Player Matchup

Heimdallr
Heimdallr
FIRE GENERAL918
Heimdallr
Level 88
God Stats
5W - 3L
1,720 SR
Queue Stats
404W - 358L
1,456 Elo+
Party 2
Bacchus
Bacchus
NoisyNinja0413
Bacchus
Level 63
God Stats
11W - 5L
1,765 SR
Queue Stats
306W - 292L
1,448 Elo+
Party 2
Hel
Hel
ParkoParkoParko
Hel
Level 64
God Stats
17W - 35L
1,299 SR
Queue Stats
461W - 591L
1,321 Elo+
Party 3
Danzaburou
Danzaburou
Redhood6125
Danzaburou
Level 20
God Stats
7W - 11L
1,421 SR
Queue Stats
28W - 36L
1,380 Elo+
Party 2
Odin
Odin
Robespierre1226
Odin
Level 66
God Stats
9W - 7L
1,617 SR
Queue Stats
469W - 614L
1,320 Elo+
Party 3
Team Averages
Level 60
1,564 SR
1,385 Elo+

VS

Team Averages
Level 61
1,499 SR
1,438 Elo+
Ymir
Ymir
GrizzL_23
Ymir
Level 89
God Stats
25W - 16L
1,486 SR
Queue Stats
295W - 280L
1,481 Elo+
Party 1
Chaac
Chaac
Lickalottapuzz
Chaac
Level 67
God Stats
21W - 22L
1,509 SR
Queue Stats
229W - 238L
1,452 Elo+
Party 1
Fenrir
Fenrir
PeenSynergy
Fenrir
Level 42
God Stats
5W - 3L
1,543 SR
Queue Stats
134W - 132L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
alienovel
Nu Wa
Level 63
God Stats
70W - 52L
1,460 SR
Queue Stats
469W - 523L
1,365 Elo+
Solo
Artemis
Artemis
bustersabeast
Artemis
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
152W - 142L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FIRE GENERAL918
Heimdallr
14
5 / 5 / 2
9,017
564
8,502
12,795
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 4
7,572
473
6,121
16,023
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 7 / 4
7,388
462
5,902
13,713
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Redhood6125
Danzaburou
11
2 / 6 / 0
7,433
465
6,112
10,256
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 8 / 1
6,488
406
10,348
16,672
9,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 0 / 14
9,516
595
10,086
12,429
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 1 / 9
9,289
581
12,538
15,132
14,298
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
13
3 / 3 / 7
8,227
514
7,057
14,031
10,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
alienovel
Nu Wa
13
3 / 5 / 4
8,196
512
9,880
9,438
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
17
14 / 1 / 4
10,836
677
13,959
10,708
4,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
9
Kills
32
32
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FIRE GENERAL918
Heimdallr
5
5
2
1.2
W
Ymir
5
0
14
12
W
7
1
9
11.5
L
1
6
4
0.5
L
0
7
4
0.29
W
Fenrir
3
3
7
2.17
L
Danzaburou
Redhood6125
Danzaburou
2
6
0
0.33
L
1
8
1
0.19
W
Nu Wa
alienovel
Nu Wa
3
5
4
1
W
Artemis
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
53,520
69,459
Taken
61,738
33,080
Mitigated
46,486
15,736
Healing
24,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FIRE GENERAL918
Heimdallr
8,502
3,899
0
3,390
12,795
4,135
2,377
1,313
11,400
0
51,449
W
Ymir
10,086
1,941
0
4,830
12,429
14,072
170
3,651
8,617
35,743
0
W
12,538
2,034
0
4,869
15,132
14,298
238
2,579
11,768
0
43,204
L
6,121
1,276
373
2,841
16,023
11,784
0
5,391
10,500
29,603
0
L
5,902
82
752
5,292
13,713
5,085
129
6,672
6,723
41,117
0
W
Fenrir
7,057
2,410
0
6,563
14,031
10,287
193
1,274
12,430
0
44,514
L
Danzaburou
Redhood6125
Danzaburou
6,112
2,701
0
1,985
10,256
2,511
0
2,156
8,080
0
37,116
L
10,348
4,184
0
1,103
16,672
9,565
247
3,744
12,790
1,118
25,675
W
Nu Wa
alienovel
Nu Wa
9,880
1,658
216
1,668
9,438
3,393
724
4,165
5,273
48,840
0
W
Artemis
13,959
7,866
0
5,950
10,708
4,436
1,084
858
9,806
0
87,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
46,064
314
Minions Killed
421
0
Camps Cleared
0
1,313,832
Distance Traveled
1,586,508
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,017
564
90
6
0
258,267
3
W
Ymir
9,516
595
54
3
0
320,200
5
W
Chaac
9,289
581
79
5
0
334,514
0
L
Bacchus
7,572
473
43
3
0
264,958
2
L
Hel
7,388
462
79
5
0
267,603
4
W
Fenrir
8,227
514
67
4
0
322,673
0
L
Danzaburou
7,433
465
61
4
0
259,418
0
L
Odin
6,488
406
41
3
0
263,586
4
W
Nu Wa
8,196
512
80
5
0
268,928
6
W
Artemis
10,836
677
141
9
0
340,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role