Player Matchup

Hel
Hel
DeadLaughing
Hel
Level 6
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Fracturrd
Amaterasu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
RK 4lberto
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,500 Elo+
Solo
Artemis
Artemis
YukisTeru
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
eatsand
Kukulkan
Level 15
God Stats
1W - 0L
1,487 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,466 SR
1,500 Elo+

VS

Team Averages
Level 5
1,445 SR
1,364 Elo+
Sun Wukong
Sun Wukong
AWXIII
Sun Wukong
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 27L
1,117 Elo+
Party 1
Kukulkan
Kukulkan
DaBaby_02
Kukulkan
Level 10
God Stats
1W - 3L
1,223 SR
Queue Stats
22W - 33L
1,203 Elo+
Party 1
Neith
Neith
EtherealLamb
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
belkinking
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
mohakola
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
9,503
396
2,044
12,671
8,939
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
Fracturrd
Amaterasu
19
12 / 2 / 2
13,238
552
14,990
21,071
22,134
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
17
8 / 8 / 2
11,947
498
7,910
18,183
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
YukisTeru
Artemis
17
9 / 4 / 6
12,238
510
18,839
19,386
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
eatsand
Kukulkan
20
12 / 3 / 9
13,789
575
18,808
17,680
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWXIII
Sun Wukong
13
3 / 10 / 3
9,695
404
10,337
21,115
19,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
DaBaby_02
Kukulkan
18
8 / 6 / 1
12,027
501
20,049
17,063
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 8 / 4
11,437
477
14,936
19,028
7,135
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
belkinking
Guan Yu
14
1 / 9 / 1
8,889
370
6,635
17,778
17,462
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
mohakola
Nemesis
10
1 / 13 / 0
7,545
314
1,311
14,982
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
42
Kills
17
19
Deaths
46
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AWXIII
Sun Wukong
3
10
3
0.45
L
Kukulkan
DaBaby_02
Kukulkan
8
6
1
1.42
W
1
2
5
1.75
L
4
8
4
0.75
W
Amaterasu
Fracturrd
Amaterasu
12
2
2
6.5
W
Da Ji
8
8
2
1.13
W
Artemis
YukisTeru
Artemis
9
4
6
3
L
Guan Yu
belkinking
Guan Yu
1
9
1
0.17
W
Kukulkan
eatsand
Kukulkan
12
3
9
5.5
L
Nemesis
mohakola
Nemesis
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,591
Damage
53,268
88,991
Taken
89,966
53,689
Mitigated
55,498
26,979
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AWXIII
Sun Wukong
10,337
3,195
0
274
21,115
19,317
241
7,635
13,480
0
55,599
L
Kukulkan
DaBaby_02
Kukulkan
20,049
3,777
0
1,131
17,063
6,415
185
5,410
11,653
64,263
0
W
2,044
717
4,880
4,572
12,671
8,939
729
5,095
7,576
14,797
0
L
14,936
5,109
0
3,655
19,028
7,135
1,694
4,187
14,841
0
52,333
W
Amaterasu
Fracturrd
Amaterasu
14,990
7,144
0
2,602
21,071
22,134
2,638
1,463
19,608
0
69,644
W
Da Ji
7,910
2,338
0
5,122
18,183
6,832
489
2,349
15,834
0
66,588
W
Artemis
YukisTeru
Artemis
18,839
13,253
0
5,310
19,386
7,560
4,463
6,383
13,003
0
69,813
L
Guan Yu
belkinking
Guan Yu
6,635
1,864
85
974
17,778
17,462
92
519
17,259
0
31,518
W
Kukulkan
eatsand
Kukulkan
18,808
3,270
0
4,493
17,680
8,224
4,235
5,273
12,407
98,077
0
L
Nemesis
mohakola
Nemesis
1,311
1,153
0
428
14,982
5,169
0
3,101
11,881
0
18,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,715
Gold Earned
49,593
498
Minions Killed
295
0
Camps Cleared
0
2,050,002
Distance Traveled
1,767,635
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,695
404
53
2
0
367,632
1
L
Kukulkan
12,027
501
97
4
0
384,696
0
W
Hel
9,503
396
25
1
0
439,605
0
L
Neith
11,437
477
79
3
0
358,216
0
W
Amaterasu
13,238
552
106
4
0
447,364
0
W
Da Ji
11,947
498
105
4
0
413,275
6
W
Artemis
12,238
510
101
4
0
378,989
1
L
Guan Yu
8,889
370
37
2
0
368,264
2
W
Kukulkan
13,789
575
161
7
0
370,769
1
L
Nemesis
7,545
314
29
1
0
288,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role