Player Matchup

Morgan Le Fay
Morgan Le Fay
JACKSNYDER1227
Morgan Le Fay
Level 90
God Stats
0W - 3L
1,327 SR
Queue Stats
19W - 43L
1,226 Elo+
Solo
Medusa
Medusa
Partpatron000
Medusa
Level 100
God Stats
1W - 3L
1,355 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 2
Zeus
Zeus
SPRINKLE 4LIFE2
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 97
1,394 SR
1,356 Elo+

VS

Team Averages
Level 82
1,418 SR
1,395 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Spectra VaLos
Medusa
Level 121
God Stats
1W - 0L
1,255 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 1
Ra
Ra
sorry_mom36
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JACKSNYDER1227
Morgan Le Fay
12
1 / 6 / 7
8,756
625
8,148
11,414
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 7
8,797
628
8,727
9,474
3,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 5 / 1
9,226
659
9,819
7,878
2,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
9 / 1 / 6
11,087
792
10,430
14,902
12,188
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 3 / 9
10,758
768
11,000
11,585
4,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 11
9,279
663
3,100
9,186
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
16
16
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
6
12
L
Morgan Le Fay
JACKSNYDER1227
Morgan Le Fay
1
6
7
0.75
L
1
5
7
0.9
L
6
5
1
1.3
W
6
3
9
3.5
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,694
Damage
24,530
28,766
Taken
35,673
10,683
Mitigated
19,083
2,714
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,430
1,242
654
4,598
14,902
12,188
527
7,371
7,531
0
33,730
L
Morgan Le Fay
JACKSNYDER1227
Morgan Le Fay
8,148
538
0
830
11,414
4,538
0
1,635
9,779
27,309
0
L
8,727
1,175
277
523
9,474
3,565
72
1,075
8,399
0
38,893
L
9,819
1,299
0
1,084
7,878
2,580
0
390
7,488
26,191
0
W
11,000
4,118
0
2,131
11,585
4,085
2,540
6,295
5,290
0
52,429
W
3,100
161
2,341
1,802
9,186
2,810
181
4,301
4,885
17,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
31,124
138
Minions Killed
163
0
Camps Cleared
0
664,130
Distance Traveled
792,728
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,087
792
51
4
0
288,046
2
L
Morgan Le Fay
8,756
625
37
3
0
230,495
1
L
Medusa
8,797
628
61
4
0
253,548
4
L
Zeus
9,226
659
40
3
0
180,087
0
W
Medusa
10,758
768
76
5
0
265,304
5
W
Ra
9,279
663
36
3
0
239,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role