Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
JAMASE
Hera
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,652 Elo+
Party 1
Achilles
Achilles
OwNCh1p
Achilles
Level 123
God Stats
1W - 1L
1,515 SR
Queue Stats
48W - 25L
1,636 Elo+
Party 3
Cerberus
Cerberus
Unblissful
Cerberus
Level 142
God Stats
1W - 0L
1,404 SR
Queue Stats
37W - 32L
1,585 Elo+
Party 3
Chang'e
Chang'e
ohDavid
Chang'e
Level 122
God Stats
1W - 2L
1,297 SR
Queue Stats
26W - 25L
1,612 Elo+
Party 1
Team Averages
Level 130
1,443 SR
1,597 Elo+

VS

Team Averages
Level 138
1,502 SR
1,542 Elo+
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AKUMAvc3
Achilles
Level 158
God Stats
3W - 7L
1,396 SR
Queue Stats
383W - 399L
1,547 Elo+
Solo
Jing Wei
Jing Wei
Binghi9603
Jing Wei
Level 141
God Stats
8W - 5L
1,501 SR
Queue Stats
459W - 426L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
DesolateSea
Baron Samedi
Level 126
God Stats
4W - 3L
1,456 SR
Queue Stats
527W - 488L
1,567 Elo+
Party 4
Vulcan
Vulcan
IBeardageI
Vulcan
Level 120
God Stats
10W - 4L
1,657 SR
Queue Stats
509W - 484L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 5 / 11
13,192
776
17,694
15,980
7,716
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
JAMASE
Hera
19
9 / 7 / 7
12,711
748
25,095
13,376
5,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
OwNCh1p
Achilles
19
1 / 4 / 16
12,216
719
10,829
33,228
26,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Unblissful
Cerberus
20
3 / 5 / 15
12,707
747
11,178
24,142
15,045
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
ohDavid
Chang'e
18
2 / 3 / 14
11,494
676
14,462
16,473
8,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
3 / 4 / 20
12,969
763
10,128
20,984
32,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
AKUMAvc3
Achilles
18
6 / 6 / 12
11,591
682
12,022
27,038
34,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Binghi9603
Jing Wei
19
4 / 5 / 15
11,875
699
17,708
15,299
6,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DesolateSea
Baron Samedi
18
5 / 6 / 15
11,368
669
19,775
15,358
9,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
IBeardageI
Vulcan
20
6 / 3 / 13
12,615
742
25,295
10,166
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
99
23
Kills
24
24
Deaths
24
63
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
5
11
2.7
L
Athena
 
Athena
3
4
20
3.25
L
Achilles
AKUMAvc3
Achilles
6
6
12
2
L
Jing Wei
Binghi9603
Jing Wei
4
5
15
2.3
L
Baron Samedi
DesolateSea
Baron Samedi
5
6
15
2.08
L
Vulcan
IBeardageI
Vulcan
6
3
13
4.17
W
Hera
JAMASE
Hera
9
7
7
1.79
W
Achilles
OwNCh1p
Achilles
1
4
16
2.25
W
Cerberus
Unblissful
Cerberus
3
5
15
2.1
W
Chang'e
ohDavid
Chang'e
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,258
Damage
84,928
103,199
Taken
88,845
63,027
Mitigated
86,725
50,760
Healing
34,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,694
3,950
2,425
2,689
15,980
7,716
942
7,072
8,908
0
27,658
L
Athena
 
Athena
10,128
2,498
2,182
4,826
20,984
32,004
300
11,277
9,552
18,882
0
L
Achilles
AKUMAvc3
Achilles
12,022
4,153
2,566
8,163
27,038
34,522
368
14,097
12,818
0
22,969
L
Jing Wei
Binghi9603
Jing Wei
17,708
9,099
396
3,689
15,299
6,134
2,050
8,731
6,568
0
56,680
L
Baron Samedi
DesolateSea
Baron Samedi
19,775
1,372
4,693
3,672
15,358
9,532
1,092
11,053
4,287
38,365
0
L
Vulcan
IBeardageI
Vulcan
25,295
12,726
2,104
2,219
10,166
4,533
1,493
5,577
4,589
44,146
0
W
Hera
JAMASE
Hera
25,095
7,434
1,335
1,590
13,376
5,592
1,151
7,906
5,470
46,725
0
W
Achilles
OwNCh1p
Achilles
10,829
4,120
2,595
12,224
33,228
26,447
915
17,512
15,716
0
26,930
W
Cerberus
Unblissful
Cerberus
11,178
1,057
2,106
6,818
24,142
15,045
1,023
13,152
10,990
29,877
0
W
Chang'e
ohDavid
Chang'e
14,462
925
10,855
8,123
16,473
8,227
2,149
9,556
6,917
44,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,320
Gold Earned
60,418
186
Minions Killed
171
0
Camps Cleared
0
1,521,878
Distance Traveled
1,527,385
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,192
776
20
1
0
281,037
0
L
Athena
12,969
763
11
1
0
324,174
3
L
Achilles
11,591
682
10
1
0
301,837
0
L
Jing Wei
11,875
699
83
5
0
279,190
1
L
Baron Samedi
11,368
669
29
2
0
293,975
1
L
Vulcan
12,615
742
38
2
0
328,209
0
W
Hera
12,711
748
43
3
0
268,470
0
W
Achilles
12,216
719
33
2
0
313,797
0
W
Cerberus
12,707
747
30
2
0
322,416
0
W
Chang'e
11,494
676
60
4
0
336,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role