Player Matchup

Sobek
Sobek
Dannyboyff
Sobek
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,670 Elo+
Party 3
Osiris
Osiris
SuperTektic
Osiris
Level 6
God Stats
5W - 1L
1,853 SR
Queue Stats
20W - 13L
1,678 Elo+
Party 3
Guan Yu
Guan Yu
Thandrake
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,555 Elo+
Party 3
Artemis
Artemis
aslowbanana
Artemis
Level 22
God Stats
1W - 1L
1,284 SR
Queue Stats
15W - 8L
1,671 Elo+
Party 3
Kukulkan
Kukulkan
katcalledtom
Kukulkan
Level 21
God Stats
24W - 10L
1,589 SR
Queue Stats
36W - 25L
1,533 Elo+
Party 3
Team Averages
Level 12
1,545 SR
1,621 Elo+

VS

Team Averages
Level 27
1,640 SR
1,588 Elo+
King Arthur
King Arthur
GreenHabu
King Arthur
Level 18
God Stats
6W - 8L
1,509 SR
Queue Stats
40W - 51L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
IBadDontJudge
Gilgamesh
Level 11
God Stats
4W - 2L
1,698 SR
Queue Stats
11W - 10L
1,598 Elo+
Party 2
Ra
Ra
JXernxCB
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 94L
1,531 Elo+
Solo
Skadi
Skadi
KomiSanCantGame
Skadi
Level 68
God Stats
4W - 2L
1,798 SR
Queue Stats
7W - 8L
1,635 Elo+
Party 2
Ravana
Ravana
SiniStar4k
Ravana
Level 31
God Stats
40W - 45L
1,696 SR
Queue Stats
153W - 147L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
4 / 1 / 5
9,117
536
5,302
10,188
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
17
6 / 1 / 5
10,230
602
12,083
8,253
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
Thandrake
Guan Yu
13
1 / 7 / 0
8,270
486
5,115
13,098
12,874
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
aslowbanana
Artemis
15
1 / 3 / 2
9,169
539
8,118
14,324
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
katcalledtom
Kukulkan
16
2 / 0 / 4
9,171
539
2,982
3,541
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreenHabu
King Arthur
14
5 / 1 / 2
8,859
521
8,910
10,687
10,291
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
IBadDontJudge
Gilgamesh
12
1 / 3 / 3
7,295
429
3,668
12,144
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
1 / 4 / 2
10,370
610
4,270
8,036
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 3 / 1
8,443
497
10,810
10,767
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
SiniStar4k
Ravana
14
3 / 3 / 1
8,917
525
3,550
7,496
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
14
Kills
12
12
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
1
5
6.5
L
King Arthur
GreenHabu
King Arthur
5
1
2
6
L
Gilgamesh
IBadDontJudge
Gilgamesh
1
3
3
0.83
L
1
4
2
0.5
L
2
3
1
0.83
L
Ravana
SiniStar4k
Ravana
3
3
1
1.17
W
Osiris
6
1
5
8.5
W
Guan Yu
Thandrake
Guan Yu
1
7
0
0.14
W
Artemis
aslowbanana
Artemis
1
3
2
0.67
W
Kukulkan
katcalledtom
Kukulkan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,600
Damage
31,208
49,404
Taken
49,130
35,641
Mitigated
26,606
16,695
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,302
634
0
3,642
10,188
10,598
250
1,473
8,561
21,910
0
L
King Arthur
GreenHabu
King Arthur
8,910
2,308
0
2,512
10,687
10,291
81
1,365
9,260
0
46,162
L
Gilgamesh
IBadDontJudge
Gilgamesh
3,668
950
44
1,761
12,144
5,090
15
1,661
10,369
0
25,349
L
4,270
125
352
2,516
8,036
3,400
315
1,916
6,120
84,443
0
L
10,810
5,710
0
3,271
10,767
4,056
32
1,093
9,647
0
69,752
L
Ravana
SiniStar4k
Ravana
3,550
1,030
0
1,598
7,496
3,769
0
2,338
5,113
0
48,924
W
Osiris
12,083
4,593
0
2,650
8,253
6,022
0
1,180
6,917
0
77,890
W
Guan Yu
Thandrake
Guan Yu
5,115
1,677
732
3,069
13,098
12,874
408
0
13,098
0
37,624
W
Artemis
aslowbanana
Artemis
8,118
3,314
0
6,010
14,324
4,924
982
0
14,324
0
69,787
W
Kukulkan
katcalledtom
Kukulkan
2,982
136
0
592
3,541
1,223
80
1,225
2,234
62,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
43,884
467
Minions Killed
521
0
Camps Cleared
0
1,697,171
Distance Traveled
1,743,506
37
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,117
536
17
1
0
342,528
5
L
King Arthur
8,859
521
88
5
0
360,073
1
L
Gilgamesh
7,295
429
50
3
0
344,751
2
L
Ra
10,370
610
181
11
0
389,179
3
L
Skadi
8,443
497
100
6
0
310,984
4
L
Ravana
8,917
525
102
6
0
338,519
1
W
Osiris
10,230
602
137
8
0
414,409
4
W
Guan Yu
8,270
486
70
4
0
322,620
8
W
Artemis
9,169
539
116
7
0
266,432
11
W
Kukulkan
9,171
539
127
7
0
351,182
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role