Player Matchup

Cthulhu
Cthulhu
BoomBoomBundzy-
Cthulhu
Level 65
God Stats
1W - 3L
1,613 SR
Queue Stats
145W - 228L
1,319 Elo+
Solo
Rama
Rama
CRazyGuy514
Rama
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
ILoveRedBull19
Gilgamesh
Level 62
God Stats
17W - 24L
1,318 SR
Queue Stats
183W - 242L
1,343 Elo+
Party 1
Ravana
Ravana
kushmanjarrett94
Ravana
Level 109
God Stats
3W - 10L
1,288 SR
Queue Stats
1,067W - 1,291L
1,346 Elo+
Party 1
Zhong Kui
Zhong Kui
whatthemoosen
Zhong Kui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,590 Elo+
Party 2
Team Averages
Level 63
1,444 SR
1,438 Elo+

VS

Team Averages
Level 69
1,450 SR
1,297 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GentleGiant266
Achilles
Level 60
God Stats
10W - 22L
1,376 SR
Queue Stats
51W - 115L
1,250 Elo+
Party 3
Ne Zha
Ne Zha
Kudro4
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 59L
1,196 Elo+
Party 3
Anubis
Anubis
SenseiRibeye2
Anubis
Level 62
God Stats
7W - 15L
1,320 SR
Queue Stats
55W - 120L
1,191 Elo+
Party 3
Chaac
Chaac
Shadowcan33
Chaac
Level 67
God Stats
10W - 7L
1,552 SR
Queue Stats
422W - 495L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,744
410
4,134
10,715
7,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 4 / 0
7,267
519
5,416
6,975
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ILoveRedBull19
Gilgamesh
11
1 / 1 / 3
7,052
504
6,473
8,139
5,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 1
6,928
495
2,986
7,033
2,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
whatthemoosen
Zhong Kui
10
2 / 9 / 2
5,991
428
6,030
10,170
4,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
17 / 1 / 0
9,746
696
13,763
8,049
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
10
0 / 2 / 1
6,167
441
2,400
9,514
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Kudro4
Ne Zha
10
1 / 2 / 1
6,252
447
1,891
8,388
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 5
6,611
472
4,333
5,775
2,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 8
6,814
487
6,583
10,300
6,552
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
21
21
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
1
0
17
L
1
4
3
0.63
L
4
4
0
1
W
Achilles
0
2
1
0.25
L
Gilgamesh
ILoveRedBull19
Gilgamesh
1
1
3
2.5
W
Ne Zha
Kudro4
Ne Zha
1
2
1
0.75
W
1
2
5
1.75
W
2
2
8
3
L
1
3
1
0.5
L
Zhong Kui
whatthemoosen
Zhong Kui
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
28,970
43,032
Taken
42,026
23,092
Mitigated
25,229
6,355
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,763
5,786
0
4,301
8,049
3,506
3,582
1,424
6,625
51,774
6,341
L
4,134
111
122
1,220
10,715
7,691
196
3,582
7,133
17,662
0
L
5,416
4,919
219
379
6,975
2,204
903
4,216
2,759
0
18,677
W
Achilles
2,400
321
35
2,986
9,514
9,972
52
221
9,293
0
19,917
L
Gilgamesh
ILoveRedBull19
Gilgamesh
6,473
1,272
0
470
8,139
5,910
645
1,138
6,389
0
31,223
W
Ne Zha
Kudro4
Ne Zha
1,891
319
14
3,442
8,388
2,450
335
1,099
7,289
0
25,509
W
4,333
162
131
3,603
5,775
2,749
701
3,715
2,060
24,688
0
W
6,583
1,035
279
4,855
10,300
6,552
590
3,705
6,595
0
24,961
L
2,986
1,123
240
2,183
7,033
2,839
25
1,523
5,465
0
41,105
L
Zhong Kui
whatthemoosen
Zhong Kui
6,030
720
0
1,522
10,170
4,448
694
6,217
3,953
21,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
35,590
225
Minions Killed
286
0
Camps Cleared
0
1,242,897
Distance Traveled
1,165,096
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,746
696
116
8
0
253,839
1
L
Cthulhu
5,744
410
19
1
0
256,111
0
L
Rama
7,267
519
37
3
0
222,608
0
W
Achilles
6,167
441
42
3
0
270,728
0
L
Gilgamesh
7,052
504
60
4
0
282,619
3
W
Ne Zha
6,252
447
48
3
0
240,329
0
W
Anubis
6,611
472
44
3
0
129,843
1
W
Chaac
6,814
487
36
3
0
270,357
4
L
Ravana
6,928
495
77
6
0
254,215
0
L
Zhong Kui
5,991
428
32
2
0
227,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role