Player Matchup

Chang'e
Chang'e
Andre All Day
Chang'e
Level 25
God Stats
2W - 6L
1,149 SR
Queue Stats
81W - 102L
1,352 Elo+
Solo
Khepri
Khepri
DirtThePresident
Khepri
Level 28
God Stats
6W - 4L
1,679 SR
Queue Stats
127W - 132L
1,323 Elo+
Party 1
Hades
Hades
Gigantrous
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,361 Elo+
Solo
Medusa
Medusa
MythicMiracle
Medusa
Level 27
God Stats
3W - 1L
1,756 SR
Queue Stats
66W - 60L
1,522 Elo+
Solo
Set
Set
stormy_mainstay4
Set
Level 27
God Stats
6W - 7L
1,514 SR
Queue Stats
120W - 111L
1,383 Elo+
Party 1
Team Averages
Level 26
1,520 SR
1,388 Elo+

VS

Team Averages
Level 22
1,498 SR
1,445 Elo+
Medusa
Medusa
CT9731Jormun
Medusa
Level 27
God Stats
42W - 36L
1,513 SR
Queue Stats
104W - 111L
1,427 Elo+
Solo
Bakasura
Bakasura
JunkDog117
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,533 Elo+
Solo
Ra
Ra
SilentJones
Ra
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
11W - 7L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xx_jona360_xX
Tsukuyomi
Level 8
God Stats
3W - 9L
1,268 SR
Queue Stats
303W - 323L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
gressthanes
Gilgamesh
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
125W - 152L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
6 / 2 / 8
12,251
583
7,265
13,118
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 25
11,611
553
6,862
13,438
17,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
16
13 / 3 / 9
11,931
568
18,292
19,148
11,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 0 / 9
14,253
679
26,343
15,641
8,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
16 / 3 / 9
12,945
616
19,790
15,041
10,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 12 / 2
8,331
397
12,350
22,784
7,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
JunkDog117
Bakasura
14
1 / 9 / 4
9,277
442
6,773
21,927
15,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 13 / 3
7,986
380
9,046
19,954
8,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Xx_jona360_xX
Tsukuyomi
12
1 / 10 / 1
8,000
381
4,107
13,598
4,529
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
gressthanes
Gilgamesh
15
4 / 11 / 1
10,434
497
14,687
19,865
9,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
18
55
Kills
7
8
Deaths
55
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
6
2
8
5
L
Medusa
1
12
2
0.17
W
2
0
25
14.5
W
Hades
13
3
9
5.83
L
Bakasura
JunkDog117
Bakasura
1
9
4
0.33
W
18
0
9
22.5
L
0
13
3
0.12
L
Tsukuyomi
Xx_jona360_xX
Tsukuyomi
1
10
1
0.15
L
Gilgamesh
gressthanes
Gilgamesh
4
11
1
0.41
W
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,552
Damage
46,963
76,386
Taken
98,128
53,564
Mitigated
46,126
23,036
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
7,265
632
1,107
5,471
13,118
5,786
3,488
1,927
11,191
56,012
0
L
Medusa
12,350
6,536
0
2,676
22,784
7,356
0
6,773
16,011
0
44,960
W
6,862
546
0
0
13,438
17,156
525
1,200
12,128
23,296
0
W
Hades
18,292
2,967
232
8,915
19,148
11,300
1,522
4,102
14,595
48,334
0
L
Bakasura
JunkDog117
Bakasura
6,773
4,861
0
4,633
21,927
15,900
0
4,066
17,861
0
39,720
W
26,343
17,452
0
6,129
15,641
8,784
6,333
1,212
14,228
0
142,820
L
9,046
1,711
546
4,069
19,954
8,360
0
10,392
9,562
41,781
0
L
Tsukuyomi
Xx_jona360_xX
Tsukuyomi
4,107
1,265
0
133
13,598
4,529
0
5,689
7,909
0
26,289
L
Gilgamesh
gressthanes
Gilgamesh
14,687
5,663
0
1,642
19,865
9,981
0
5,499
14,366
0
60,152
W
19,790
9,622
0
1,182
15,041
10,538
358
605
14,240
0
83,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,991
Gold Earned
44,028
526
Minions Killed
349
0
Camps Cleared
0
1,844,935
Distance Traveled
1,613,807
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,251
583
104
5
0
298,837
1
L
Medusa
8,331
397
52
2
0
349,808
2
W
Khepri
11,611
553
23
1
0
419,558
0
W
Hades
11,931
568
87
4
0
276,668
1
L
Bakasura
9,277
442
102
5
0
339,899
0
W
Medusa
14,253
679
191
9
0
418,989
0
L
Ra
7,986
380
61
3
0
263,527
2
L
Tsukuyomi
8,000
381
47
2
0
316,280
0
L
Gilgamesh
10,434
497
87
4
0
344,293
0
W
Set
12,945
616
121
6
0
430,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role