Player Matchup

Da Ji
Da Ji
Copperhead2323
Da Ji
Level 82
God Stats
0W - 3L
1,111 SR
Queue Stats
154W - 165L
1,459 Elo+
Party 1
Izanami
Izanami
HeIix RL
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,451 Elo+
Party 1
Chang'e
Chang'e
Oznaru
Chang'e
Level 66
God Stats
28W - 25L
1,500 SR
Queue Stats
279W - 308L
1,424 Elo+
Party 1
Sobek
Sobek
Th1nsulincnw4it
Sobek
Level 39
God Stats
10W - 11L
1,571 SR
Queue Stats
60W - 68L
1,427 Elo+
Party 1
Osiris
Osiris
andyrew22
Osiris
Level 68
God Stats
13W - 17L
1,445 SR
Queue Stats
224W - 252L
1,431 Elo+
Party 1
Team Averages
Level 56
1,425 SR
1,438 Elo+

VS

Team Averages
Level 97
1,515 SR
1,448 Elo+
Ao Kuang
Ao Kuang
Boozalicious
Ao Kuang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 3
Khepri
Khepri
CatatonicPie
Khepri
Level 147
God Stats
8W - 11L
1,511 SR
Queue Stats
427W - 434L
1,470 Elo+
Party 2
Raijin
Raijin
Jhead39
Raijin
Level 49
God Stats
7W - 6L
1,500 SR
Queue Stats
158W - 177L
1,490 Elo+
Party 2
Horus
Horus
Swaggatron96
Horus
Level 128
God Stats
11W - 7L
1,512 SR
Queue Stats
537W - 544L
1,485 Elo+
Party 2
Hou Yi
Hou Yi
batch_one1
Hou Yi
Level 41
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
11,635
485
9,095
17,875
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
HeIix RL
Izanami
17
4 / 4 / 1
11,507
479
12,313
11,391
3,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Oznaru
Chang'e
18
2 / 4 / 4
11,780
491
13,320
17,425
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 4 / 4
9,888
412
5,266
19,192
16,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
andyrew22
Osiris
19
1 / 2 / 0
11,781
491
10,602
17,940
18,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Boozalicious
Ao Kuang
17
4 / 1 / 6
11,399
475
12,486
20,083
9,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
20
2 / 1 / 6
12,523
522
10,860
19,479
21,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
Jhead39
Raijin
20
6 / 3 / 4
13,159
548
8,183
16,576
8,744
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 11
11,409
475
7,573
17,568
13,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
batch_one1
Hou Yi
18
5 / 2 / 6
11,881
495
13,776
10,880
4,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
18
18
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Boozalicious
Ao Kuang
4
1
6
7
W
Khepri
2
1
6
5
L
3
4
3
1.13
L
Izanami
HeIix RL
Izanami
4
4
1
1.13
W
Raijin
Jhead39
Raijin
6
3
4
2.67
L
Chang'e
Oznaru
Chang'e
2
4
4
1
W
1
3
11
2.17
L
0
4
4
0.5
L
Osiris
andyrew22
Osiris
1
2
0
0.5
W
Hou Yi
batch_one1
Hou Yi
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,596
Damage
52,878
83,823
Taken
84,586
53,119
Mitigated
57,574
31,620
Healing
34,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Boozalicious
Ao Kuang
12,486
2,468
0
13,154
20,083
9,981
2,676
4,986
15,044
76,518
0
W
Khepri
10,860
2,668
0
4,035
19,479
21,153
1,512
2,227
16,089
82,853
0
L
9,095
2,402
204
3,653
17,875
8,468
1,807
5,161
12,714
0
103,863
L
Izanami
HeIix RL
Izanami
12,313
7,032
947
2,385
11,391
3,067
1,545
2,309
9,082
0
65,990
W
Raijin
Jhead39
Raijin
8,183
1,443
228
5,676
16,576
8,744
1,172
6,437
10,085
84,595
0
L
Chang'e
Oznaru
Chang'e
13,320
828
4,386
9,832
17,425
6,509
701
8,804
8,621
92,101
0
W
7,573
3,735
2,834
4,936
17,568
13,471
690
2,725
14,789
0
42,924
L
5,266
222
249
4,493
19,192
16,636
45
4,916
14,276
25,493
0
L
Osiris
andyrew22
Osiris
10,602
3,718
0
5,471
17,940
18,439
322
10,669
7,271
0
73,734
W
Hou Yi
batch_one1
Hou Yi
13,776
6,821
0
3,870
10,880
4,225
4,242
2,211
8,669
0
78,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,591
Gold Earned
60,371
617
Minions Killed
611
0
Camps Cleared
0
2,190,665
Distance Traveled
2,197,735
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,399
475
100
4
0
463,896
2
W
Khepri
12,523
522
165
7
0
449,360
5
L
Da Ji
11,635
485
166
7
0
500,879
3
L
Izanami
11,507
479
109
5
0
417,057
4
W
Raijin
13,159
548
151
6
0
378,990
0
L
Chang'e
11,780
491
155
6
0
425,023
5
W
Horus
11,409
475
62
3
0
475,335
6
L
Sobek
9,888
412
34
1
0
425,729
1
L
Osiris
11,781
491
153
6
0
421,977
0
W
Hou Yi
11,881
495
133
6
0
430,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role