Player Matchup

Merlin
Merlin
Belthyor
Merlin
Level 91
God Stats
8W - 9L
1,301 SR
Queue Stats
286W - 265L
1,510 Elo+
Solo
Awilix
Awilix
Drago-ElRenacido
Awilix
Level 105
God Stats
6W - 1L
1,716 SR
Queue Stats
254W - 236L
1,518 Elo+
Solo
Mulan
Mulan
MASTERCOOL191
Mulan
Level 126
God Stats
19W - 12L
1,434 SR
Queue Stats
415W - 413L
1,513 Elo+
Party 1
Medusa
Medusa
MASTERMALL0W
Medusa
Level 123
God Stats
57W - 40L
1,669 SR
Queue Stats
248W - 240L
1,514 Elo+
Party 1
Ares
Ares
SillyJester603
Ares
Level 127
God Stats
47W - 34L
1,563 SR
Queue Stats
377W - 340L
1,492 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,509 Elo+

VS

Team Averages
Level 91
1,498 SR
1,418 Elo+
Raijin
Raijin
BiddiBiscuit
Raijin
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
407W - 513L
1,468 Elo+
Solo
Ymir
Ymir
D-GeEzY3
Ymir
Level 62
God Stats
90W - 84L
1,458 SR
Queue Stats
169W - 199L
1,366 Elo+
Party 2
Kali
Kali
Dangerous_Dunks
Kali
Level 117
God Stats
1W - 1L
1,766 SR
Queue Stats
232W - 244L
1,449 Elo+
Party 2
Bacchus
Bacchus
ih8blizz
Bacchus
Level 83
God Stats
0W - 3L
1,266 SR
Queue Stats
25W - 30L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
savario856
Danzaburou
Level 105
God Stats
3W - 4L
1,502 SR
Queue Stats
239W - 257L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Belthyor
Merlin
13
6 / 0 / 5
7,983
614
5,820
3,165
982
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 0 / 2
7,285
560
4,615
6,831
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 1
7,271
559
3,830
6,424
5,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
12
4 / 2 / 4
7,190
553
8,652
7,567
2,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 1 / 4
6,380
491
5,272
6,445
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 2 / 0
6,829
525
2,128
7,650
2,513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
8
1 / 6 / 2
5,672
436
2,477
12,715
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 1
5,939
457
2,945
6,141
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ih8blizz
Bacchus
11
1 / 1 / 1
6,071
467
3,226
6,110
8,280
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
savario856
Danzaburou
9
1 / 5 / 2
5,822
448
3,536
8,046
2,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
5
5
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Belthyor
Merlin
6
0
5
8.5
L
Raijin
0
2
0
0
L
Ymir
1
6
2
0.33
L
2
3
1
0.83
W
5
0
2
6
W
0
2
1
0.25
W
Medusa
4
2
4
3
W
2
1
4
4
L
Bacchus
ih8blizz
Bacchus
1
1
1
1.5
L
Danzaburou
savario856
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
14,312
30,432
Taken
40,662
13,822
Mitigated
22,197
3,845
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Belthyor
Merlin
5,820
552
0
462
3,165
982
724
916
2,249
44,649
0
L
Raijin
2,128
129
0
250
7,650
2,513
0
1,744
5,906
41,694
0
L
Ymir
2,477
277
428
1,848
12,715
7,620
0
5,405
7,310
18,763
0
L
2,945
2,145
0
973
6,141
1,640
0
555
5,586
0
26,613
W
4,615
1,675
0
750
6,831
2,044
50
1,203
5,583
0
37,426
W
3,830
1,290
0
1,508
6,424
5,086
1,588
2,305
3,610
0
42,610
W
Medusa
8,652
3,857
0
500
7,567
2,441
174
1,522
6,045
0
53,262
W
5,272
110
0
625
6,445
3,269
520
1,496
4,949
25,680
0
L
Bacchus
ih8blizz
Bacchus
3,226
617
0
913
6,110
8,280
0
1,160
4,950
21,481
0
L
Danzaburou
savario856
Danzaburou
3,536
1,557
0
1,774
8,046
2,144
0
2,228
5,818
0
29,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
30,333
390
Minions Killed
296
0
Camps Cleared
0
1,181,047
Distance Traveled
1,035,166
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,983
614
88
7
0
208,934
1
L
Raijin
6,829
525
89
7
0
217,938
5
L
Ymir
5,672
436
25
2
0
206,509
3
L
Kali
5,939
457
56
4
0
186,021
0
W
Awilix
7,285
560
59
5
0
284,939
3
W
Mulan
7,271
559
110
8
0
185,379
0
W
Medusa
7,190
553
96
7
0
247,237
3
W
Ares
6,380
491
37
3
0
254,558
2
L
Bacchus
6,071
467
54
4
0
199,123
0
L
Danzaburou
5,822
448
72
6
0
225,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role