Player Matchup

Arachne
Arachne
Alex-revolution
Arachne
Level 123
God Stats
66W - 35L
1,632 SR
Queue Stats
267W - 242L
1,513 Elo+
Party 3
Ares
Ares
DecentSmitePlayr
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,719 Elo+
Party 3
Neith
Neith
Mordsith_Cara
Neith
Level 7
God Stats
8W - 7L
1,540 SR
Queue Stats
16W - 10L
1,081 Elo+
Party 2
Anubis
Anubis
Sicarius--Deorum
Anubis
Level 124
God Stats
35W - 14L
1,543 SR
Queue Stats
106W - 106L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
temp-109354
Sun Wukong
Level 24
God Stats
25W - 25L
1,466 SR
Queue Stats
48W - 47L
1,431 Elo+
Party 3
Team Averages
Level 58
1,536 SR
1,438 Elo+

VS

Team Averages
Level 27
1,567 SR
1,500 Elo+
Tyr
Tyr
DrkM1k3
Tyr
Level 18
God Stats
2W - 2L
1,738 SR
Queue Stats
13W - 9L
1,648 Elo+
Solo
Chronos
Chronos
FeedinYouLead
Chronos
Level 28
God Stats
2W - 4L
1,510 SR
Queue Stats
24W - 30L
1,472 Elo+
Party 1
Fenrir
Fenrir
Julienichole17
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,503 Elo+
Solo
Ymir
Ymir
RsK_Nitro
Ymir
Level 29
God Stats
2W - 5L
1,642 SR
Queue Stats
25W - 33L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
ZeroDarlings
Nu Wa
Level 32
God Stats
0W - 2L
1,444 SR
Queue Stats
32W - 43L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,258
626
6,520
6,120
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 0 / 9
5,330
533
2,948
9,044
3,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 4
5,424
542
3,556
3,412
974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
13 / 0 / 1
7,689
769
9,324
6,380
3,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
temp-109354
Sun Wukong
9
3 / 3 / 4
5,644
564
3,095
5,497
3,179
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
8
1 / 4 / 1
4,998
500
1,593
7,272
3,821
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
8
3 / 5 / 1
5,507
551
3,377
5,745
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 2
4,905
491
3,426
8,233
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
7
1 / 3 / 1
4,879
488
2,706
8,130
2,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 7 / 0
4,342
434
2,658
5,972
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
24
Kills
6
7
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
0
0
9
4.5
L
Tyr
1
4
1
0.38
L
Chronos
3
5
1
0.7
L
1
5
2
0.4
W
2
3
4
1.33
L
Ymir
1
3
1
0.5
W
13
0
1
13.5
L
0
7
0
0
W
Sun Wukong
temp-109354
Sun Wukong
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
13,760
30,453
Taken
35,352
13,947
Mitigated
11,205
11,378
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,520
3,981
0
2,686
6,120
2,541
226
696
5,354
0
35,318
W
2,948
218
0
2,742
9,044
3,918
6
3,001
5,971
13,005
0
L
Tyr
1,593
86
0
842
7,272
3,821
49
1,887
5,385
0
14,397
L
Chronos
3,377
705
0
93
5,745
1,387
596
1,998
3,747
18,086
0
L
3,426
979
0
1,100
8,233
2,322
0
2,305
5,928
0
19,595
W
3,556
1,162
0
777
3,412
974
431
2,332
1,050
0
20,249
L
Ymir
2,706
1,122
0
2,020
8,130
2,546
104
2,165
5,965
16,219
0
W
9,324
822
0
4,854
6,380
3,335
559
1,794
4,360
43,287
0
L
2,658
601
0
0
5,972
1,129
84
3,917
2,055
11,675
0
W
Sun Wukong
temp-109354
Sun Wukong
3,095
392
0
319
5,497
3,179
1,432
450
4,977
0
21,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
24,631
236
Minions Killed
157
0
Camps Cleared
0
996,911
Distance Traveled
889,314
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,258
626
64
6
0
239,625
5
W
Ares
5,330
533
18
2
0
198,720
1
L
Tyr
4,998
500
28
3
0
189,743
1
L
Chronos
5,507
551
41
4
0
182,438
0
L
Fenrir
4,905
491
42
4
0
179,119
1
W
Neith
5,424
542
35
4
0
185,402
3
L
Ymir
4,879
488
24
2
0
176,574
0
W
Anubis
7,689
769
80
8
0
175,352
0
L
Nu Wa
4,342
434
22
2
0
161,440
0
W
Sun Wukong
5,644
564
39
4
0
197,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role