Player Matchup

Hun Batz
Hun Batz
DanceParty04
Hun Batz
Level 106
God Stats
5W - 2L
1,481 SR
Queue Stats
311W - 336L
1,426 Elo+
Party 1
Medusa
Medusa
JackGabby
Medusa
Level 82
God Stats
2W - 1L
1,409 SR
Queue Stats
132W - 136L
1,493 Elo+
Party 1
Zeus
Zeus
Obstac1e
Zeus
Level 85
God Stats
3W - 2L
1,523 SR
Queue Stats
149W - 156L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
UXPsyk
Sylvanus
Level 129
God Stats
5W - 3L
1,943 SR
Queue Stats
244W - 236L
1,519 Elo+
Solo
Cupid
Cupid
memo_6300
Cupid
Level 80
God Stats
3W - 3L
1,508 SR
Queue Stats
288W - 295L
1,488 Elo+
Solo
Team Averages
Level 96
1,573 SR
1,474 Elo+

VS

Team Averages
Level 87
1,398 SR
1,450 Elo+
Ganesha
Ganesha
HindoHando
Ganesha
Level 64
God Stats
3W - 3L
1,559 SR
Queue Stats
289W - 275L
1,488 Elo+
Solo
Janus
Janus
QuesitosCracks
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
Sailor Grimy
Baron Samedi
Level 129
God Stats
1W - 2L
1,173 SR
Queue Stats
96W - 94L
1,542 Elo+
Solo
Danzaburou
Danzaburou
alex1418
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,341 Elo+
Party 2
Heimdallr
Heimdallr
veec17
Heimdallr
Level 89
God Stats
0W - 3L
1,259 SR
Queue Stats
15W - 33L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DanceParty04
Hun Batz
16
1 / 4 / 7
8,984
749
6,328
9,548
3,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
JackGabby
Medusa
16
2 / 3 / 6
8,981
748
9,015
10,596
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
19
11 / 4 / 6
11,597
966
30,048
12,798
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
UXPsyk
Sylvanus
16
0 / 6 / 14
9,808
817
7,684
18,856
21,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
memo_6300
Cupid
17
3 / 3 / 8
9,831
819
10,577
9,311
3,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HindoHando
Ganesha
16
0 / 4 / 18
9,810
818
9,018
22,741
25,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 3 / 7
9,030
753
10,193
9,392
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Sailor Grimy
Baron Samedi
17
7 / 3 / 7
10,620
885
12,208
9,594
5,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
alex1418
Danzaburou
16
3 / 3 / 10
9,306
776
7,752
12,877
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
veec17
Heimdallr
17
4 / 4 / 13
9,971
831
10,886
16,341
8,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
75
17
Kills
20
20
Deaths
17
41
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DanceParty04
Hun Batz
1
4
7
1.13
L
Ganesha
HindoHando
Ganesha
0
4
18
2.25
W
Medusa
JackGabby
Medusa
2
3
6
1.67
W
Zeus
11
4
6
3.5
L
6
3
7
3.17
L
Baron Samedi
Sailor Grimy
Baron Samedi
7
3
7
3.5
W
Sylvanus
UXPsyk
Sylvanus
0
6
14
1.17
L
Danzaburou
alex1418
Danzaburou
3
3
10
2.67
W
Cupid
memo_6300
Cupid
3
3
8
2.33
L
Heimdallr
veec17
Heimdallr
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,652
Damage
50,057
61,109
Taken
70,945
38,162
Mitigated
47,822
24,494
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DanceParty04
Hun Batz
6,328
360
266
1,048
9,548
3,997
597
4,408
5,140
0
17,464
L
Ganesha
HindoHando
Ganesha
9,018
458
2,637
4,474
22,741
25,584
291
11,264
11,477
24,607
0
W
Medusa
JackGabby
Medusa
9,015
3,451
1,264
1,663
10,596
3,589
292
7,151
3,445
0
24,622
W
Zeus
30,048
2,097
1,582
1,798
12,798
5,659
874
6,089
6,709
49,324
0
L
10,193
609
995
1,323
9,392
3,683
0
4,231
5,161
17,989
0
L
Baron Samedi
Sailor Grimy
Baron Samedi
12,208
242
4,658
1,655
9,594
5,037
506
4,140
5,454
22,793
0
W
Sylvanus
UXPsyk
Sylvanus
7,684
1,113
7,583
5,950
18,856
21,213
30
9,634
9,222
12,457
0
L
Danzaburou
alex1418
Danzaburou
7,752
1,891
1,044
2,659
12,877
5,453
143
8,034
4,843
0
15,688
W
Cupid
memo_6300
Cupid
10,577
5,677
2,050
1,290
9,311
3,704
3,636
4,137
5,174
0
26,711
L
Heimdallr
veec17
Heimdallr
10,886
2,610
1,738
1,975
16,341
8,065
370
10,063
6,278
0
24,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,201
Gold Earned
48,737
141
Minions Killed
132
0
Camps Cleared
0
1,222,270
Distance Traveled
1,097,110
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,984
749
29
2
0
243,837
1
L
Ganesha
9,810
818
2
0
0
221,210
0
W
Medusa
8,981
748
27
2
0
239,521
0
W
Zeus
11,597
966
45
4
0
238,828
2
L
Janus
9,030
753
29
2
0
228,301
1
L
Baron Samedi
10,620
885
30
3
0
214,461
0
W
Sylvanus
9,808
817
10
1
0
280,402
0
L
Danzaburou
9,306
776
28
2
0
207,149
0
W
Cupid
9,831
819
30
3
0
219,682
0
L
Heimdallr
9,971
831
43
4
0
225,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role