Player Matchup

Tsukuyomi
Tsukuyomi
AMBientGaming
Tsukuyomi
Level 45
God Stats
27W - 31L
1,453 SR
Queue Stats
107W - 110L
1,363 Elo+
Party 2
Ne Zha
Ne Zha
REIDM8310
Ne Zha
Level 24
God Stats
12W - 17L
1,453 SR
Queue Stats
32W - 36L
1,400 Elo+
Party 2
Tyr
Tyr
Scoro05
Tyr
Level 49
God Stats
1W - 2L
1,505 SR
Queue Stats
29W - 48L
1,350 Elo+
Party 3
Anhur
Anhur
kennan29
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 202L
1,341 Elo+
Party 2
Zeus
Zeus
x4thLineGrindx9
Zeus
Level 27
God Stats
7W - 6L
1,896 SR
Queue Stats
329W - 306L
1,394 Elo+
Party 3
Team Averages
Level 39
1,561 SR
1,370 Elo+

VS

Team Averages
Level 68
1,538 SR
1,395 Elo+
Ymir
Ymir
BluWhale37
Ymir
Level 28
God Stats
3W - 0L
1,731 SR
Queue Stats
49W - 60L
1,349 Elo+
Party 4
Olorun
Olorun
LilithLissandra
Olorun
Level 98
God Stats
11W - 10L
1,759 SR
Queue Stats
312W - 282L
1,631 Elo+
Party 1
Bakasura
Bakasura
Neptune3246060
Bakasura
Level 88
God Stats
4W - 4L
1,463 SR
Queue Stats
170W - 197L
1,432 Elo+
Party 4
Agni
Agni
xGTendencies
Agni
Level 48
God Stats
25W - 45L
1,361 SR
Queue Stats
114W - 170L
1,250 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zValentines
Cu Chulainn
Level 80
God Stats
17W - 15L
1,373 SR
Queue Stats
513W - 594L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AMBientGaming
Tsukuyomi
10
0 / 0 / 0
5,133
513
2,083
5,389
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
REIDM8310
Ne Zha
7
0 / 3 / 0
4,310
431
1,428
6,829
1,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
9
0 / 4 / 0
4,426
443
1,434
8,522
3,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
kennan29
Anhur
7
0 / 4 / 0
4,181
418
567
5,214
1,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 4 / 0
6,101
610
4,683
5,665
1,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,750
575
1,477
4,448
2,229
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 0 / 3
6,041
604
5,910
3,667
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
12
5 / 1 / 0
6,977
698
3,969
6,801
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 1
6,408
641
3,475
5,639
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
zValentines
Cu Chulainn
11
2 / 0 / 0
6,363
636
5,589
6,082
3,382
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
15
15
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AMBientGaming
Tsukuyomi
0
0
0
0
W
1
0
4
3
W
4
0
3
5.5
W
Bakasura
5
1
0
5
L
Ne Zha
REIDM8310
Ne Zha
0
3
0
0
L
Tyr
0
4
0
0
L
Anhur
kennan29
Anhur
0
4
0
0
L
2
4
0
0.5
W
3
1
1
3.5
W
Cu Chulainn
zValentines
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,195
Damage
20,420
31,619
Taken
26,637
9,856
Mitigated
11,345
6,559
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AMBientGaming
Tsukuyomi
2,083
504
0
1,844
5,389
1,465
0
441
4,594
0
28,952
W
1,477
176
0
769
4,448
2,229
0
0
4,448
17,191
0
W
5,910
3,365
64
1,998
3,667
1,446
2,532
145
3,522
28,949
6,837
W
Bakasura
3,969
2,585
0
3,652
6,801
2,858
0
1,099
5,702
0
34,631
L
Ne Zha
REIDM8310
Ne Zha
1,428
236
0
31
6,829
1,737
0
3,651
3,010
0
10,031
L
Tyr
1,434
105
0
2,376
8,522
3,554
0
0
8,343
0
13,815
L
Anhur
kennan29
Anhur
567
414
0
469
5,214
1,154
0
2,916
2,298
0
13,738
L
4,683
1,368
0
1,839
5,665
1,946
321
2,594
2,545
27,568
0
W
3,475
293
71
2,433
5,639
1,430
706
3,584
2,055
23,004
0
W
Cu Chulainn
zValentines
Cu Chulainn
5,589
867
0
2,306
6,082
3,382
308
0
6,082
0
26,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,151
Gold Earned
31,539
189
Minions Killed
288
0
Camps Cleared
0
954,454
Distance Traveled
987,303
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,133
513
60
6
0
235,607
1
W
Ymir
5,750
575
26
3
0
183,380
1
W
Olorun
6,041
604
61
6
0
163,552
2
W
Bakasura
6,977
698
90
9
0
227,706
0
L
Ne Zha
4,310
431
13
1
0
200,545
0
L
Tyr
4,426
443
29
3
0
206,742
3
L
Anhur
4,181
418
28
3
0
137,340
3
L
Zeus
6,101
610
59
6
0
174,220
4
W
Agni
6,408
641
54
5
0
201,073
0
W
Cu Chulainn
6,363
636
57
6
0
211,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role