Player Matchup

Izanami
Izanami
BBB-Kamikaze
Izanami
Level 22
God Stats
19W - 30L
1,335 SR
Queue Stats
31W - 44L
1,241 Elo+
Party 1
Chiron
Chiron
Inferno-Blood
Chiron
Level 131
God Stats
1W - 0L
1,299 SR
Queue Stats
7W - 8L
1,342 Elo+
Party 1
Ymir
Ymir
Inferno-Narco
Ymir
Level 79
God Stats
33W - 29L
1,548 SR
Queue Stats
413W - 438L
1,309 Elo+
Party 1
Hel
Hel
JoyPain5150
Hel
Level 125
God Stats
26W - 21L
1,520 SR
Queue Stats
300W - 292L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
QuothOfTheRavenx
Cu Chulainn
Level 98
God Stats
12W - 9L
1,204 SR
Queue Stats
1,005W - 1,015L
1,451 Elo+
Party 1
Team Averages
Level 91
1,381 SR
1,358 Elo+

VS

Team Averages
Level 48
1,407 SR
1,354 Elo+
King Arthur
King Arthur
 
King Arthur
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Eviler Llyon76
Ymir
Level 80
God Stats
5W - 6L
1,219 SR
Queue Stats
443W - 471L
1,354 Elo+
Party 3
Achilles
Achilles
PapaJune69
Achilles
Level 54
God Stats
70W - 121L
1,325 SR
Queue Stats
202W - 285L
1,252 Elo+
Party 2
Medusa
Medusa
StraightCheifin
Medusa
Level 29
God Stats
1W - 5L
1,197 SR
Queue Stats
103W - 137L
1,275 Elo+
Party 2
Awilix
Awilix
Zeus-Horus-Ra
Awilix
Level 38
God Stats
2W - 3L
1,796 SR
Queue Stats
72W - 91L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BBB-Kamikaze
Izanami
11
2 / 3 / 3
6,570
548
3,019
6,804
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 6
6,702
559
7,466
7,349
2,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 4
6,977
581
5,755
8,379
7,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 2
7,174
598
6,339
8,493
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
QuothOfTheRavenx
Cu Chulainn
13
1 / 1 / 0
7,246
604
6,083
6,367
3,918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 1
6,371
531
3,108
8,546
4,431
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 3 / 0
7,124
594
6,366
10,022
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
PapaJune69
Achilles
8
0 / 4 / 0
5,292
441
3,217
7,400
1,977
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 5 / 1
5,656
471
5,235
8,735
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 2 / 1
6,243
520
3,382
7,072
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
7
7
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
1
2.5
W
Izanami
BBB-Kamikaze
Izanami
2
3
3
1.17
L
2
3
0
0.67
W
3
1
6
6
W
6
0
4
8
W
2
2
2
1.5
L
Achilles
PapaJune69
Achilles
0
4
0
0
W
Cu Chulainn
QuothOfTheRavenx
Cu Chulainn
1
1
0
1
L
0
5
1
0.1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,662
Damage
21,308
37,392
Taken
41,775
18,634
Mitigated
14,473
13,807
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,108
377
0
2,650
8,546
4,431
0
638
7,411
2,985
29,071
W
Izanami
BBB-Kamikaze
Izanami
3,019
1,927
0
1,258
6,804
2,061
0
1,712
5,092
0
34,845
L
6,366
176
0
1,820
10,022
3,687
761
5,713
3,944
43,760
0
W
7,466
2,383
974
2,282
7,349
2,173
2,236
155
7,194
0
35,659
W
5,755
463
477
1,994
8,379
7,171
733
826
7,553
27,926
0
W
6,339
666
80
3,958
8,493
3,311
204
4,041
4,452
41,715
0
L
Achilles
PapaJune69
Achilles
3,217
1,026
431
478
7,400
1,977
0
1,676
5,724
0
25,335
W
Cu Chulainn
QuothOfTheRavenx
Cu Chulainn
6,083
668
0
2,784
6,367
3,918
0
568
5,799
5,145
40,714
L
5,235
2,279
122
955
8,735
2,342
306
2,698
6,037
0
30,027
L
3,382
1,475
0
364
7,072
2,036
0
1,590
5,430
0
24,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
30,686
357
Minions Killed
321
0
Camps Cleared
0
1,110,865
Distance Traveled
1,126,422
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,371
531
74
6
0
236,226
0
W
Izanami
6,570
548
65
5
0
211,815
0
L
Ymir
7,124
594
88
7
0
212,132
3
W
Chiron
6,702
559
67
6
0
219,417
0
W
Ymir
6,977
581
35
3
0
242,202
1
W
Hel
7,174
598
92
8
0
208,908
2
L
Achilles
5,292
441
45
4
0
211,500
0
W
Cu Chulainn
7,246
604
98
8
0
228,523
4
L
Medusa
5,656
471
62
5
0
197,591
0
L
Awilix
6,243
520
52
4
0
268,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role