Player Matchup

Sobek
Sobek
CondorTheSlayer
Sobek
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Tiamat
Tiamat
Grayeyes
Tiamat
Level 13
God Stats
4W - 5L
1,278 SR
Queue Stats
29W - 27L
1,342 Elo+
Solo
Danzaburou
Danzaburou
Joe15473
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,384 Elo+
Solo
Nemesis
Nemesis
Soulzyy
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Osiris
Osiris
dowdis
Osiris
Level 29
God Stats
1W - 2L
1,481 SR
Queue Stats
4W - 7L
1,447 Elo+
Solo
Team Averages
Level 15
1,452 SR
1,321 Elo+

VS

Team Averages
Level 31
1,549 SR
1,406 Elo+
Nemesis
Nemesis
AdamIsMyGrandson
Nemesis
Level 17
God Stats
9W - 5L
1,552 SR
Queue Stats
45W - 51L
1,462 Elo+
Party 1
Arachne
Arachne
Astadaddy
Arachne
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 71L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
NinjaArtwork
Sylvanus
Level 26
God Stats
44W - 59L
1,449 SR
Queue Stats
256W - 334L
1,322 Elo+
Solo
Skadi
Skadi
SwiftyyClean
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,398 Elo+
Solo
Scylla
Scylla
opeiod
Scylla
Level 65
God Stats
9W - 6L
1,745 SR
Queue Stats
71W - 82L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
5,273
377
1,846
12,490
5,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Grayeyes
Tiamat
6
0 / 12 / 0
4,710
336
2,166
10,531
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Joe15473
Danzaburou
5
0 / 5 / 0
4,729
338
1,086
4,329
1,303
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Soulzyy
Nemesis
8
0 / 7 / 1
5,661
404
5,011
12,121
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
dowdis
Osiris
10
3 / 7 / 0
6,667
476
4,327
12,690
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,525
609
8,348
6,440
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Astadaddy
Arachne
13
14 / 0 / 9
9,071
648
7,891
7,971
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
NinjaArtwork
Sylvanus
11
0 / 2 / 6
7,058
504
697
7,790
5,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 2 / 8
8,108
579
7,803
8,812
3,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
opeiod
Scylla
14
15 / 0 / 11
9,376
670
14,293
6,345
2,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
78
3
Kills
40
40
Deaths
5
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Arachne
Astadaddy
Arachne
14
0
9
18.5
L
0
9
0
0
L
Tiamat
Grayeyes
Tiamat
0
12
0
0
L
Danzaburou
Joe15473
Danzaburou
0
5
0
0
W
Sylvanus
NinjaArtwork
Sylvanus
0
2
6
1.5
L
Nemesis
Soulzyy
Nemesis
0
7
1
0.07
W
5
2
8
4.5
L
Osiris
dowdis
Osiris
3
7
0
0.43
W
Scylla
opeiod
Scylla
15
0
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,436
Damage
39,032
52,161
Taken
37,358
20,880
Mitigated
18,538
6,192
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,348
3,162
0
3,056
6,440
2,767
3,129
89
6,351
0
37,569
W
Arachne
Astadaddy
Arachne
7,891
6,353
0
3,040
7,971
3,880
1,572
1,618
6,257
0
28,953
L
1,846
377
0
429
12,490
5,866
0
3,965
8,525
8,227
0
L
Tiamat
Grayeyes
Tiamat
2,166
311
10
1,248
10,531
4,148
0
5,561
4,970
13,971
0
L
Danzaburou
Joe15473
Danzaburou
1,086
368
0
181
4,329
1,303
0
1,217
3,112
0
7,335
W
Sylvanus
NinjaArtwork
Sylvanus
697
298
1,207
2,310
7,790
5,779
1,574
312
7,478
18,355
0
L
Nemesis
Soulzyy
Nemesis
5,011
2,016
0
361
12,121
3,301
0
2,008
10,113
0
26,641
W
7,803
4,407
0
3,216
8,812
3,240
1,823
682
8,130
0
44,668
L
Osiris
dowdis
Osiris
4,327
2,151
0
3,963
12,690
6,262
0
2,239
10,451
0
19,878
W
Scylla
opeiod
Scylla
14,293
3,030
0
3,868
6,345
2,872
2,064
1,215
5,130
54,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
42,138
136
Minions Killed
317
0
Camps Cleared
0
1,019,560
Distance Traveled
1,350,379
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,525
609
71
5
0
279,686
0
W
Arachne
9,071
648
54
4
0
331,797
0
L
Sobek
5,273
377
9
1
0
212,772
1
L
Tiamat
4,710
336
20
1
0
183,203
1
L
Danzaburou
4,729
338
19
1
0
136,468
0
W
Sylvanus
7,058
504
41
3
0
227,232
2
L
Nemesis
5,661
404
46
3
0
248,710
0
W
Skadi
8,108
579
69
5
0
242,831
0
L
Osiris
6,667
476
42
3
0
238,407
1
W
Scylla
9,376
670
82
6
0
268,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role