Player Matchup

Izanami
Izanami
DJRabb1t
Izanami
Level 28
God Stats
57W - 89L
1,466 SR
Queue Stats
265W - 284L
1,405 Elo+
Party 2
Skadi
Skadi
DJrabb1t607
Skadi
Level 32
God Stats
11W - 18L
1,422 SR
Queue Stats
260W - 264L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
Jmarples_08
Kukulkan
Level 7
God Stats
3W - 1L
1,587 SR
Queue Stats
12W - 12L
1,627 Elo+
Solo
Da Ji
Da Ji
Leonhearted
Da Ji
Level 18
God Stats
4W - 8L
1,274 SR
Queue Stats
113W - 112L
1,446 Elo+
Solo
Ares
Ares
WOLFNINJAzotrra
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,434 Elo+

VS

Team Averages
Level 15
1,468 SR
1,420 Elo+
Ares
Ares
BrOtHeR0127
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,318 Elo+
Solo
Ullr
Ullr
EvilBdog1562
Ullr
Level 22
God Stats
14W - 11L
1,224 SR
Queue Stats
83W - 80L
1,398 Elo+
Party 1
Agni
Agni
Faceless Nex
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 72L
1,466 Elo+
Party 1
Loki
Loki
STORMING KNIGHT
Loki
Level 18
God Stats
5W - 7L
1,479 SR
Queue Stats
167W - 157L
1,434 Elo+
Solo
Yemoja
Yemoja
antroc2006
Yemoja
Level 7
God Stats
3W - 4L
1,636 SR
Queue Stats
13W - 21L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJRabb1t
Izanami
19
6 / 5 / 16
12,461
1,038
12,381
14,540
6,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 1 / 12
14,358
1,197
19,030
7,346
3,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Jmarples_08
Kukulkan
20
9 / 5 / 20
13,303
1,109
17,795
10,697
5,081
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 6 / 13
13,992
1,166
26,236
13,944
6,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 4 / 18
11,428
952
4,882
9,270
10,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,999
750
521
1,930
809
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 6 / 11
12,348
1,029
7,170
19,545
9,085
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 9 / 7
13,979
1,165
17,314
19,472
7,678
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 12 / 7
12,926
1,077
21,689
23,467
10,695
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
antroc2006
Yemoja
19
0 / 11 / 11
11,296
941
3,433
20,690
9,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
58
40
Kills
21
21
Deaths
40
79
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Izanami
DJRabb1t
Izanami
6
5
16
2.8
W
11
1
12
17
L
3
6
11
1.42
L
10
9
7
1.5
W
Kukulkan
Jmarples_08
Kukulkan
9
5
20
3.8
W
13
6
13
3.25
L
8
12
7
0.96
W
1
4
18
2.5
L
Yemoja
antroc2006
Yemoja
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,324
Damage
50,127
55,797
Taken
85,104
31,219
Mitigated
37,673
1,612
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
521
274
0
0
1,930
809
0
737
1,193
866
0
W
Izanami
DJRabb1t
Izanami
12,381
8,397
0
0
14,540
6,336
0
5,696
8,844
0
36,593
W
19,030
11,830
0
0
7,346
3,381
0
2,181
5,165
0
50,766
L
7,170
3,524
0
838
19,545
9,085
0
4,277
15,268
0
16,814
L
17,314
263
72
924
19,472
7,678
0
6,231
13,241
38,750
0
W
Kukulkan
Jmarples_08
Kukulkan
17,795
2,398
0
1,084
10,697
5,081
0
3,888
6,809
27,489
0
W
26,236
8,563
0
528
13,944
6,292
0
5,542
8,402
0
34,455
L
21,689
8,483
0
804
23,467
10,695
0
4,211
19,256
0
35,033
W
4,882
1,314
0
0
9,270
10,129
0
3,961
5,309
11,686
0
L
Yemoja
antroc2006
Yemoja
3,433
1,730
976
907
20,690
9,406
0
7,221
13,469
15,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,542
Gold Earned
59,548
189
Minions Killed
107
2
Camps Cleared
0
1,019,755
Distance Traveled
913,334
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,999
750
0
0
0
30,689
1
W
Izanami
12,461
1,038
50
4
1
203,376
0
W
Skadi
14,358
1,197
87
7
1
225,718
4
L
Ullr
12,348
1,029
25
2
0
239,806
0
L
Agni
13,979
1,165
60
5
0
255,178
2
W
Kukulkan
13,303
1,109
25
2
0
192,398
0
W
Da Ji
13,992
1,166
14
1
0
190,577
0
L
Loki
12,926
1,077
12
1
0
225,427
2
W
Ares
11,428
952
13
1
0
207,686
1
L
Yemoja
11,296
941
10
1
0
162,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role