Player Matchup

Athena
Athena
CplCorn
Athena
Level 15
God Stats
1W - 1L
1,577 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Ah Puch
Ah Puch
EmPeezy
Ah Puch
Level 18
God Stats
1W - 2L
1,536 SR
Queue Stats
218W - 157L
1,643 Elo+
Solo
Hades
Hades
SkelingtonSr
Hades
Level 4
God Stats
16W - 16L
1,500 SR
Queue Stats
403W - 409L
1,367 Elo+
Solo
Kukulkan
Kukulkan
VIKINGTHANE
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,611 Elo+
Solo
Kali
Kali
felipeZerooh
Kali
Level 25
God Stats
4W - 5L
1,508 SR
Queue Stats
104W - 97L
1,565 Elo+
Solo
Team Averages
Level 13
1,524 SR
1,563 Elo+

VS

Team Averages
Level 18
1,665 SR
1,567 Elo+
Cu Chulainn
Cu Chulainn
CEOAlbert
Cu Chulainn
Level 5
God Stats
2W - 1L
1,695 SR
Queue Stats
8W - 5L
1,545 Elo+
Party 1
Neith
Neith
Drainnix
Neith
Level 26
God Stats
29W - 23L
1,628 SR
Queue Stats
132W - 140L
1,512 Elo+
Solo
Merlin
Merlin
Legaciezz
Merlin
Level 26
God Stats
15W - 9L
1,826 SR
Queue Stats
135W - 117L
1,572 Elo+
Party 1
Nemesis
Nemesis
MsMarieMoen
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,651 Elo+
Solo
Khepri
Khepri
ZeroDaPharoah
Khepri
Level 17
God Stats
6W - 2L
1,676 SR
Queue Stats
108W - 101L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CplCorn
Athena
16
1 / 7 / 3
9,629
385
3,385
20,430
16,474
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
EmPeezy
Ah Puch
20
6 / 5 / 4
12,924
517
23,703
17,871
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 16 / 0
9,540
382
4,348
24,470
15,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
VIKINGTHANE
Kukulkan
14
0 / 13 / 3
9,995
400
6,429
16,116
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 4 / 3
13,964
559
13,641
25,036
11,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CEOAlbert
Cu Chulainn
20
11 / 3 / 12
14,438
578
10,904
15,881
10,418
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Drainnix
Neith
18
3 / 4 / 8
12,903
516
10,455
15,382
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Legaciezz
Merlin
20
24 / 2 / 7
18,108
724
35,861
14,673
5,978
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
MsMarieMoen
Nemesis
20
5 / 1 / 18
14,450
578
14,814
19,980
12,914
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 14
11,984
479
5,872
15,791
16,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
14
Kills
45
45
Deaths
14
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CEOAlbert
Cu Chulainn
11
3
12
5.67
L
Athena
CplCorn
Athena
1
7
3
0.36
W
Neith
Drainnix
Neith
3
4
8
1.75
L
Ah Puch
EmPeezy
Ah Puch
6
5
4
1.6
W
Merlin
Legaciezz
Merlin
24
2
7
13.75
W
Nemesis
MsMarieMoen
Nemesis
5
1
18
14
L
1
16
0
0.06
L
Kukulkan
VIKINGTHANE
Kukulkan
0
13
3
0.12
W
2
4
14
2.25
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,506
Damage
77,906
103,923
Taken
81,707
55,191
Mitigated
51,362
16,761
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CEOAlbert
Cu Chulainn
10,904
3,347
0
538
15,881
10,418
2,285
5,983
9,898
10,248
59,463
L
Athena
CplCorn
Athena
3,385
1,013
0
1,780
20,430
16,474
1,465
8,855
11,575
29,031
0
W
Neith
Drainnix
Neith
10,455
3,763
0
3,683
15,382
5,619
2,011
10,791
4,591
0
70,466
L
Ah Puch
EmPeezy
Ah Puch
23,703
628
0
7,149
17,871
6,135
415
7,532
10,339
103,034
0
W
Merlin
Legaciezz
Merlin
35,861
2,911
329
6,822
14,673
5,978
2,756
7,249
7,424
158,651
0
W
Nemesis
MsMarieMoen
Nemesis
14,814
7,502
0
1,695
19,980
12,914
560
4,736
15,244
0
138,388
L
4,348
509
43
2,132
24,470
15,380
574
13,098
11,372
34,948
0
L
Kukulkan
VIKINGTHANE
Kukulkan
6,429
2,218
0
227
16,116
5,220
1,980
5,930
10,186
49,500
0
W
5,872
815
0
609
15,791
16,433
595
9,106
6,685
28,530
0
L
13,641
6,966
0
5,430
25,036
11,982
0
8,370
16,666
0
106,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,052
Gold Earned
71,883
535
Minions Killed
669
0
Camps Cleared
0
2,131,769
Distance Traveled
2,410,739
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,438
578
106
4
0
472,010
1
L
Athena
9,629
385
51
2
0
480,579
4
W
Neith
12,903
516
139
6
0
446,055
2
L
Ah Puch
12,924
517
154
6
0
404,359
1
W
Merlin
18,108
724
216
9
0
449,197
4
W
Nemesis
14,450
578
155
6
0
562,608
5
L
Hades
9,540
382
68
3
0
353,656
3
L
Kukulkan
9,995
400
100
4
0
370,847
5
W
Khepri
11,984
479
53
2
0
480,869
8
L
Kali
13,964
559
162
6
0
522,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role