Player Matchup

Baron Samedi
Baron Samedi
D0CKЁЯ
Baron Samedi
Level 160
God Stats
1W - 1L
1,686 SR
Queue Stats
30W - 28L
1,574 Elo+
Party 2
Hachiman
Hachiman
SpartAzul
Hachiman
Level 155
God Stats
8W - 6L
1,606 SR
Queue Stats
68W - 78L
1,652 Elo+
Party 2
King Arthur
King Arthur
Txz SnOppy
King Arthur
Level 150
God Stats
1W - 1L
1,559 SR
Queue Stats
18W - 5L
1,887 Elo+
Party 2
Baba Yaga
Baba Yaga
Yeshuafonseca
Baba Yaga
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 2
Team Averages
Level 137
1,588 SR
1,636 Elo+

VS

Team Averages
Level 134
1,648 SR
1,549 Elo+
Erlang Shen
Erlang Shen
GoldenLegend77
Erlang Shen
Level 122
God Stats
1W - 0L
1,576 SR
Queue Stats
47W - 49L
1,599 Elo+
Solo
Scylla
Scylla
Scheme-King
Scylla
Level 160
God Stats
3W - 1L
1,748 SR
Queue Stats
90W - 101L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
acupofrobots
Danzaburou
Level 127
God Stats
11W - 11L
1,621 SR
Queue Stats
82W - 102L
1,566 Elo+
Party 1
Chang'e
Chang'e
o__Rival__o
Chang'e
Level 127
God Stats
7W - 3L
1,649 SR
Queue Stats
152W - 156L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D0CKЁЯ
Baron Samedi
13
0 / 7 / 1
8,351
696
7,185
13,691
10,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SpartAzul
Hachiman
15
1 / 4 / 2
9,212
768
10,978
11,206
4,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Txz SnOppy
King Arthur
14
1 / 3 / 1
8,690
724
11,218
19,083
17,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Yeshuafonseca
Baba Yaga
15
2 / 6 / 1
9,453
788
8,498
8,998
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoldenLegend77
Erlang Shen
15
1 / 1 / 8
10,496
875
5,846
15,589
17,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
17
6 / 1 / 7
11,234
936
9,279
9,424
3,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
acupofrobots
Danzaburou
16
2 / 1 / 12
10,907
909
13,221
9,393
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
o__Rival__o
Chang'e
18
11 / 1 / 5
11,840
987
18,305
16,168
8,403
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
20
20
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
D0CKЁЯ
Baron Samedi
0
7
1
0.07
W
Erlang Shen
GoldenLegend77
Erlang Shen
1
1
8
5
W
Scylla
6
1
7
9.5
L
Hachiman
SpartAzul
Hachiman
1
4
2
0.5
L
King Arthur
Txz SnOppy
King Arthur
1
3
1
0.5
L
Baba Yaga
Yeshuafonseca
Baba Yaga
2
6
1
0.42
W
Danzaburou
acupofrobots
Danzaburou
2
1
12
8
W
Chang'e
o__Rival__o
Chang'e
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
46,651
52,978
Taken
50,574
36,373
Mitigated
34,282
9,475
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
D0CKЁЯ
Baron Samedi
7,185
359
1,505
2,214
13,691
10,504
181
7,426
6,265
25,445
0
W
Erlang Shen
GoldenLegend77
Erlang Shen
5,846
2,449
0
3,502
15,589
17,382
1,134
5,481
10,108
0
25,603
W
Scylla
9,279
1,036
205
3,245
9,424
3,757
756
3,530
5,894
41,904
0
L
Hachiman
SpartAzul
Hachiman
10,978
7,884
0
2,232
11,206
4,128
104
5,515
5,691
0
52,254
L
King Arthur
Txz SnOppy
King Arthur
11,218
436
0
2,399
19,083
17,781
0
9,819
9,264
0
32,161
L
Baba Yaga
Yeshuafonseca
Baba Yaga
8,498
673
0
1,125
8,998
3,960
39
5,507
3,491
30,697
0
W
Danzaburou
acupofrobots
Danzaburou
13,221
4,289
0
1,218
9,393
4,740
4,888
3,119
6,274
0
50,807
W
Chang'e
o__Rival__o
Chang'e
18,305
695
3,779
9,936
16,168
8,403
649
4,239
11,929
51,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
44,477
195
Minions Killed
251
8
Camps Cleared
14
853,855
Distance Traveled
1,041,500
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,351
696
37
3
2
178,695
0
W
Erlang Shen
10,496
875
37
3
3
262,202
3
W
Scylla
11,234
936
69
6
3
252,469
4
L
Hachiman
9,212
768
63
5
2
213,365
6
L
King Arthur
8,690
724
44
4
3
253,465
4
L
Baba Yaga
9,453
788
51
4
1
208,330
3
W
Danzaburou
10,907
909
67
6
7
253,728
1
W
Chang'e
11,840
987
78
7
1
273,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role