1,607
404
5,378
14,190
6,001
2,038
4,786
9,355
114,478
0
W
Apollo
P00sock
Apollo
12,679
9,374
0
6,747
13,504
4,767
982
718
12,786
0
93,279
L
Gilgamesh
Rundal
Gilgamesh
9,946
1,715
0
4,419
24,566
17,236
229
8,859
15,135
0
32,865
W
17,813
4,780
0
2,303
15,090
10,846
0
2,526
12,564
0
90,138
L
Artemis
ernesale
Artemis
10,935
5,665
0
4,148
13,902
4,494
189
1,026
12,669
0
69,418
W
Sobek
hiltopper
Sobek
6,047
595
0
3,495
18,391
26,419
299
2,130
16,261
19,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
55,836
499
Minions Killed
631
0
Camps Cleared
0
1,772,184
Distance Traveled
1,812,512
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,794
544
104
6
0
362,260
5
L
Pele
8,622
479
91
5
0
354,392
0
L
Sun Wukong
9,603
534
125
7
0
379,240
6
L
Thoth
9,025
501
121
7
0
354,394
5
W
Raijin
12,416
690
209
12
0
343,215
2
W
Apollo
11,454
636
161
9
0
348,200
6
L
Gilgamesh
9,334
519
48
3
0
370,253
6
W
Da Ji
12,161
676
132
7
0
401,958
4
L
Artemis
9,732
541
114
6
0
313,905
6
W
Sobek
10,011
556
25
1
0
356,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role