Player Matchup

Tsukuyomi
Tsukuyomi
CorrodedMind
Tsukuyomi
Level 28
God Stats
20W - 15L
1,490 SR
Queue Stats
116W - 115L
1,454 Elo+
Solo
Danzaburou
Danzaburou
SLAY_THE_SHEEP
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 111L
1,380 Elo+
Solo
Ares
Ares
Tayo45
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,343 Elo+
Party 1
Raijin
Raijin
celestialnemuri
Raijin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,333 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hyperz25
Cu Chulainn
Level 13
God Stats
1W - 3L
1,661 SR
Queue Stats
14W - 18L
1,434 Elo+
Party 1
Team Averages
Level 19
1,530 SR
1,389 Elo+

VS

Team Averages
Level 22
1,368 SR
1,359 Elo+
Odin
Odin
AAAlfa4202
Odin
Level 27
God Stats
4W - 3L
1,338 SR
Queue Stats
119W - 138L
1,467 Elo+
Solo
Loki
Loki
DreyHill776
Loki
Level 28
God Stats
4W - 3L
1,373 SR
Queue Stats
55W - 56L
1,375 Elo+
Party 2
Chiron
Chiron
Lowkeysavage388
Chiron
Level 24
God Stats
11W - 7L
1,494 SR
Queue Stats
55W - 55L
1,403 Elo+
Party 2
Sol
Sol
ZEN02311
Sol
Level 25
God Stats
20W - 12L
1,414 SR
Queue Stats
77W - 82L
1,392 Elo+
Party 2
Ra
Ra
cCHRisB
Ra
Level 8
God Stats
2W - 3L
1,218 SR
Queue Stats
4W - 5L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CorrodedMind
Tsukuyomi
8
2 / 4 / 1
5,297
482
2,985
7,456
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SLAY_THE_SHEEP
Danzaburou
6
0 / 0 / 0
4,180
380
48
2,351
529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ares
Tayo45
Ares
9
2 / 2 / 0
5,066
461
1,130
7,253
3,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 8 / 2
4,675
425
1,990
6,408
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
hyperz25
Cu Chulainn
8
1 / 1 / 0
5,150
468
3,419
6,020
3,420
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,253
659
2,708
2,518
1,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 2
6,018
547
1,404
6,166
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 0
6,981
635
4,906
4,501
1,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
12 / 2 / 0
8,550
777
9,771
6,465
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
5,599
509
439
4,489
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
15
15
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Tsukuyomi
CorrodedMind
Tsukuyomi
2
4
1
0.63
W
0
0
2
1
W
2
1
0
2
L
Danzaburou
SLAY_THE_SHEEP
Danzaburou
0
0
0
0
L
Ares
Tayo45
Ares
2
2
0
1
W
12
2
0
6
W
0
2
1
0.25
L
0
8
2
0.13
L
Cu Chulainn
hyperz25
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,572
Damage
19,228
29,488
Taken
24,139
11,383
Mitigated
8,874
5,221
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,708
192
0
230
2,518
1,582
0
0
2,518
0
32,032
L
Tsukuyomi
CorrodedMind
Tsukuyomi
2,985
882
0
2,802
7,456
2,205
0
3,688
3,768
0
20,625
W
1,404
367
0
2,618
6,166
1,649
315
133
5,991
0
23,706
W
4,906
2,646
182
1,448
4,501
1,506
2,383
751
3,750
0
45,117
L
Danzaburou
SLAY_THE_SHEEP
Danzaburou
48
0
0
611
2,351
529
0
0
2,351
0
8,702
L
Ares
Tayo45
Ares
1,130
108
0
1,050
7,253
3,023
24
188
7,065
8,269
0
W
9,771
4,285
0
3,136
6,465
1,699
1,818
1,458
4,733
50,468
0
W
439
76
161
1,635
4,489
2,438
307
422
4,027
26,498
0
L
1,990
163
0
0
6,408
2,206
0
5,697
711
15,395
0
L
Cu Chulainn
hyperz25
Cu Chulainn
3,419
893
0
758
6,020
3,420
0
637
5,383
0
19,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
34,401
145
Minions Killed
395
0
Camps Cleared
0
840,936
Distance Traveled
1,056,160
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,253
659
95
9
0
208,674
2
L
Tsukuyomi
5,297
482
42
4
0
196,295
2
W
Loki
6,018
547
63
6
0
233,784
0
W
Chiron
6,981
635
92
8
0
199,977
0
L
Danzaburou
4,180
380
24
2
0
91,568
0
L
Ares
5,066
461
11
1
0
161,221
0
W
Sol
8,550
777
94
9
0
214,364
0
W
Ra
5,599
509
51
5
0
199,361
1
L
Raijin
4,675
425
24
2
0
174,551
0
L
Cu Chulainn
5,150
468
44
4
0
217,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role