Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Osni2024
Tyr
Level 103
God Stats
107W - 86L
1,537 SR
Queue Stats
469W - 460L
1,385 Elo+
Solo
Skadi
Skadi
UhAllanYT
Skadi
Level 61
God Stats
3W - 3L
1,825 SR
Queue Stats
236W - 274L
1,409 Elo+
Party 1
Merlin
Merlin
WavingJuggler07
Merlin
Level 68
God Stats
5W - 6L
1,567 SR
Queue Stats
175W - 154L
1,500 Elo+
Solo
Bakasura
Bakasura
jfmpgamer23
Bakasura
Level 83
God Stats
11W - 17L
1,410 SR
Queue Stats
59W - 57L
1,505 Elo+
Solo
Team Averages
Level 88
1,568 SR
1,460 Elo+

VS

Team Averages
Level 80
1,487 SR
1,452 Elo+
Sol
Sol
NeikGrim
Sol
Level 76
God Stats
46W - 58L
1,422 SR
Queue Stats
658W - 854L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
NeonCozmoInk
Heimdallr
Level 106
God Stats
5W - 8L
1,335 SR
Queue Stats
587W - 616L
1,490 Elo+
Party 2
Ymir
Ymir
Pyro_FromTf2
Ymir
Level 64
God Stats
5W - 4L
1,422 SR
Queue Stats
160W - 184L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
inyourfacexyz1
Gilgamesh
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 90L
1,484 Elo+
Solo
Geb
Geb
xGuwoppx_
Geb
Level 88
God Stats
15W - 11L
1,755 SR
Queue Stats
248W - 249L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 6 / 1
6,807
340
3,333
11,528
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 1 / 1
10,175
509
8,428
17,272
17,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
UhAllanYT
Skadi
13
1 / 9 / 1
8,045
402
5,744
16,782
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 5 / 0
9,432
472
10,767
10,157
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
jfmpgamer23
Bakasura
17
2 / 1 / 1
10,335
517
4,044
11,773
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
10,668
533
9,980
11,398
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
NeonCozmoInk
Heimdallr
18
14 / 0 / 5
12,186
609
18,912
13,805
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 2 / 15
10,453
523
6,616
15,405
16,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
inyourfacexyz1
Gilgamesh
18
2 / 0 / 3
10,569
528
5,759
10,536
8,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 2
9,983
499
6,629
13,832
11,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
22
22
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
1
0.08
W
2
1
7
5.5
W
Heimdallr
NeonCozmoInk
Heimdallr
14
0
5
16.5
L
1
1
1
1.5
W
3
2
15
5.25
L
Skadi
UhAllanYT
Skadi
1
9
1
0.17
L
0
5
0
0
W
Gilgamesh
inyourfacexyz1
Gilgamesh
2
0
3
3.5
L
Bakasura
jfmpgamer23
Bakasura
2
1
1
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,316
Damage
47,896
67,512
Taken
64,976
32,864
Mitigated
46,535
20,297
Healing
26,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,333
305
2,016
4,396
11,528
4,145
0
2,101
9,411
27,520
0
W
9,980
3,279
0
5,826
11,398
3,932
208
6,358
4,830
60,266
0
W
Heimdallr
NeonCozmoInk
Heimdallr
18,912
9,858
0
7,836
13,805
5,782
2,333
4,275
9,460
0
94,844
L
8,428
682
0
7,960
17,272
17,138
0
9,014
8,116
0
67,297
W
6,616
1,669
0
4,337
15,405
16,152
39
3,075
12,330
31,901
0
L
Skadi
UhAllanYT
Skadi
5,744
2,155
130
2,601
16,782
4,025
120
3,825
12,875
0
45,669
L
10,767
41
0
1,230
10,157
3,188
0
4,169
5,714
68,612
0
W
Gilgamesh
inyourfacexyz1
Gilgamesh
5,759
1,144
0
4,429
10,536
8,779
129
611
9,870
0
98,590
L
Bakasura
jfmpgamer23
Bakasura
4,044
2,622
0
1,964
11,773
4,368
0
3,550
8,159
0
68,287
W
6,629
1,425
0
4,497
13,832
11,890
690
0
13,692
63,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,794
Gold Earned
53,859
543
Minions Killed
575
0
Camps Cleared
0
2,030,490
Distance Traveled
1,919,588
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,807
340
50
3
0
293,504
1
W
Sol
10,668
533
131
7
0
362,477
3
W
Heimdallr
12,186
609
126
6
0
390,055
0
L
Tyr
10,175
509
147
7
0
435,355
3
W
Ymir
10,453
523
42
2
0
355,280
1
L
Skadi
8,045
402
55
3
0
452,274
0
L
Merlin
9,432
472
135
7
0
350,528
4
W
Gilgamesh
10,569
528
151
8
0
448,372
4
L
Bakasura
10,335
517
156
8
0
498,829
2
W
Geb
9,983
499
125
6
0
363,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role