Player Matchup

Baron Samedi
Baron Samedi
DaddyFatCuck
Baron Samedi
Level 27
God Stats
12W - 7L
1,751 SR
Queue Stats
86W - 66L
1,639 Elo+
Party 2
Heimdallr
Heimdallr
NE Embers
Heimdallr
Level 89
God Stats
10W - 8L
1,530 SR
Queue Stats
27W - 25L
1,545 Elo+
Party 3
Thanatos
Thanatos
PureElm1
Thanatos
Level 81
God Stats
2W - 3L
1,601 SR
Queue Stats
148W - 125L
1,652 Elo+
Party 2
Achilles
Achilles
fatality150
Achilles
Level 78
God Stats
1W - 2L
1,315 SR
Queue Stats
128W - 98L
1,654 Elo+
Party 2
Ymir
Ymir
sSINOFWRATHj
Ymir
Level 58
God Stats
0W - 1L
1,471 SR
Queue Stats
39W - 40L
1,518 Elo+
Party 3
Team Averages
Level 67
1,534 SR
1,602 Elo+

VS

Team Averages
Level 62
1,547 SR
1,588 Elo+
Achilles
Achilles
Codi9294
Achilles
Level 49
God Stats
6W - 1L
1,916 SR
Queue Stats
212W - 217L
1,562 Elo+
Party 4
Sylvanus
Sylvanus
FerretFarmer
Sylvanus
Level 46
God Stats
2W - 0L
1,636 SR
Queue Stats
112W - 54L
1,698 Elo+
Party 1
Bacchus
Bacchus
MsSammich
Bacchus
Level 18
God Stats
1W - 1L
1,279 SR
Queue Stats
21W - 19L
1,568 Elo+
Party 4
Anubis
Anubis
ToshiPakanada
Anubis
Level 88
God Stats
2W - 5L
1,402 SR
Queue Stats
112W - 119L
1,469 Elo+
Solo
Ares
Ares
Yandis
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 81L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyFatCuck
Baron Samedi
16
1 / 5 / 3
9,504
950
9,896
9,981
3,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
NE Embers
Heimdallr
16
0 / 9 / 6
9,546
955
6,830
13,825
4,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
PureElm1
Thanatos
17
2 / 9 / 5
10,487
1,049
9,967
16,319
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
fatality150
Achilles
17
5 / 1 / 3
11,331
1,133
8,862
12,449
13,935
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 4 / 1
8,267
827
1,251
7,122
2,564
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

119

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Codi9294
Achilles
17
1 / 2 / 10
9,424
942
8,126
8,365
5,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
FerretFarmer
Sylvanus
17
8 / 1 / 12
11,240
1,124
13,755
8,181
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
MsSammich
Bacchus
17
1 / 1 / 18
10,114
1,011
5,657
5,649
7,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 2 / 13
11,211
1,121
11,600
6,571
3,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Yandis
Ares
18
9 / 2 / 14
11,457
1,146
13,345
12,233
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
8
Kills
27
28
Deaths
8
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Achilles
Codi9294
Achilles
1
2
10
3
L
Baron Samedi
DaddyFatCuck
Baron Samedi
1
5
3
0.5
W
Sylvanus
FerretFarmer
Sylvanus
8
1
12
14
W
Bacchus
MsSammich
Bacchus
1
1
18
10
L
Heimdallr
NE Embers
Heimdallr
0
9
6
0.33
L
Thanatos
PureElm1
Thanatos
2
9
5
0.5
W
8
2
13
7.25
W
Ares
Yandis
Ares
9
2
14
8
L
Achilles
fatality150
Achilles
5
1
3
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,806
Damage
52,483
59,696
Taken
40,999
30,158
Mitigated
26,817
6,741
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Codi9294
Achilles
8,126
1,604
0
385
8,365
5,562
0
2,339
6,026
0
15,206
L
Baron Samedi
DaddyFatCuck
Baron Samedi
9,896
298
1,452
867
9,981
3,549
0
8,113
1,813
34,605
0
W
Sylvanus
FerretFarmer
Sylvanus
13,755
5,879
1,587
2,332
8,181
4,490
0
2,771
5,410
33,720
3,909
W
Bacchus
MsSammich
Bacchus
5,657
185
450
165
5,649
7,034
0
1,730
3,919
19,991
0
L
Heimdallr
NE Embers
Heimdallr
6,830
3,625
118
207
13,825
4,132
0
10,407
3,245
0
40,848
L
Thanatos
PureElm1
Thanatos
9,967
3,056
0
3,321
16,319
5,978
0
9,763
6,298
0
23,230
W
11,600
335
0
2,528
6,571
3,397
0
1,107
5,464
39,960
0
W
Ares
Yandis
Ares
13,345
1,109
0
994
12,233
6,334
0
3,200
9,033
23,442
0
L
Achilles
fatality150
Achilles
8,862
3,307
0
776
12,449
13,935
0
9,180
3,091
0
22,912
L
1,251
0
0
0
7,122
2,564
0
4,868
2,156
7,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
53,446
211
Minions Killed
201
8
Camps Cleared
9
832,586
Distance Traveled
972,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,424
942
14
1
2
205,165
0
L
Baron Samedi
9,504
950
64
6
1
188,920
0
W
Sylvanus
11,240
1,124
58
6
3
193,215
0
W
Bacchus
10,114
1,011
34
3
0
201,182
0
L
Heimdallr
9,546
955
79
8
0
166,412
0
L
Thanatos
10,487
1,049
26
3
5
199,474
0
W
Anubis
11,211
1,121
73
7
2
178,435
0
W
Ares
11,457
1,146
22
2
2
194,469
0
L
Achilles
11,331
1,133
29
3
1
210,184
0
L
Ymir
8,267
827
13
1
1
67,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role