Player Matchup

Fenrir
Fenrir
AngeloAT01
Fenrir
Level 22
God Stats
40W - 39L
1,392 SR
Queue Stats
138W - 178L
1,315 Elo+
Solo
Yemoja
Yemoja
ItsGamble
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Marzbarz08
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Neith
Neith
Valdrum
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,002 Elo+
Solo
Sylvanus
Sylvanus
angellox30
Sylvanus
Level 27
God Stats
12W - 10L
1,677 SR
Queue Stats
125W - 153L
1,439 Elo+
Solo
Team Averages
Level 12
1,514 SR
1,351 Elo+

VS

Team Averages
Level 31
1,441 SR
1,444 Elo+
Hercules
Hercules
Bressell
Hercules
Level 27
God Stats
16W - 18L
1,437 SR
Queue Stats
43W - 70L
1,301 Elo+
Solo
Loki
Loki
MamaMonty
Loki
Level 33
God Stats
5W - 5L
1,390 SR
Queue Stats
131W - 195L
1,455 Elo+
Party 1
Ra
Ra
PakkoAlcachoffa
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Skadi
Skadi
Perrington
Skadi
Level 18
God Stats
8W - 12L
1,378 SR
Queue Stats
21W - 26L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
widestblock72
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngeloAT01
Fenrir
10
1 / 9 / 2
6,755
483
4,855
12,680
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
ItsGamble
Yemoja
2
0 / 1 / 0
4,607
329
276
1,542
307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
4 / 4 / 0
7,516
537
4,643
6,200
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Valdrum
Neith
10
1 / 6 / 1
6,133
438
5,907
7,677
2,149
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
angellox30
Sylvanus
14
4 / 3 / 0
8,408
601
7,111
9,385
4,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bressell
Hercules
12
3 / 2 / 7
7,423
530
3,872
12,582
6,568
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
4 / 3 / 2
8,035
574
4,988
9,531
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 2 / 1
9,235
660
3,666
5,027
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
13
7 / 0 / 4
8,472
605
7,826
7,108
1,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
widestblock72
Jormungandr
14
2 / 4 / 4
8,395
600
6,558
9,966
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
10
Kills
23
23
Deaths
11
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AngeloAT01
Fenrir
1
9
2
0.22
W
Hercules
Bressell
Hercules
3
2
7
3.25
L
Yemoja
ItsGamble
Yemoja
0
1
0
0
W
Loki
4
3
2
1.67
L
4
4
0
1
W
7
2
1
3.75
W
Skadi
7
0
4
9
L
Neith
Valdrum
Neith
1
6
1
0.25
L
Sylvanus
angellox30
Sylvanus
4
3
0
1.33
W
Jormungandr
widestblock72
Jormungandr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
26,910
37,484
Taken
44,214
12,782
Mitigated
19,244
7,153
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AngeloAT01
Fenrir
4,855
162
0
1,842
12,680
4,049
0
1,751
10,891
0
28,280
W
Hercules
Bressell
Hercules
3,872
1,140
404
5,127
12,582
6,568
1,884
1,380
11,156
0
16,249
L
Yemoja
ItsGamble
Yemoja
276
156
0
450
1,542
307
0
23
1,497
2,181
0
W
Loki
4,988
1,920
0
4,806
9,531
2,897
0
2,214
7,263
0
46,552
L
4,643
990
28
642
6,200
2,027
0
1,295
4,753
31,978
0
W
3,666
396
265
628
5,027
1,648
2,441
1,836
3,009
39,182
0
W
Skadi
7,826
3,333
434
1,400
7,108
1,997
3,680
363
6,705
0
45,389
L
Neith
Valdrum
Neith
5,907
1,806
0
802
7,677
2,149
0
620
7,033
0
27,486
L
Sylvanus
angellox30
Sylvanus
7,111
2,540
0
3,389
9,385
4,250
1,318
5,833
3,086
39,967
6,111
W
Jormungandr
widestblock72
Jormungandr
6,558
2,330
0
0
9,966
6,134
789
4,926
5,040
37,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
41,560
274
Minions Killed
390
0
Camps Cleared
0
969,835
Distance Traveled
1,247,023
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,755
483
51
4
0
236,091
1
W
Hercules
7,423
530
35
3
0
211,790
0
L
Yemoja
4,607
329
4
0
0
40,238
1
W
Loki
8,035
574
88
6
0
287,327
0
L
Ra
7,516
537
80
6
0
253,197
0
W
Ra
9,235
660
90
6
0
273,797
3
W
Skadi
8,472
605
83
6
0
259,954
0
L
Neith
6,133
438
37
3
0
244,011
0
L
Sylvanus
8,408
601
102
7
0
196,298
3
W
Jormungandr
8,395
600
94
7
0
214,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role