Player Matchup

Anubis
Anubis
JLBullfrog05
Anubis
Level 123
God Stats
2W - 2L
1,576 SR
Queue Stats
158W - 178L
1,529 Elo+
Party 1
Hachiman
Hachiman
Saltboi2
Hachiman
Level 14
God Stats
15W - 9L
1,830 SR
Queue Stats
24W - 27L
1,657 Elo+
Party 1
Hercules
Hercules
TheGodOfScrubs
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,551 Elo+
Party 1
Tiamat
Tiamat
tiphonn
Tiamat
Level 28
God Stats
4W - 1L
1,722 SR
Queue Stats
57W - 62L
1,516 Elo+
Party 1
Bacchus
Bacchus
xavcoolguy
Bacchus
Level 29
God Stats
10W - 9L
1,641 SR
Queue Stats
33W - 38L
1,502 Elo+
Party 1
Team Averages
Level 45
1,654 SR
1,551 Elo+

VS

Team Averages
Level 17
1,587 SR
1,567 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
DaJiMommyMilkers
Hou Yi
Level 3
God Stats
6W - 0L
1,500 SR
Queue Stats
20W - 6L
1,590 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GuinnessRat
Morgan Le Fay
Level 28
God Stats
7W - 4L
1,565 SR
Queue Stats
114W - 116L
1,554 Elo+
Solo
Nemesis
Nemesis
stxmpxde
Nemesis
Level 28
God Stats
21W - 4L
1,830 SR
Queue Stats
163W - 122L
1,649 Elo+
Solo
Sylvanus
Sylvanus
zervs
Sylvanus
Level 23
God Stats
35W - 32L
1,541 SR
Queue Stats
137W - 150L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 5 / 0
5,122
466
4,486
9,113
4,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Saltboi2
Hachiman
6
1 / 6 / 0
4,434
403
2,912
6,660
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
8
0 / 2 / 0
4,651
423
1,874
7,803
4,277
Mace

Mace

+10
Physical Power

Tiamat
tiphonn
Tiamat
8
0 / 5 / 0
4,918
447
2,367
7,815
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
xavcoolguy
Bacchus
6
0 / 4 / 1
4,548
413
2,664
8,180
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
3 / 0 / 9
5,869
534
5,607
7,549
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 1 / 1
7,381
671
7,837
6,591
2,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
GuinnessRat
Morgan Le Fay
11
3 / 0 / 8
6,560
596
6,426
6,033
1,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
stxmpxde
Nemesis
12
7 / 0 / 4
7,426
675
6,598
6,525
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
zervs
Sylvanus
12
2 / 0 / 4
6,760
615
3,707
4,529
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
22
22
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
9
7.5
W
7
1
1
7.5
W
Morgan Le Fay
GuinnessRat
Morgan Le Fay
3
0
8
7
L
Anubis
0
5
0
0
L
Hachiman
Saltboi2
Hachiman
1
6
0
0.17
L
Hercules
0
2
0
0
W
Nemesis
stxmpxde
Nemesis
7
0
4
9
L
Tiamat
tiphonn
Tiamat
0
5
0
0
L
Bacchus
xavcoolguy
Bacchus
0
4
1
0.13
W
Sylvanus
zervs
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
30,175
39,571
Taken
31,227
19,212
Mitigated
14,050
7,757
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,607
1,561
0
3,394
7,549
4,925
0
2,864
4,601
0
25,040
W
7,837
5,664
0
2,588
6,591
2,055
116
1,290
5,301
0
50,816
W
Morgan Le Fay
GuinnessRat
Morgan Le Fay
6,426
365
0
2,189
6,033
1,971
0
3,584
2,369
36,063
0
L
Anubis
4,486
451
0
3,875
9,113
4,207
39
4,222
4,697
29,280
0
L
Hachiman
Saltboi2
Hachiman
2,912
1,306
0
0
6,660
1,679
0
529
5,902
0
11,778
L
Hercules
1,874
743
0
1,448
7,803
4,277
0
2,864
4,851
0
16,763
W
Nemesis
stxmpxde
Nemesis
6,598
3,640
0
655
6,525
2,732
0
1,446
5,049
0
43,759
L
Tiamat
tiphonn
Tiamat
2,367
47
0
2,200
7,815
3,492
0
1,689
6,033
23,687
0
L
Bacchus
xavcoolguy
Bacchus
2,664
843
0
234
8,180
5,557
0
401
7,491
10,045
0
W
Sylvanus
zervs
Sylvanus
3,707
1,036
422
2,504
4,529
2,367
0
226
4,275
26,600
7,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
33,996
180
Minions Killed
358
0
Camps Cleared
0
953,725
Distance Traveled
1,026,688
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,869
534
37
3
0
210,717
5
W
Hou Yi
7,381
671
92
8
0
197,952
2
W
Morgan Le Fay
6,560
596
54
5
0
201,180
0
L
Anubis
5,122
466
59
5
0
180,396
4
L
Hachiman
4,434
403
24
2
0
179,028
1
L
Hercules
4,651
423
38
3
0
200,278
4
W
Nemesis
7,426
675
91
8
0
249,751
0
L
Tiamat
4,918
447
46
4
0
189,705
0
L
Bacchus
4,548
413
13
1
0
204,318
0
W
Sylvanus
6,760
615
84
8
0
167,088
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role