Player Matchup

Sobek
Sobek
BrownBearAF
Sobek
Level 124
God Stats
5W - 1L
1,767 SR
Queue Stats
41W - 33L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
EldestOrion
Tsukuyomi
Level 108
God Stats
7W - 3L
1,667 SR
Queue Stats
31W - 27L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Flamin Piggies
Kukulkan
Level 145
God Stats
3W - 3L
1,703 SR
Queue Stats
111W - 123L
1,611 Elo+
Solo
Heimdallr
Heimdallr
pingpongchingbi
Heimdallr
Level 128
God Stats
33W - 32L
1,640 SR
Queue Stats
227W - 233L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
targoblin
Cu Chulainn
Level 67
God Stats
11W - 6L
1,696 SR
Queue Stats
225W - 237L
1,556 Elo+
Solo
Team Averages
Level 114
1,695 SR
1,582 Elo+

VS

Team Averages
Level 148
1,501 SR
1,600 Elo+
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JinnyJin
Apollo
Level 144
God Stats
5W - 4L
1,385 SR
Queue Stats
99W - 58L
1,622 Elo+
Solo
Mulan
Mulan
MeanMemeMachine
Mulan
Level 146
God Stats
18W - 19L
1,559 SR
Queue Stats
357W - 315L
1,640 Elo+
Party 1
Khepri
Khepri
ouchii
Khepri
Level 135
God Stats
1W - 4L
1,382 SR
Queue Stats
124W - 105L
1,570 Elo+
Party 1
Mercury
Mercury
touchiii
Mercury
Level 158
God Stats
3W - 1L
1,677 SR
Queue Stats
104W - 63L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,351
835
4,952
7,101
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
EldestOrion
Tsukuyomi
16
10 / 2 / 7
10,069
1,007
13,643
7,050
2,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
15
3 / 2 / 9
8,508
851
10,170
5,710
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
pingpongchingbi
Heimdallr
14
2 / 1 / 8
8,114
811
8,299
6,265
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
targoblin
Cu Chulainn
13
2 / 1 / 10
7,854
785
8,510
10,957
5,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 3 / 0
8,565
857
6,815
7,979
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
JinnyJin
Apollo
14
2 / 3 / 1
7,721
772
2,220
9,037
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 3 / 4
6,723
672
8,446
12,314
8,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
ouchii
Khepri
12
0 / 5 / 3
6,891
689
6,444
14,254
10,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
touchiii
Mercury
14
1 / 5 / 3
7,650
765
5,150
9,663
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
19
Kills
6
6
Deaths
19
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
3
0
1
W
2
0
10
7
W
Tsukuyomi
EldestOrion
Tsukuyomi
10
2
7
6.75
W
Kukulkan
3
2
9
3.75
L
Apollo
JinnyJin
Apollo
2
3
1
0.83
L
0
3
4
0.67
L
Khepri
ouchii
Khepri
0
5
3
0.3
W
Heimdallr
pingpongchingbi
Heimdallr
2
1
8
6
W
Cu Chulainn
targoblin
Cu Chulainn
2
1
10
7
L
Mercury
touchiii
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
29,075
37,083
Taken
53,247
22,651
Mitigated
30,097
7,198
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,815
420
0
1,645
7,979
3,465
430
2,028
5,948
28,371
0
W
4,952
267
0
3,190
7,101
8,609
135
3,150
3,951
9,233
0
W
Tsukuyomi
EldestOrion
Tsukuyomi
13,643
4,679
0
141
7,050
2,888
56
2,101
4,949
0
29,136
W
Kukulkan
10,170
911
0
507
5,710
2,519
840
1,832
3,878
40,353
0
L
Apollo
JinnyJin
Apollo
2,220
792
0
1,273
9,037
3,263
272
1,819
7,218
0
27,406
L
8,446
1,010
246
3,862
12,314
8,581
0
4,403
7,911
0
17,154
L
Khepri
ouchii
Khepri
6,444
497
90
516
14,254
10,557
2
3,854
10,400
15,264
0
W
Heimdallr
pingpongchingbi
Heimdallr
8,299
3,075
0
24
6,265
3,112
918
2,107
4,158
0
33,459
W
Cu Chulainn
targoblin
Cu Chulainn
8,510
1,577
0
3,336
10,957
5,523
99
4,416
6,541
86
16,954
L
Mercury
touchiii
Mercury
5,150
1,730
0
418
9,663
4,231
0
3,492
6,171
0
29,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
37,550
217
Minions Killed
238
9
Camps Cleared
8
1,040,511
Distance Traveled
973,770
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,565
857
61
6
0
190,317
3
W
Sobek
8,351
835
8
1
1
215,204
2
W
Tsukuyomi
10,069
1,007
37
4
0
212,955
1
W
Kukulkan
8,508
851
82
8
4
191,297
2
L
Apollo
7,721
772
75
8
2
192,670
2
L
Mulan
6,723
672
25
3
1
190,020
3
L
Khepri
6,891
689
27
3
0
175,093
0
W
Heimdallr
8,114
811
70
7
3
205,987
4
W
Cu Chulainn
7,854
785
20
2
1
215,068
2
L
Mercury
7,650
765
50
5
5
225,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role