Player Matchup

Vulcan
Vulcan
StickyAndCheap
Vulcan
Level 146
God Stats
24W - 12L
1,706 SR
Queue Stats
741W - 282L
1,900 Elo+
Party 1
Cerberus
Cerberus
WetSticky4Skin
Cerberus
Level 87
God Stats
5W - 1L
1,766 SR
Queue Stats
20W - 5L
1,844 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WetStickyPanda
Ah Muzen Cab
Level 160
God Stats
87W - 15L
1,948 SR
Queue Stats
850W - 298L
1,944 Elo+
Party 1
Team Averages
Level 131
1,807 SR
1,896 Elo+

VS

Team Averages
Level 120
1,574 SR
1,618 Elo+
Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
I Rip Bings
Tsukuyomi
Level 139
God Stats
1W - 2L
1,721 SR
Queue Stats
156W - 156L
1,693 Elo+
Solo
Mulan
Mulan
sasabaki
Mulan
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 145L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
9,360
780
11,081
7,996
3,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
11
1 / 3 / 7
8,584
715
4,174
13,318
11,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
WetStickyPanda
Ah Muzen Cab
14
5 / 2 / 5
9,391
783
10,872
8,096
3,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 4
8,333
694
8,906
8,237
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
I Rip Bings
Tsukuyomi
12
2 / 4 / 4
8,087
674
9,395
10,828
4,715
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
sasabaki
Mulan
11
3 / 3 / 2
7,832
653
6,558
12,218
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
6
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
4
0.75
L
Tsukuyomi
I Rip Bings
Tsukuyomi
2
4
4
1
W
5
1
5
7.5
W
Cerberus
1
3
7
1.5
W
Ah Muzen Cab
WetStickyPanda
Ah Muzen Cab
5
2
5
3.75
L
Mulan
sasabaki
Mulan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
24,859
29,410
Taken
31,283
18,535
Mitigated
15,450
9,177
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,906
35
0
1,012
8,237
2,554
0
3,624
4,613
40,941
0
L
Tsukuyomi
I Rip Bings
Tsukuyomi
9,395
2,647
0
1,375
10,828
4,715
0
4,146
6,682
0
30,143
W
11,081
5,504
0
1,673
7,996
3,709
508
3,457
4,424
34,872
0
W
Cerberus
4,174
396
0
2,985
13,318
11,553
152
3,458
9,518
10,999
0
W
Ah Muzen Cab
WetStickyPanda
Ah Muzen Cab
10,872
5,038
0
4,519
8,096
3,273
1,257
2,668
5,256
0
44,179
L
Mulan
sasabaki
Mulan
6,558
1,018
0
3,058
12,218
8,181
0
7,485
4,733
4,124
18,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
24,252
163
Minions Killed
153
0
Camps Cleared
0
771,140
Distance Traveled
684,822
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,333
694
77
6
0
220,050
3
L
Tsukuyomi
8,087
674
44
4
0
249,841
3
W
Vulcan
9,360
780
52
4
0
276,334
2
W
Cerberus
8,584
715
27
2
0
233,785
4
W
Ah Muzen Cab
9,391
783
84
7
0
261,021
2
L
Mulan
7,832
653
32
3
0
214,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role