Player Matchup

Cthulhu
Cthulhu
FoxyR01
Cthulhu
Level 29
God Stats
39W - 29L
1,540 SR
Queue Stats
54W - 50L
1,382 Elo+
Party 1
Cupid
Cupid
Lucien45
Cupid
Level 40
God Stats
28W - 18L
1,586 SR
Queue Stats
67W - 66L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
daddysgon
Morgan Le Fay
Level 27
God Stats
22W - 18L
1,591 SR
Queue Stats
45W - 37L
1,404 Elo+
Party 1
Team Averages
Level 32
1,572 SR
1,402 Elo+

VS

Team Averages
Level 59
1,608 SR
1,464 Elo+
Hachiman
Hachiman
 
Hachiman
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
NoUCantRotate
Chang'e
Level 15
God Stats
47W - 39L
1,546 SR
Queue Stats
58W - 53L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
Og420Kush69swag
Guan Yu
Level 28
God Stats
4W - 1L
1,778 SR
Queue Stats
122W - 107L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FoxyR01
Cthulhu
10
2 / 7 / 0
6,914
691
5,029
11,388
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
Lucien45
Cupid
9
0 / 5 / 2
6,206
621
2,883
9,269
2,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
daddysgon
Morgan Le Fay
8
1 / 5 / 2
6,524
652
8,443
7,278
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 1 / 11
7,612
761
7,549
5,320
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
11
3 / 1 / 12
7,526
753
5,582
7,519
3,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
11 / 1 / 5
8,761
876
10,167
13,032
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
17
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
11
8.5
L
Cthulhu
FoxyR01
Cthulhu
2
7
0
0.29
L
Cupid
Lucien45
Cupid
0
5
2
0.2
W
Chang'e
3
1
12
9
W
11
1
5
13.5
L
Morgan Le Fay
daddysgon
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
23,298
27,935
Taken
25,871
15,341
Mitigated
15,543
5,635
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,549
4,199
0
1,583
5,320
2,093
50
2,374
2,732
0
32,230
L
Cthulhu
FoxyR01
Cthulhu
5,029
209
217
1,469
11,388
10,309
21
2,000
8,944
14,936
0
L
Cupid
Lucien45
Cupid
2,883
1,411
517
2,401
9,269
2,699
234
1,597
7,413
0
19,081
W
Chang'e
5,582
559
1,368
4,248
7,519
3,064
0
3,212
4,106
18,432
0
W
10,167
1,838
1,428
5,052
13,032
10,386
0
6,977
5,561
0
21,263
L
Morgan Le Fay
daddysgon
Morgan Le Fay
8,443
996
512
519
7,278
2,333
203
1,985
5,120
18,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,644
Gold Earned
23,899
91
Minions Killed
111
0
Camps Cleared
0
522,553
Distance Traveled
582,056
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,612
761
63
6
0
182,469
0
L
Cthulhu
6,914
691
17
2
0
187,272
2
L
Cupid
6,206
621
48
5
0
170,560
1
W
Chang'e
7,526
753
24
2
0
200,058
1
W
Guan Yu
8,761
876
24
2
0
199,529
2
L
Morgan Le Fay
6,524
652
26
3
0
164,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role