Player Matchup

Thanatos
Thanatos
C2C Kondawg
Thanatos
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
Ckarther
Merlin
Level 129
God Stats
4W - 3L
1,456 SR
Queue Stats
74W - 93L
1,456 Elo+
Solo
Scylla
Scylla
Tiltedfate2767
Scylla
Level 129
God Stats
3W - 4L
1,690 SR
Queue Stats
10W - 16L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
V12-Jupiter
Sun Wukong
Level 85
God Stats
2W - 3L
1,668 SR
Queue Stats
42W - 80L
1,427 Elo+
Solo
Team Averages
Level 107
1,579 SR
1,444 Elo+

VS

Team Averages
Level 77
1,527 SR
1,496 Elo+
Hel
Hel
HI Saga IH
Hel
Level 129
God Stats
0W - 1L
1,821 SR
Queue Stats
112W - 146L
1,492 Elo+
Party 2
Izanami
Izanami
LoWKeY GRiMEY
Izanami
Level 42
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
LoWKeY UnTAMED
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
angelo1290
Gilgamesh
Level 99
God Stats
1W - 5L
1,541 SR
Queue Stats
81W - 101L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C2C Kondawg
Thanatos
15
3 / 0 / 4
9,231
769
7,840
8,592
3,536
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Ckarther
Merlin
16
3 / 1 / 6
9,854
821
12,724
7,339
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 0 / 8
10,240
853
10,954
5,327
2,039
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
V12-Jupiter
Sun Wukong
16
4 / 1 / 6
9,549
796
13,559
11,002
10,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,160
680
9,292
14,083
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
13
0 / 4 / 0
7,962
664
2,813
9,890
3,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
7,997
666
2,363
11,445
4,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
angelo1290
Gilgamesh
13
1 / 3 / 0
7,947
662
6,014
17,803
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
2
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
C2C Kondawg
Thanatos
3
0
4
5
W
Merlin
Ckarther
Merlin
3
1
6
6
L
1
4
1
0.38
L
Izanami
0
4
0
0
L
0
5
1
0.1
W
6
0
8
10
W
Sun Wukong
V12-Jupiter
Sun Wukong
4
1
6
7
L
Gilgamesh
angelo1290
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,077
Damage
20,482
32,260
Taken
53,221
19,463
Mitigated
24,804
12,769
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
C2C Kondawg
Thanatos
7,840
1,629
0
6,154
8,592
3,536
1,730
960
7,540
0
29,835
W
Merlin
Ckarther
Merlin
12,724
1,159
347
1,442
7,339
2,913
368
3,135
3,984
46,186
0
L
9,292
0
4,408
7,872
14,083
5,421
0
7,965
6,118
30,518
0
L
Izanami
2,813
1,726
0
1,507
9,890
3,451
0
4,358
5,532
0
29,220
L
2,363
1,051
209
2,316
11,445
4,749
0
4,741
6,704
0
21,039
W
10,954
408
0
1,332
5,327
2,039
843
2,303
2,979
37,959
0
W
Sun Wukong
V12-Jupiter
Sun Wukong
13,559
1,893
190
3,304
11,002
10,975
362
3,229
7,374
0
30,968
L
Gilgamesh
angelo1290
Gilgamesh
6,014
1,098
0
2,376
17,803
11,183
93
7,316
10,487
0
21,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
32,066
221
Minions Killed
193
9
Camps Cleared
8
1,025,032
Distance Traveled
890,046
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,231
769
44
4
0
274,422
0
W
Merlin
9,854
821
64
5
4
248,881
3
L
Hel
8,160
680
59
5
3
230,271
1
L
Izanami
7,962
664
55
5
3
217,018
0
L
Mercury
7,997
666
43
4
2
223,082
2
W
Scylla
10,240
853
69
6
4
233,556
0
W
Sun Wukong
9,549
796
44
4
1
268,173
1
L
Gilgamesh
7,947
662
36
3
0
219,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role