Player Matchup

Ra
Ra
AzurLazuli
Ra
Level 28
God Stats
2W - 3L
1,298 SR
Queue Stats
81W - 84L
1,449 Elo+
Party 2
Artemis
Artemis
EtherealWolf697
Artemis
Level 29
God Stats
31W - 20L
1,558 SR
Queue Stats
102W - 97L
1,476 Elo+
Party 2
Discordia
Discordia
GarrettDoesWork
Discordia
Level 12
God Stats
7W - 2L
1,762 SR
Queue Stats
32W - 26L
1,436 Elo+
Solo
Ymir
Ymir
XyoAmalgam
Ymir
Level 26
God Stats
4W - 13L
1,396 SR
Queue Stats
116W - 98L
1,515 Elo+
Party 2
Nemesis
Nemesis
lifeofhell
Nemesis
Level 12
God Stats
37W - 30L
1,583 SR
Queue Stats
38W - 30L
1,499 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,475 Elo+

VS

Team Averages
Level 17
1,518 SR
1,523 Elo+
Da Ji
Da Ji
ConchaConCajeta
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,732 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EdmondDantes366
Morgan Le Fay
Level 12
God Stats
2W - 3L
1,321 SR
Queue Stats
6W - 7L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
SkaleGamer
Kukulkan
Level 5
God Stats
2W - 1L
1,737 SR
Queue Stats
13W - 13L
1,444 Elo+
Solo
Cabrakan
Cabrakan
iPhyack
Cabrakan
Level 19
God Stats
1W - 1L
1,519 SR
Queue Stats
18W - 12L
1,460 Elo+
Party 1
Chernobog
Chernobog
kvmilv
Chernobog
Level 35
God Stats
3W - 2L
1,514 SR
Queue Stats
56W - 46L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 19
12,527
1,044
12,737
5,138
2,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 0 / 19
13,701
1,142
27,503
4,489
2,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
GarrettDoesWork
Discordia
20
8 / 0 / 20
12,921
1,077
20,862
5,286
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 0 / 20
12,703
1,059
6,939
16,375
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
lifeofhell
Nemesis
19
10 / 2 / 13
12,567
1,047
14,008
12,065
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 1
10,201
850
7,692
20,389
9,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
EdmondDantes366
Morgan Le Fay
17
0 / 7 / 2
10,229
852
7,197
14,044
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
SkaleGamer
Kukulkan
17
0 / 7 / 1
10,436
870
11,181
17,179
6,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
iPhyack
Cabrakan
17
2 / 8 / 0
10,952
913
5,362
21,082
26,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
kvmilv
Chernobog
17
1 / 7 / 2
10,868
906
7,974
15,744
6,767
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
9
36
Kills
3
3
Deaths
36
91
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
19
15.5
L
0
7
1
0.07
L
Morgan Le Fay
EdmondDantes366
Morgan Le Fay
0
7
2
0.14
W
9
0
19
18.5
W
Discordia
GarrettDoesWork
Discordia
8
0
20
18
L
Kukulkan
SkaleGamer
Kukulkan
0
7
1
0.07
W
3
0
20
13
L
Cabrakan
iPhyack
Cabrakan
2
8
0
0.25
L
Chernobog
kvmilv
Chernobog
1
7
2
0.29
W
Nemesis
lifeofhell
Nemesis
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,049
Damage
39,406
43,353
Taken
88,438
38,858
Mitigated
54,669
13,430
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,737
1,442
1,979
1,855
5,138
2,778
0
2,533
2,605
48,842
0
L
7,692
862
0
535
20,389
9,659
0
5,447
14,942
0
29,558
L
Morgan Le Fay
EdmondDantes366
Morgan Le Fay
7,197
944
207
916
14,044
5,744
0
9,626
4,418
30,104
0
W
27,503
12,500
0
1,363
4,489
2,054
0
2,029
2,460
0
49,316
W
Discordia
GarrettDoesWork
Discordia
20,862
292
0
1,981
5,286
2,229
0
3,102
2,184
51,387
0
L
Kukulkan
SkaleGamer
Kukulkan
11,181
1,261
0
293
17,179
6,407
0
9,943
7,236
51,425
0
W
6,939
1,828
0
4,879
16,375
25,332
0
10,123
6,252
16,712
0
L
Cabrakan
iPhyack
Cabrakan
5,362
671
0
163
21,082
26,092
0
6,239
14,843
9,555
0
L
Chernobog
kvmilv
Chernobog
7,974
5,783
0
849
15,744
6,767
0
9,283
6,461
0
28,222
W
Nemesis
lifeofhell
Nemesis
14,008
6,840
0
1,373
12,065
6,465
0
5,953
6,112
0
23,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,419
Gold Earned
52,686
244
Minions Killed
247
11
Camps Cleared
6
1,205,029
Distance Traveled
1,087,723
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,527
1,044
73
6
5
239,588
1
L
Da Ji
10,201
850
52
4
3
249,876
0
L
Morgan Le Fay
10,229
852
47
4
0
183,910
0
W
Artemis
13,701
1,142
46
4
3
252,253
0
W
Discordia
12,921
1,077
75
6
0
220,771
0
L
Kukulkan
10,436
870
97
8
1
241,065
0
W
Ymir
12,703
1,059
23
2
1
241,053
0
L
Cabrakan
10,952
913
12
1
0
207,708
0
L
Chernobog
10,868
906
39
3
2
205,164
4
W
Nemesis
12,567
1,047
27
2
2
251,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role